> On Apr 19, 2022, at 22:36, Matsumura, George wrote:
>
> From what I could glean, rusttype uses the rust library ab_glyph_rasterizer
> for its rendering, which in turn uses the algorithm used by stb_truetype,
> which is described here:
> https://nothings.org/gamedev/rasterize/
which refere
Greetings Anurag,
From what I could glean, rusttype uses the rust library
ab_glyph_rasterizer for its rendering, which in turn uses the algorithm
used by stb_truetype, which is described here:
https://nothings.org/gamedev/rasterize/
I hope this helps.
Regards,
George
On 4/19/22 15:00, A
Indeed! RustType looks like a good candidate for evaluation. It also appears
to be using a different algorithm for rasterization, I'll read more about it.
Regards
Anurag
On 13-Apr-2022 12:18 AM, Bermler wrote:
rustType might be a good place to look at as well
https://github.com/redox-os/rust
Hello Alexei,
> Do you actually
> plan to port the code to the modules or just link?
As mentioned in my proposal, the code will be ported to C, most likely as a new
renderer module in the FreeType source.
> or if you are actually
> planning to do them all, not this summer but eventually. I wou
On Tue, Apr 12, 2022 at 1:09 PM Anurag Thakur
wrote:
>
> Having briefly studied the renderers mentioned at FreeType’s GSOC page, I
> believe the best course of action would be to first properly integrate a
> font-rs based renderer in FreeType
>
> and then working on optimizing the implementation
rustType might be a good place to look at as well
https://github.com/redox-os/rusttype
On Tue, Apr 12, 2022 at 12:20 PM, Anurag Thakur
wrote:
> Hello everyone!
>
> I am Anurag Thakur, a first-year undergraduate student pursuing Computer
> Science.
>
> I am interested in contributing to the pr
Hello Anurag,
> I am interested in contributing to the project “Integrate FreeType
> with alternative rendering engines” as part of GSOC 2022 and have
> been learning about it for some time.
Great!
> Reading through the mailing list discussions and building on the
> work of other contributors,
Hello everyone!
I am Anurag Thakur, a first-year undergraduate student pursuing Computer
Science.
I am interested in contributing to the project "Integrate FreeType with
alternative rendering engines" as part of GSOC 2022 and have been learning
about it for some time.
Reading through the maili
Hello everyone!
I am Anurag Thakur, a first-year undergraduate student pursuing Computer
Science.
I am interested in contributing to the project “Integrate FreeType with
alternative rendering engines” as part of GSOC 2022 and have been learning
about it for some time.
Reading through the