Hi,
Yeah, 2007 was a big year for game releases. It had more game releases
than several other years, and I was rather surprised that only a handful
was listed on the site for voting.
Dark wrote:
> this is a surprise to me as well. there's certainly been nothing about it on
> the audiogames.net
Hi Che,
As far as I know at this point neither the Audyssey list or the Audio
Games forum were informed that this vote was going on. All I can guess
is that JJ must have run it through some lists they own or use and
perhaps they figured that word would spread to the rest of the blind
comunity b
Hi,
I seam to remember everyone talking about kicking the idea around, but I
don't think it ever got done. Perhaps we can talk to Ron and some well
known folks in the comunity and try and get a best ggame of 2007 awards
thing going on Audyssey.org.
If this is something of interest to people perh
Hi Ryan,
Thanks for the vote of confidence. I know Montezuma's Return has started
doing well after the Christmas sales etc, but I'm not as yet certain if
it would win the best game of the year award.
Ryan Smith wrote:
> Hi,
> Congrats Che. I think Monty's going to win 08's best accesible game...
Hi Che,
That is correct. Sarah was in beta testing throughout 2005 and 2006, but
wasn't officially released until 2007. So wherever JJ got his
information was flat out wrong, and should be corrected immediately.
I am not saying you did not deserve the award, because Rail Racer is a
darn good gam
Hi Phil,
Don't feel bad Montezuma's Return didn't receive one vote either.
Actually, I am surprise Sarah wasn't even listed. Someone should talk to
them and ask them why Sarah wasn't even considered for the 2007 awards,
and why on earth if they were going to do them not to poll this list.
I'm s
this is a surprise to me as well. there's certainly been nothing about it on
the audiogames.net forum as far as I know. I don't know if they counted that
2006 beta of Sarah as a release (slightly odd if they did), but if so, then
by that logic where was Monti?
Not to mention sound rts, Bg Word
Yup, I agree, was there something on the audio games forum about it? I'm
not sure where they got their voters myself. The first I heard of it was
today when JJ let me know I had won, which was rather odd.
At any rate, it would be a rather simple thing to have our own vote on a
website, with
Hi all
Oddly enough I'd not heard a peep about this voting for game of the year
either. Funny considering J. J. was at one time a very active member of the
Audyssey community. I think it would be nifty to have either a list vote,
or perhaps get in on this one if and when we can find out abo
Hi Che,
First, I'd like to congratulate you on your award for Rail Racer. I
really think you earned it this year.
However, I am really surprised that no one on this list either knew or
mentioned that this voting for best accessible game was going on. The
web site states that they polled hundreds
The "games of the year" idea is right up Audyssey Magazine's alley. Fact
is, wasn't it done one year? Just thinking out loud on this one.
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECT
If I had known that voting was going on, I would have voted for it if I were
eligible.
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: "Phil Vlasak" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, J
that sounds good.
At 11:07 a.m. 24/01/2008, you wrote:
> Hi all,
> I recieved this pleasantly surprising message from J Squared today, thought
> you all would be interested.
> It brings up the possibility of the list voting for various awards for
> accessible games as well, any thoughts?
>
>FO
Hi Che,
I put a beta version of Sarah out December 31, 2006 but did not sell the
game until March 15, 2007.
Thanks for asking.
Phil
- Original Message -
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, January 23, 2008 5:44 PM
Subject: Re: [Audyssey] 2007 A
Hi,
Congrats Che. I think Monty's going to win 08's best accesible game.. I
think Sarah would have done just as well
-Ryan Smith
Head of RSG/Dev At X-Sight
*SP And Boss are being implmented, SDM Beta 3 coming around!*
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list
Hi Phil,
I actually asked JJ about that because I definately thought Sarah should
have been on that list, but he said it was released in 2006, I'm not sure
where he got his info.
I myself did not even know of the awards until today, so I am not sure who
nominated RR for it, he said several
Hi Che,
Congratulations on developing the best game in 2007!
Here is the results and the other nominees:
6. Best Accessible Game. This is for the best accessible game for any
operating system. It must have been released in 2007.
