[Freevo-devel] Re: 1.4 release schedule and feature freeze

2003-09-07 Thread Dirk Meyer
Aubin Paul wrote: On Sun, Sep 07, 2003 at 06:14:05PM +0200, Dirk Meyer wrote: Than we should find the bug before 1.4. Indeed :) It should do this. EXIT and STOP are mapped to STOP. This sends 'quit' to xine and than waits 3 secs for xine to quit. If this doesn't happen, Freevo will force

Re: [Freevo-devel] Re: 1.4 release schedule and feature freeze

2003-09-07 Thread Aubin Paul
Been trying a number of things, but the result is the same. Freevo responds quickly and sends the 'quit' command, but Xine takes a long time to respond to it. On Sun, Sep 07, 2003 at 01:37:18PM -0400, Aubin Paul wrote: Actually, it's also having the same problems with STOP. I'm not sure why,

Re: [Freevo-devel] Re: 1.4 release schedule and feature freeze

2003-09-07 Thread den_RDC
For the record, if the code mentions time.sleep(0.3) it will wait 3 10ths of a second, not 3 seconds. den_RDC On Sunday 07 September 2003 19:53, Aubin Paul wrote: Been trying a number of things, but the result is the same. Freevo responds quickly and sends the 'quit' command, but Xine

[Freevo-devel] Re: 1.4 release schedule and feature freeze

2003-09-07 Thread Dirk Meyer
den_RDC wrote: For the record, if the code mentions time.sleep(0.3) it will wait 3 10ths of a second, not 3 seconds. Yes, but there is loop around it with a range of 10. Dischi -- In the beginning, there was nothing. And God said, 'Let there be Light.' And there was still nothing, but

Re: [Freevo-devel] Re: 1.4 release schedule and feature freeze

2003-09-07 Thread Aubin Paul
Yes, but it checks 10 times. (10*0.3 = 3) On Sun, Sep 07, 2003 at 08:19:26PM +0200, den_RDC wrote: For the record, if the code mentions time.sleep(0.3) it will wait 3 10ths of a second, not 3 seconds. den_RDC On Sunday 07 September 2003 19:53, Aubin Paul wrote: Been trying a number

[Freevo-devel] Re: 1.4?

2003-09-05 Thread Dirk Meyer
Michael Ruelle wrote: - make it possible to get a blank screen from the skin. Maybe the plugin wants to display some stuff, independed of skin settings with no menu at all. I was thinking of doing alot of the precious stuff with Rob's gui code and a region scroller class he has or

[Freevo-devel] Re: 1.4?

2003-09-05 Thread Dirk Meyer
Gustavo Sverzut Barbieri wrote: Please, maintain an updated dependancies list! If it already exists, place it easy to find, because most of users (at least on IRC) can't get all the deps and then build, they need to go and try to run, then they need PIL, then they need PyGAME, then SDL,

[Freevo-devel] Re: 1.4?

2003-09-04 Thread Dirk Meyer
Aubin Paul wrote: Are there any major changes expected before 1.4 or should we start doing pre-releases? It's a big change, and it would be nice to have the packages all available at release time too. As Michael wrote: we are waiting for the new recorderserver to move into the main cvs branch.

[Freevo-devel] Re: 1.4?

2003-09-04 Thread Dirk Meyer
Sylvain FABRE wrote: It seems that nobody try my patch for GAMES, sent 3 weeks ago. Sorry, but some patches are lost and therefore ignored by the 'I-thought-some-else-looked-into-it'-bug. So, i can propose again something for the games : - SNES roms identification (Python parser for SNES ROM

Re: [Freevo-devel] Re: 1.4?

2003-09-04 Thread Rob Shortt
Michael Ruelle wrote: On Thu, 2003-09-04 at 10:25, Dirk Meyer wrote: Sylvain FABRE wrote: It seems that nobody try my patch for GAMES, sent 3 weeks ago. Sorry, but some patches are lost and therefore ignored by the 'I-thought-some-else-looked-into-it'-bug. Sorry Sylvain, I got really busy with

[Freevo-devel] Re: 1.4?

2003-09-04 Thread Aubin Paul
On Thu, Sep 04, 2003 at 03:28:46PM +0200, Dirk Meyer wrote: As Michael wrote: we are waiting for the new recorderserver to move into the main cvs branch. After that is done, we should release 1.4-rc1 or 1.4-pre1. Here are also some random thoughts about the next release and what we should

Re: [Freevo-devel] Re: 1.4?

2003-09-04 Thread Sylvain FABRE
OK, i'm going to export the latest CVS head, the create again a new path. I will deliver the patch this night (i hope) Basically, it modifies : - src/directory (to handle properly the new DIR_GAMES structure) - src/plugins/mediamenu.py (idem) - freevo_config.py (section games only) -

Re: [Freevo-devel] Re: 1.4?

2003-09-04 Thread Wan Tat Chee
On Thu, 4 Sep 2003, [iso-8859-1] Gustavo Sverzut Barbieri wrote: o Remove the runtime directory from the freevo cvs tree. Freevo itself doesn't need the runtime and should be 100% Python. I would create an extra repository for the runtime because it should still be under cvs

Re: [Freevo-devel] Re: 1.4?

2003-09-04 Thread Gustavo Sverzut Barbieri
Please post this dep list to the Wiki in a visible place. Not everybuddy uses Mandrake(urpmi), RH and Debian (apt-get), there are also Slackware users, and they will need a list to get manually. Gustavo --- Wan Tat Chee [EMAIL PROTECTED] escreveu: On Thu, 4 Sep 2003, [iso-8859-1] Gustavo

Re: [Freevo-devel] Re: 1.4?

2003-09-04 Thread Rob Shortt
Rob Shortt wrote: Dirk Meyer wrote: Aubin Paul wrote: Are there any major changes expected before 1.4 or should we start doing pre-releases? It's a big change, and it would be nice to have the packages all available at release time too. As Michael wrote: we are waiting for the new

Re: [Freevo-devel] Re: 1.4?

2003-09-04 Thread Wan Tat Chee
On Fri, 5 Sep 2003, [iso-8859-1] Gustavo Sverzut Barbieri wrote: Please post this dep list to the Wiki in a visible place. Not everybuddy uses Mandrake(urpmi), RH and Debian (apt-get), there are also Slackware users, and they will need a list to get manually. Gustavo Eventually it