the wiki to reflect this.
Evan
On 10/25/06, Andrew Jergens [EMAIL PROTECTED] wrote:
Trouble it I have Numeric installed, so it's difficult to
test without deleting it; I will leave this to you.
Duncan
LOL, Thanks. I've already got Numeric installed also. I'll see what I
Something to do with sndarray and surfarray; surfarray is used in osd.py
and animation/transition.py.
A quick grep through the sources will reveal what is used. I use:
grep -r --include=*py regex src
or
grep -r --include=*.[ch] regex /path/to/c/libs/
So, you're saying we definitely need
Trouble it I have Numeric installed, so it's difficult to
test without deleting it; I will leave this to you.
Duncan
LOL, Thanks. I've already got Numeric installed also. I'll see what I can
do. I just have so little time for helping right now.
-Andrew
Evan,
You're definitely mistaken about smpeg being a requirement of pygame. It's
an OPTIONAL dependency. I've actually compiled pygame and am running Freevo
without smpeg. Additionally, I'm 99.99% sure Numeric is also an OPTIONAL
dependency. If Freevo doesn't use any of the functionality that
I wouldn't make this assumption, you can try it and if it fails come
back and fix it.
That was my thought. I'm already on it! I've successfully got freevo up
and running (without smpeg). Now I'm starting the endless configuration
stage.
I just did a search of the Freevo-devel archives, and
Message-
From: [EMAIL PROTECTED] [mailto:freevo-users-
[EMAIL PROTECTED] On Behalf Of Duncan Webb
Sent: Tuesday, October 17, 2006 6:19 PM
To: freevo-users@lists.sourceforge.net
Subject: Re: [Freevo-users] Can't compile smpeg
Andrew Jergens wrote:
Thank you all for your responses. I did
Thank you all for your responses. I did a search of the dev list yesterday
and there is an old post where Dischi comments that Freevo probably doesn't
need smpeg. If this is incorrect, please respond.
-Oscilated
-
Using
Hello List,
Im compiling everything from scratch (LFS v6) and am
having a problem with smpeg. Im not at my freevo machine right now, but
does anyone know if there are patches to update smpeg to compile on recent
GCC? Also, what actual functionality does smpeg give Freevo? Seems to me
My only point was that shitty scaling algorithm equals shitty quality.
However, no matter how shitty the scaler, if you don't need to scale,
then you're not going to butcher the quality. Decent LCDs probably have
very good quality scalers so using a 768 line display is not going to
HOLD THAT THOUGHT...
Almost all of the settop DVD players I've looked at use very ugly
scaling. Not quite as bad as nearest neighbor, but you can definitely
see jagged edges and moire effects that can be alleviated with better
algorithms. Using mplayer with software scaling produces visibly
You guys might not know this, but most Television, NOT MONITOR,
manufacturers stand by the little bit of scaling on their 768 screens. I
know the spec is 720p, but when I was at CEDIA (big integrated theater trade
show in Indianapolis, IN), all the manufacturers were standing by their 768
screens
- snip from Pre Freevo 2.0 Maturity thread -
More docs would be great. If you are brave and try Freevo 2.0, aks
here and I will answer if you promise to add the stuff I write here
into the wiki :)
snip
OK, I said I'd do it, and now I'm
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