Winner: Blind Adrenaline Simulations Rail Racer
Other Nominees: Ligh
Hi all,
I recieved this pleasantly surprising message from J Squared today, thought
you all would be interested.
It brings up the possibility of the list voting for various awards for
accessible games as well, any thoughts?
FOR IMMEDIATE RELEASE
WINNERS ANNOUNCED IN FIRST EVER BLINDBARGAI
Ha Ha Ha! Good one.
Thomas Ward said the following on 1/23/2008 9:02 AM:
> Hi Charles,
> Hmmm... Raul is sane. So I guess I have to kick him off since we are all
> insane. Lol!
>
> Charles Rivard wrote:
>> This was very interesting, but you made one big blunder, I think? You said
>> "I could g
true, I have seen a couple hours being about 20mb it wouldn't be fair to dialup
users.
At 03:21 a.m. 24/01/2008, you wrote:
>Hi Shaun,
>I don't think creating an audio based Audyssey magazine is all that good
>an idea. For one thing I enjoy reading the articles, and you can fit
>allot more conte
Hi all,
OK, if you are a beginner to BopItUltimate, a game by LightTechInteractive,
then you may know that at first, the keys are a little hard to get to grips
with, so what you can do is, using an application called SharpKeys from
http://www.RandyRants.com is to remap the f5 or other keys befo
I Liam,
I personally recomend Jiglu. It's a free list provider which also has
a dynamic website when you create your list.
Find it at:
http://www.jiglu.com
On Jan 23, 2008, at 1:20 PM, Liam Erven wrote:
> Hi. I posted earlier this week about the we can play site at
> www.wecanplay.info
>
I HAVE A SUGGESTION FOR BOPIT.
AND PLEASE ROB AND PARAM, SEE IT ASa suggestion, not as a complaint.
Oops, my caps lock was on during the first few lines, didn't meant to
scream; am to lazy to convert it.
I'm just making it clear beforehand, this is a suggestion how I would like
to see the game
Hi. I posted earlier this week about the we can play site at
www.wecanplay.info. For those who missed it, it's a wiki which allows people
to share info on mainstream games that blind people are playing. I'm looking
at the best way to get a community together. IF anyone has any suggestions on
Hi jim
I have a couple of questions regarding the games you and marcy made
together.
1. in the snakes and ladders game, what did marcy help you with in the
game. In other words, what part of the game development did she fulfill?
2. the sound which plays in your pong game when either me or the
Hi. I have obtained a similar result. I will fix this bug in the next release.
Jean-Luc
2008/1/23, Jimmy Odin Kristoffersen <[EMAIL PROTECTED]>:
> Hi.
>
> Is it only me who have problems?
> When i save a game in the newest beta and trying to play my saved game cant i
> bilt, and this is in all m
Dam well the amount of years I've been on this list on and off??? Lol!!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Charles Rivard
Sent: 23 January 2008 18:31
To: Gamers Discussion list
Subject: [Audyssey] a list of nuts - Re: jaws and self voicing ga
Yes. The nuttiest is the last to be kicked off. I think, though, that a
better solution would be to only allow nuts to join in the first place.
(grin)
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Message -
From: "Darren Harris"
Um, lol, so shall we kick everybody off? Lol!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Charles Rivard
Sent: 23 January 2008 18:18
To: Gamers Discussion list
Subject: Re: [Audyssey] jaws and self voicing games
Both moderators should remember that t
Both moderators should remember that they, too, are list members, and that
appropriate action should be taken. Oh, wait a minute, the owner is also a
member, isn't he? (payback time)
---
If you don't stand behind our troops,
please, feel free ... to stand in front of them!
- Original Mess
Then you obviously don't have the tome. If you got it from Stoneback Hill,
take it to the ruins in the forsts outside Marl's Wood and fight the battles
with the Catamarok. Then invoke the magic (you need Arcana and Lore at level
60) and show the tome to the sorceress. Just use it as an item when
Hi Shaun,
I don't think creating an audio based Audyssey magazine is all that good
an idea. For one thing I enjoy reading the articles, and you can fit
allot more content into a magazine rather than an audio style podcast.
