[Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-14 Thread Dirk Meyer
Gustavo Sverzut Barbieri wrote: > and, before finish: We really should put plugins configurations in > their own files... Imagine yourself freevo_conf.py (and > local_config.py) with 3 mixer settings and so! Users could replicate > the dir/file structure in their .freevo. IE: > ~/.freevo/plugins/au

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-14 Thread Aubin Paul
On Tue, Oct 14, 2003 at 02:16:55PM -0300, Gustavo Sverzut Barbieri wrote: > Independent lists would be great. Yes, and I mean no offense to Windows users, but if Windows users started using the normal -users list, I think the majority of people would lose their minds, just from the volume. :) Aub

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-14 Thread Gustavo Sverzut Barbieri
I agree with Aubin and Dischi. We shouldn't fork, imho. Also, we should make the core (plugin handlers, skin engine, ...) plataform independent, just some plugins, like mixer and like should be plataform dependent. Someone said about apps for windows, since our major player is MPlayer and its wind

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-14 Thread Robert Rozman
Hello, I fully support Chistophe ideas. Freevo will go in right direction with separate core code that could be crossplatform (not only for Windows, also for BSD, BeOS...) and separate plugin architecture. Less in core code the better. In this way I think we could follow SDL and pygame to every OS

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-14 Thread Rob Shortt
Christophe PERINAUD wrote: About the main code (not plugins), i will answer to Rob and say sorry but everywhere you will find is "if os.name=='nt'". When i started to write that i thought that was a good idea to use the same trunk for linux and windows. But as you said, when someone will create a p

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-14 Thread Christophe PERINAUD
Thx all for your answers. For now 75% of freevo is working on windows. Audio, video, pictures and games plugins are running (with a build i made of last mplayer CVS) About the main code (not plugins), i will answer to Rob and say sorry but everywhere you will find is "if os.name=='nt'". When i star

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-13 Thread Aubin Paul
The only thing is that I would like it if we didn't force them to fork for win32 support. Eventually, features could show up in the Win32 port that may be useful, and I don't see a big disadvantage to adding win32 if we are doing BSD as well. Neither of them is Linux, but I don't think we should fa

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-13 Thread Rob Shortt
Dirk Meyer wrote: Christophe PERINAUD wrote: Hi, Hi I would like to know if it could be possible to integrate the win32 version in the official freevo release. For now i am working on the 1.3.4 trunk but as the 1.4 will be release soon i will have to patch again all. Since there is 1.4rc1 ou

Re: [Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-13 Thread Michael Ruelle
On Mon, 2003-10-13 at 15:15, Dirk Meyer wrote: > Christophe PERINAUD wrote: > > Hi, > > Hi > > > I would like to know if it could be possible to integrate the win32 > > version in the official freevo release. For now i am working on the > > 1.3.4 trunk but as the 1.4 will be release soon i will h

[Freevo-devel] Re: [Win32] Questions for Freevo administrators

2003-10-13 Thread Dirk Meyer
Christophe PERINAUD wrote: > Hi, Hi > I would like to know if it could be possible to integrate the win32 > version in the official freevo release. For now i am working on the > 1.3.4 trunk but as the 1.4 will be release soon i will have to patch > again all. Since there is 1.4rc1 out know and t