Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Benoît Minisini
To follow the small announcement from benoit, let me present my work on gb.opengl component. A new subset of the gb.opengl component is now in the svn: gb.opengl.glsl. As the name let you suggest, the purpose of this component is to let use the power of shaders inside your opengl

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Laurent Carlier
Le jeudi 31 décembre 2009 14:33:08, Benoît Minisini a écrit : It would be cool if you can make a real and fun and cool example with shaders! Yes i know it would be cool :-) First step is to finish the component (or at least more complete) to provide a coolest example. The project provide

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Fabien Bodard
The more coolest thing will be to have a project that show some nehe exemples.. like the painting one. 2009/12/31 Laurent Carlier lordhea...@gmail.com: Le jeudi 31 décembre 2009 14:33:08, Benoît Minisini a écrit : It would be cool if you can make a real and fun and cool example with  

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Benoît Minisini
The more coolest thing will be to have a project that show some nehe exemples.. like the painting one. nehe ? eunehe ?? -- Benoît Minisini -- This SF.Net email is sponsored by the Verizon Developer Community

Re: [Gambas-user] Using GLSL in gambas3

2009-12-31 Thread Laurent Carlier
Le jeudi 31 décembre 2009 16:20:59, Benoît Minisini a écrit : The more coolest thing will be to have a project that show some nehe exemples.. like the painting one. nehe ? eunehe ?? :-) http://nehe.gamedev.net/

[Gambas-user] Using GLSL in gambas3

2009-12-30 Thread Laurent Carlier
To follow the small announcement from benoit, let me present my work on gb.opengl component. A new subset of the gb.opengl component is now in the svn: gb.opengl.glsl. As the name let you suggest, the purpose of this component is to let use the power of shaders inside your opengl projects