For another have you ever considdered the size of an audio based
Audysse
Hi Charles,
Hmmm... Raul is sane. So I guess I have to kick him off since we are all
insane. Lol!
Charles Rivard wrote:
> This was very interesting, but you made one big blunder, I think? You said
> "I could get into various technical details on this, but I won't for your
> sanity's sake."
>
>
Hi Jean'Luc,
Yeah, Galcon sounds pretty cool. I've always had an interest in strategy
and real time strategy type games of that type.
One game I am becoming a huge fan of, but it isn't very accessible, is
Galaxy Civilization. I just love the concept of starting out with one
planet, one shuttle t
Hi Bryan.
I have tryed, but it did not wurk.
- Original Message -
From: "Bryan" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, January 23, 2008 2:39 PM
Subject: Re: [Audyssey] Sryth-The Silver Crest.
> Just use one of them as an item.
> Time is an illusion, lunchtime
Actually, you need the Tome of FOrgotten Lore, which is the massive leather
tome you got from Stoneback Hill. Then you have to go to Marl's Wood and
fight the nine battles with Taro-Zar-Huul. You need Lore and Arcana both at
sixty to invoke the magic. Show the sorceress the tome and she'll repla
Just use one of them as an item.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: "Jimmy Odin Kristoffersen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, January 23, 2008 5:15 AM
Subject: [Audyssey] Sryth-The Silver Crest.
> Hi.
>
> I am at last
Hi.
Is it only me who have problems?
When i save a game in the newest beta and trying to play my saved game cant i
bilt, and this is in all maps.
Why cant i bilt after i restore a saved game?
Thanks.
Jimmy
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail t
Hi Jimmy,
you need the skill of Lore to open these books. When you have it, just try
to use the skill when you are in the room.
If you don't have it, you can get in the adventurers collective in Thritik.
Hth
Regards
Sarah
--
"Amicus certus in re incerta cernitur."
(Einen sicheren Freund erkennt
Hi.
I am at last finesh with Proving Grounds V-
The Silver Crest, but i got a boks From Rynduil, who tolt me to open it in the
rume in the headquarters of the Silver Crest, i am also going into the rume,
but still i cant find the way to open this things.
How do i do that?
Thanks.
Jimmy
---
Ga
Hi Thomas, I will include the additional python 2.5 compiled files in
the next release, but build a Linux package only if you really want or
need to, because for future releases I would have problems (or lack of
time) to automate the Linux build from my computer.
Jean-Luc
2008/1/23, Thomas Ward <
Hi Thomas,
Yeah, I started writing computer video games like in 1981 on a Texas
Instruments 99 4A home computer. The first games were draw poker, Star Mule
and Homer on a Harley (Eval Kneval) I then got my first talking computer in
December of 1989. It was a NEC 286 with an Accent S A runnin
Hi Nicol,
I always un load Jaws for playing games. To me it is not that hard to reload
it. But that is one reason that I like the whole Kitchen's Inc game menu
program. I can go from one game to another to another etc and it is all self
voicing.
BFN
Jim
If it doesn't say Kitchen's In
Hi Thomas,
Yeah, I started writing computer video games like in 1981 on a Texas
Instruments 99 4A home computer. The first games were draw poker, Star Mule
and Homer on a Harley (Eval Kneval) I then got my first talking computer in
December of 1989. It was a NEC 286 with an Accent S A runnin
Hi Nicol,
I always un load Jaws for playing games. To me it is not that hard to reload
it. But that is one reason that I like the whole Kitchen's Inc game menu
program. I can go from one game to another to another etc and it is all self
voicing.
BFN
Jim
If it doesn't say Kitchen's In
I didn't know much about it all until I stumbled on to it in about 1996.
I was on the old now dead henrichson site and found all these files called
audxx.zip where the xx was the number of the issue.
I was borred enough to download it all and read all 21 or so issues, actually I
think at that tim
gees I'd be interested to test ibm, ms or any big company.
At 03:37 p.m. 23/01/2008, you wrote:
>Hey Mike,
>I have to admit I've never played second life. When I went to movable life I
>had no idea what to do. I know there's a box to type in the location I want
>to go to, but since I've never pla
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