> the function to load a .wav file into an audio buffer in order to play it.
> The latter doesn't work, however. The "alure" class seems to be similar
> to "glu" in that it's a high-level "helper" class to make common functions
> easy,
> such as loading sound files directly.
>
> This line shoul
> ...because we have to destroy also the audio context:
>
> Alc.DestroyContext(AudioContext)
>
That was what I suspected, I just couldn't find the function (!?) to do it,
and thus I assumed it is done along with other destroy functions.
Jussi
---
On Fri, 21 Aug 2015, Beno?t Minisini wrote:
> Le 21/08/2015 10:04, Tobias Boege a ?crit :
> > Hi Benoit (or Adrien, as I've seen you are a good substitute :-)),
> >
> > while testing a project for a thread by martin p cristia yesterday, I saw
> > that segfaults could occur when allocating an array
Le 21/08/2015 06:39, Kevin Fishburne a écrit :
> Okay Benoît, you can take me off your list of people to kill now that
> I've finally gotten around to implementing OpenAL. :)
>
> The documentation online is pretty spartan, with much of it being
> outdated, but I still managed to set things up reaso
Le 21/08/2015 10:04, Tobias Boege a écrit :
> Hi Benoit (or Adrien, as I've seen you are a good substitute :-)),
>
> while testing a project for a thread by martin p cristia yesterday, I saw
> that segfaults could occur when allocating an array of certain size. Use the
> attached project to create
> one allocation is not freed... I don't know what it is.
...because we have to destroy also the audio context:
Alc.DestroyContext(AudioContext)
Regards
vuott
Ven 21/8/15, Jussi Lahtinen ha scritto:
Oggetto: Re: [Gambas-user] OpenAL (gb.o
Fixed code attached. However, one allocation is not freed... I don't know
what it is.
Jussi
On Fri, Aug 21, 2015 at 7:39 AM, Kevin Fishburne <
kevinfishbu...@eightvirtues.com> wrote:
> Okay Benoît, you can take me off your list of people to kill now that
> I've finally gotten around to implemen
Hello Kevin,
you did a good work.
Well, in your code I replaced 'setting up listener' code with this:
' Set up listener.
Al.Listenerfv(Al.POSITION, [0, 0, 0])
Al.Listenerfv(Al.VELOCITY, [0, 0, 0])
Al.Listenerfv(Al.ORIENTATION, [0, 0, -1])
and the wav file plays (but NOT sine wave and wav f
Hi Benoit (or Adrien, as I've seen you are a good substitute :-)),
while testing a project for a thread by martin p cristia yesterday, I saw
that segfaults could occur when allocating an array of certain size. Use the
attached project to create a Float[] of different numbers of elements. Over
here
Comment #3 on issue 633 by justlost...@gmail.com: Opening page Mouse does
not work in IDE
https://code.google.com/p/gambas/issues/detail?id=633
in svn version it is set to true, got cut off
--
You received this message because this project is configured to send all
issue notifications to th
Provided that the Sardinia sun has baked my brain (in fact, since my last
post, it would seem) example (I think correctly) that I posted, there is
what you need and more.
Greetings
Gianluigi
2015-08-21 9:19 GMT+02:00 Tobias Boege :
> On Fri, 21 Aug 2015, Kevin Fishburne wrote:
> > On 08/21/2015 1
Comment #2 on issue 633 by justlost...@gmail.com: Opening page Mouse does
not work in IDE
https://code.google.com/p/gambas/issues/detail?id=633
after testing some more
fmain.dwgWelcome.Ignore set to false makes it work
yes i know it means ignore for arrange, but it resoles my issue
se
On Fri, 21 Aug 2015, Kevin Fishburne wrote:
> On 08/21/2015 12:00 AM, Kevin Fishburne wrote:
> > On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne <
> > kevinfishbu...@eightvirtues.com> wrote:
> >
> >> I need to know how to declare, initialize and add elements to a
> >> two-dimensional dynamic array
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