one allocation is not freed... I don't know what it is.
...because we have to destroy also the audio context:
Alc.DestroyContext(AudioContext)
Regards
vuott
Ven 21/8/15, Jussi Lahtinen jussi.lahti...@gmail.com ha scritto:
Oggetto: Re:
Fixed code attached. However, one allocation is not freed... I don't know
what it is.
Jussi
On Fri, Aug 21, 2015 at 7:39 AM, Kevin Fishburne
kevinfishbu...@eightvirtues.com wrote:
Okay Benoît, you can take me off your list of people to kill now that
I've finally gotten around to
Le 21/08/2015 06:39, Kevin Fishburne a écrit :
Okay Benoît, you can take me off your list of people to kill now that
I've finally gotten around to implementing OpenAL. :)
The documentation online is pretty spartan, with much of it being
outdated, but I still managed to set things up
On Fri, 21 Aug 2015, Beno?t Minisini wrote:
Le 21/08/2015 10:04, Tobias Boege a ?crit :
Hi Benoit (or Adrien, as I've seen you are a good substitute :-)),
while testing a project for a thread by martin p cristia yesterday, I saw
that segfaults could occur when allocating an array of
Le 21/08/2015 10:04, Tobias Boege a écrit :
Hi Benoit (or Adrien, as I've seen you are a good substitute :-)),
while testing a project for a thread by martin p cristia yesterday, I saw
that segfaults could occur when allocating an array of certain size. Use the
attached project to create a
...because we have to destroy also the audio context:
Alc.DestroyContext(AudioContext)
That was what I suspected, I just couldn't find the function (!?) to do it,
and thus I assumed it is done along with other destroy functions.
Jussi
the function to load a .wav file into an audio buffer in order to play it.
The latter doesn't work, however. The alure class seems to be similar
to glu in that it's a high-level helper class to make common functions
easy,
such as loading sound files directly.
This line should load the
Thanks,
you are right , it works now.
Regards,
Ivan
-Ursprüngliche Nachricht-
Von: Benoît Minisini [mailto:gam...@users.sourceforge.net]
Gesendet: Donnerstag, 20. August 2015 15:33
An: mailing list for gambas users
Betreff: Re: [Gambas-user] SQLite problem, data has not been read
Comment #2 on issue 633 by justlost...@gmail.com: Opening page Mouse does
not work in IDE
https://code.google.com/p/gambas/issues/detail?id=633
after testing some more
fmain.dwgWelcome.Ignore set to false makes it work
yes i know it means ignore for arrange, but it resoles my issue
Hello Kevin,
you did a good work.
Well, in your code I replaced 'setting up listener' code with this:
' Set up listener.
Al.Listenerfv(Al.POSITION, [0, 0, 0])
Al.Listenerfv(Al.VELOCITY, [0, 0, 0])
Al.Listenerfv(Al.ORIENTATION, [0, 0, -1])
and the wav file plays (but NOT sine wave and wav
On Fri, 21 Aug 2015, Kevin Fishburne wrote:
On 08/21/2015 12:00 AM, Kevin Fishburne wrote:
On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne
kevinfishbu...@eightvirtues.com wrote:
I need to know how to declare, initialize and add elements to a
two-dimensional dynamic array. Using
Comment #3 on issue 633 by justlost...@gmail.com: Opening page Mouse does
not work in IDE
https://code.google.com/p/gambas/issues/detail?id=633
in svn version it is set to true, got cut off
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Hi Benoit (or Adrien, as I've seen you are a good substitute :-)),
while testing a project for a thread by martin p cristia yesterday, I saw
that segfaults could occur when allocating an array of certain size. Use the
attached project to create a Float[] of different numbers of elements. Over
On 08/21/2015 12:00 AM, Kevin Fishburne wrote:
On Wed, Aug 19, 2015 at 9:22 AM, Kevin Fishburne
kevinfishbu...@eightvirtues.com wrote:
I need to know how to declare, initialize and add elements to a
two-dimensional dynamic array. Using trial-and-error for every possible
syntax hasn't been
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