Since this is off-topic, I'll keep it short and sweet. I have independently
created a Pandora account--yes, it can be done, and no changes were made by
them. Assign the flash activex class as a button, then Just route the jaws
cursor to the pc cursor when it's on a desired field and use the l
Hi,
Yeah. The best way to make them run on Vista correctly is to open the
control panel, go to users, and disable user acount control, and
restart. After that they will work just as well as they did on Windows XP.
Smile.
mike maslo wrote:
Jim's games do work with vista. I play them so I know
Jim's games do work with vista. I play them so I know.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Chastity MORSE
Sent: Monday, August 03, 2009 8:51 PM
To: Gamers@audyssey.org
Subject: [Audyssey] possible answer to installing kitch
Hi Chastity,
As I mentioned a little earlier there is a simple fix for installing the
games. Simply press the context menu key between the left Windows key
and the left control key, down arrow to run as administrator, and press
enter. The reason Vista gives the error that it does is because use
You are invited to attend our weekly International Chess Club Meeting on
Saturday in the Chess Parlor at for-the-people.com at 11:30 A.M. Eastern Time,
15:30 GMT or UTC.
Everything is free!
We can tell you how you can get free chess lessons, even if
you have never played this great game.
If
In regards to the question about installing the kitchensinc games on a Vista
system...?
I would suggest contacting the game maker at his website and mentioning this
to him. There's a possibility he hasn't updated them to work with the new
operating system yet. I've found there are many programs
Bryan,
You need to run the setup for each game with admin rights. To do this
arrow to game.exe, press the context key, andown arrow to run as
administrator. Press enter and it should then run the setup correctly.
Alternatively disabling user account control will also fix the problem.
In fact,
Hi,
Actually, it would be nice if you would answer on the list. That way the
answer would be in the archives and those who are interested in this
answer could look it up.
Smile.
Zachary Kline wrote:
Hi Alex,
I'd be glad to walk through it with you over Skype, if that works for you.
I'm Z_klin
Hi ok.
this is the soundrts soundpack, air hocky wreckingball and enemy attack if ken
or anyonee else may want.
I have everything except world of darkenessand the audiogamemaker games
http://www.sendspace.com/file/jh2qi2
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the li
Hi,
Actually sound rts is still being updated, just look at the blog you'll see
what I mean,last update to the software was in April or June I believe,
something like that.
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition
Hi,
Where can I read about 1.1? well if its becoming more engine based that's cool
so we can create our own variations on it with maps, sounds, and stuff.
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition.html
and visit m
Hi,
I have some ideas for the next sound-rts.
1. ability to add your own background music in ogg file to play while you play
various ssingle and multiplayer maps. music plays in loops, volume of music can
be controlled, music controlled by music on/off in menu. each map and section
can have its
no map packs with such things exist.
ken did have a good soundpack which I will probably put up to sendspace at some
point.
At 01:01 p.m. 4/08/2009, you wrote:
>Hi,
>
>How do you play against the computer using multiplayer maps? Also are there
>any maps or sound packs that have music with stories
well I like the soundrts concept.
I havn't really hit it off with really big maps though but I have got through
okish.
At 10:43 a.m. 4/08/2009, you wrote:
>Hi,
>I play SoundRTS, and according to the site v1.1 will allow you to do that.
>Seems like SoundRTS is turning more and more engine based.
>R
I havn't touched it for a while.
its old now.
Ok to be truthfull there hasn't been a release for like ages.
At 10:37 a.m. 4/08/2009, you wrote:
>Hi,
>Do people on here still play sound-rts? or has that game lost its popularity
>amongst the blind community? it would be cool if you could add charact
Hi,
How do you play against the computer using multiplayer maps? Also are there any
maps or sound packs that have music with stories and scenes and things like
that?
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition.html
Hi all,
I recently decided to install the Kitchens Inc games on my Windows Vista
laptop, and in the process I've run into a rather strange problem. The Winkit
file installed properly and seems to work properly when I run it. However when
I try to install one of the other games I get the follow
Hi Alex,
I'd be glad to walk through it with you over Skype, if that works for you.
I'm Z_kline over there.
All the best,
Zack.
On Tue, Aug 04, 2009 at 12:15:45AM +0100, alex wallis wrote:
> Hi list.
>
> I am wondering if someone could please tell me how I go about
> getting the ATIS working in fs
Hi list.
I am wondering if someone could please tell me how I go about getting the
ATIS working in fs2004?
I am programming in the weather to fs2004, I tell it to use the real world
weather updated every 15 minutes, and this is downloaded into the simulator.
however, I then get to the point whe
I still play it, but it hasn't been updated in quite some time.
Casey Mathews
Web Friendly Help | Demystifying Tech
www.WebFriendlyHelp.com
--
From: "Josh"
Sent: Monday, August 03, 2009 6:37 PM
To: "gamers list"
Subject: [Audyssey] sound ts
Hi
Hi,
I play SoundRTS, and according to the site v1.1 will allow you to do that.
Seems like SoundRTS is turning more and more engine based.
Regards,
Damien.
