Re: [FRIAM] Animation via Behavior: Killer Game Programming in Java

2006-10-23 Thread Raymond Parks
Owen Densmore wrote: Now to the question to FRIAM: Has anyone found a good environment for agent based modeling with game-like 3D realism and with modest libraries for collision detection, scene graphs and so on? Not specifically for agent-based modeling. Some open source game engines

[FRIAM] A 3-in-one printer, copier scanner available

2006-10-23 Thread J T Johnson
FRIAM-ers in Santa Fe:I have a barely used HP 1210 inkjet (http://tinyurl.com/ybfawr) printer-copier-scanner that I have replaced. I'm prepared to donate it to some good cause, but I want to make it available to any of you for the low, low price of $30, the discounted price of a tri-color ink

[FRIAM] div. zero bugs?

2006-10-23 Thread phil henshaw
Title: Message What do you guys call the class of programming errors that act like viruses in multiplying the complexity of a program's calculations to the point of overwhelming the machine,logical flawsthat have the effect of dividing by zero. Do you have a name for them, or just swear a