Re: [Freeswitch-users] Sending an Event to a Session for onInput

2009-10-17 Thread Michael Collins
Thanks for the explanation. I added this to the wiki. -MC On Thu, Oct 15, 2009 at 6:50 PM, Michael Jerris m...@jerris.com wrote: It updates the display on a phone if the phone supports this. This works on some sip phones right now including polycom and snom. Mike On Oct 12, 2009, at 2:11

Re: [Freeswitch-users] Sending an Event to a Session for onInput

2009-10-17 Thread Anthony Minessale
actually, If you use sendevent command and add a unique-id header to the event you send, it will be sent to the channel rather than globally. On Sun, Oct 11, 2009 at 5:04 PM, Michael Jerris m...@jerris.com wrote: We don't have session messages directly exposed, except for things like

Re: [Freeswitch-users] Sending an Event to a Session for onInput

2009-10-15 Thread Michael Jerris
It updates the display on a phone if the phone supports this. This works on some sip phones right now including polycom and snom. Mike On Oct 12, 2009, at 2:11 AM, Matthew Fong wrote: Hi Mike, I'm just trying to send it an event with some custom event headers, just so an external

Re: [Freeswitch-users] Sending an Event to a Session for onInput

2009-10-12 Thread Matthew Fong
Hi Mike, I'm just trying to send it an event with some custom event headers, just so an external program can communicate with a session without having to transfer the session to a different program. I'm curious what uuid_display does...the wiki only gives a brief description and my Google'ing

Re: [Freeswitch-users] Sending an Event to a Session for onInput

2009-10-11 Thread Michael Jerris
We don't have session messages directly exposed, except for things like display, respond, and deflect. What specifically are you trying to send ? Mike On Oct 9, 2009, at 3:34 PM, Matthew Fong wrote: I'm used to using the onInput callbacks inside lua and javascript to listen for dtmf

[Freeswitch-users] Sending an Event to a Session for onInput

2009-10-09 Thread Matthew Fong
I'm used to using the onInput callbacks inside lua and javascript to listen for dtmf and other events and perform a task accordingly. I'm wondering if there is a way to send an event to a session or channel that can be caught using the setInputCallback inside lua from outside the session program.