- Original Message -
From: "Josh"
To: "gamers list"
Sent: Monday, August 03, 2009 11:37 PM
Subject: [Audyssey] sound ts
Hi,
D
Hi,
Do people on here still play sound-rts? or has that game lost its popularity
amongst the blind community? it would be cool if you could add characters like
dwarves and elves and stuff and make different mods for it.
Josh
Join me on klango at www.klango.net visit and sign my petition at:
Technobabble:
Some libraries super liam uses are dx8vb.dll (the directx 8 vb
runtime) and another ActiveX control used for sending scores (either
wininet.ocx or msinet.ocx). If the installer isn't setting them up
propperly you should transfer them from another machine with them
installed by finding
Hi Josh,
Well, As I am a Window Eyes user for the most part that is what I use
when playing games. Window Eyes 7.1 has decent support for the Windows
command prompt, and doesn't have problems with the Dos games I play.
Josh wrote:
Hi,
Does anybody on this list play the old dos games in a DOS
Hi Liam,
No, it doesn't have to do with DirectX. It has to do with the fact that
there is a VB 6 runtime library missing. I can't remember which one is
missing that causes that particular error, but it is fixable. Although,
even when you do fix it there are other issues when running SL on Vista
Hi Lindsay,
Yes, that is a common problem with older VB 6 programs and Windows
Vista. The way I solved that problem is by installing Jim Kitchen's
Winkit installation and the problem went away for me.
HTH
Lindsay Cowell wrote:
Hi Folks,
When I try to run super liam demo on my windows vista m
Hi Josh,
Actually, I recommend you obtain FS 2004 as it is more accessible. If
you get Its Your Plane you will be able to use FS 2004 by verbally
issuing commands to FS.
Josh wrote:
Hi,
Ok so where can I get fs2002 and does it only work with jaws? can fs be baught?
Josh
Join me on klango
Hi,
Ok so where can I get fs2002 and does it only work with jaws? can fs be baught?
Josh
Join me on klango at www.klango.net visit and sign my petition at:
http://www.petitiononline.com/coda1234/petition.html
and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at
http:/
Hi,
Well, as far as time goes that depends on how much time the developer
has to work on it and how easy the game is to program. Some of the PCS
Dos games are fairly simple programs. For example, PCS Monopoly,
probably wouldn't take that long to create. The Kick Boxing game would
be fairly eas
ssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
__ Informace od NOD32 4300 (20090803) __
Tato zprava byla proverena antivirovym systemem NOD32.
http://www.nod32.cz
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Gamers mailing list _
s_audyssey.org.
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ailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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Hey, what disciplines are accessible? Is there the judo discipline? And
if yes, have you tried it?
Best regards,
Miloš Pržić
msn: milos.pr...@gmail.com
skipe: milosh-hs
- Original Message -
From: "Angellko21"
To: "Gamers Discussion list"
Sent: Sunday, August 02, 2009 2:36
hello jim,
speaking of that, would it be possible for you to add in the multi player
support at 1 pc the dos version of simon had?
before I was used to compete with my sister and see who goes farther but now
it's a litle harder to do it.
also the dos "go" sound is way better than the windows bee
I do have some sw weapon sounds and so on, but I would have to make a new
engine start sound. and yeah I like that idea a lot.
- Original Message -
From: "Jim Kitchen"
To: "Johnny Tai"
Sent: Monday, August 03, 2009 10:50 AM
Subject: Re: [Audyssey] kitchen's puppy game
Hi Johnny,
Co
well you wouldn't necessarily need to make it starwars, you could make a
generic arcade type with sfx.
we don't really have a space invaders game.
Ok we have alienoutback and asonic invaders and even another few games but they
don't sound like an arcade machine.
At 08:50 p.m. 3/08/2009, you wrote
well jim the only advantage for the dos games is you don't have something like
realspeak.
At 08:50 p.m. 3/08/2009, you wrote:
>Hi Josh,
>
>Just wanted to mention that I have converted all of my dos games to windows
>versions. Personally I think that the windows versions are much better. You
>k
Hi Shaun,
Could you please tell me what language the open source flight simulator is
written in?
Thanks.
BFN
Jim
Learn a foriegn language...C
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org
If you want to lea
Hi Johnny,
Cool! I'm glad that you like Puppy 1. Thanks for saying so.
I was also thinking that it would be fun to make a very similar space flying
shooting game. Not sure if I have the sounds to make it Star Wars though. And
I do have a couple of projects already lined up, but I will defin
Hi Josh,
Just wanted to mention that I have converted all of my dos games to windows
versions. Personally I think that the windows versions are much better. You
know because they use DirectX rather than shelling out to use an external sound
player program. Plus I like the sapi5 voices. The
matheus,
we are looking into years here, not to add that sarah is not finished yet.
plus, at least with outlook you can make rules so if it sees a message about
the "pcs dos games" or similar it'll instantly trash it, and like you said
many people want it. this thread there on klango is quite lo
Hi guys.
just looked at flightgear.
I think we are better to stay with fs.
There are a few reasons.
1. after getting extra scenary, aircraft, etc its over a couple gb.
2. everything about the prog is inaccessible, even the tools and some of the
senary instalers.
3. all the sounds sound like they c
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