Re: [Audyssey] Netbooks and games

2010-01-03 Thread Thomas Ward
Hi Shaun, These days with software like Boot Camp that's not altogether true. There are ways of having the best of both worlds. It is just that many Windows users don't know about them so they are afraid to invest in a Mac or Linux system believing as you do that they have to give up all

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Thomas Ward
Hi Philip, I think you pretty much covered all the major pros and cons of private vs public testing so I really can't add too much to that part of the discussion. However, what I may be able to add here is the benefit of my experience with private verses public testing. As far as public

Re: [Audyssey] games we'd like to play: fan commander

2010-01-03 Thread peter Mahach
actually that thought did came to mind a few times on the pkb group... - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 03, 2010 3:25 AM Subject: Re: [Audyssey] games we'd like to play: fan commander lol.

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Thomas Ward
Hi Dark, Actually, that is standard practice in the mainstream business world. One way a company gets private testers is by giving them a free product for their help, or give them a rather big discount so that he/she gets a good deal out of the testing process. Plus you can't really fully test

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Thomas Ward
Hi David, Most accessible game developers follow the same moddel. It is generally understood if you test a game for a game developer you usually get a free game out of the process. So it is pretty much expected by this community. David Chittenden wrote: Hello Dark, I have never been

[Audyssey] The beta team

2010-01-03 Thread Claudio Zeni
Hello all One big problem I want to menzion here is, that I and my friend tryed to get into a beta-team. We couldn't enter, and we didn't receive an ansver about it. That's a problem in my eyes, because we were interested in testing it, and so I think the minimum would be to get an ansver from

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
No problem David. Like everything else, it's up to the developer, I was just pointing out that it was not a necessary condition of private testing that the developer has to give away 5 or 10 coppies of the game for free. It does seem reasonable with business software and the like, --- sinse

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
As i said Sean, entombed did actually have private testing back when the basic systems were being setup. None of the private versions I played were actually particularly playable games, though Jason did stick in a surprise or two to keep us on our toes. That's the model I stil think is

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
Hi Munawar. Personally, i don't mind successive ptches at all, indeed the patches for entombed which A, fixed bugs, and B, redressed a good few balancing issues inherent in the first version of the game were a very good thing indeed. I'd have actually been slightly disappointed myself if the

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
Hi Munawar. that's true, however I stil don't think giving away the software is a mandatory requirement of private testing. I've certainly been in situations where getting a given private test build to work has taken some shinanigans, but I stil never particularly see this as a problem

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
I see the truth of all that Tom, however as you said yourself, i don't think Mota is a particularly typical testing process at all for games. Even apart from the pretty major money issue you mention, there was the fact that the original alchemy game had features x y z, that you then produced

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread dark
Hi tom. I wasn't in anyway suggesting giving away public copies of the game. As has already been said, public copies should be restricted to demo content only, and for the purposes of testing the general running and mechanics of the game. If you've got a game which employs vastly different

Re: [Audyssey] Netbooks and games

2010-01-03 Thread Trouble
Just to clear a few things up. With boot camp your second op is not running in virtual mode. It is running under full system resources. So on the new mac's it would be like a regular pc. Now if you want the best of both worlds and ops. You can run them together with the second op in the

Re: [Audyssey] Abour Sarah

2010-01-03 Thread Phil Vlasak
Hi Ryan, It is hard to predict when testing is finished. I am going through the new features in the Sarah game and making sure they all work as expected. Then I will be sending the beta to a limited group of people. If after a while, and no major bugs are found, then I release it to the

Re: [Audyssey] The beta team

2010-01-03 Thread Milos Przic
Yes, I was having the same situation. I was not among the testers, don't know why, and didn't receive the answer about the thing. Milos Przic msn: milos.pr...@gmail.com skype: Milosh-hs - Original Message - From: Claudio Zeni claudio.z...@bluewin.ch To: 'Gamers Discussion

Re: [Audyssey] The beta team

2010-01-03 Thread Willem
Hi Claudio and Milos. A private team usually has a limmited number of testers and I am sure every one who applied for a beta team didn't get in at some point. Sometimes the developer posts a news item on their website or on this list, but personally replying to each respondant isn't

Re: [Audyssey] The beta team

2010-01-03 Thread Philip Bennefall
Hi Willem, Claudio and others, This is very true. While a beta applicant may feel that his or her own application should warrent an immediate inclusion in the team, this may not always be the case and what one has to consider is, while the applicant has only their own application to worry

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread Philip Bennefall
Hi David and Dark, I also think that the final price of the product has an impact on this decision. What you are essentially doing is paying the beta testers for their work, and so let's say that the game will sell for 25 or 30 dollars then that's probably a reasonable amount to give in

Re: [Audyssey] About Sarah

2010-01-03 Thread Willem
I must say I look forward to playing this new Sarah. I just got a new pc, so I just look forward to playing all of the GMA Game engine games, once I get my key replacements. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Question on Monopoly from RS games.

2010-01-03 Thread Ryan Conroy
I'm running Windows XP, and I have a GIG and a half of ram. Criminal Lawyer Criminal Lawyers - Click here.

[Audyssey] successful downloading

2010-01-03 Thread Shirley Starblanket
Hey all. I was successful in downloading some games from Jim's website. I can't, however, download any from Draconus Entertainment. Probably because they don't unzip. Happy New Year! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] successful downloading

2010-01-03 Thread Hayden Presley
What do you mean, they don't unzip? There standard setup packages in the form of exe files. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shirley Starblanket Sent: Sunday, January 03, 2010 10:51 AM To:

Re: [Audyssey] Question on Monopoly from RS games.

2010-01-03 Thread Hayden Presley
Which version of JAWS do you have on your machine? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Ryan Conroy Sent: Sunday, January 03, 2010 10:49 AM To: gamers@audyssey.org Subject: Re: [Audyssey] Question on Monopoly from RS games.

Re: [Audyssey] The beta team

2010-01-03 Thread shaun everiss
well I currently don't have much in the way of an offline carrier. I have always liked to test and such and try to get into every project. These game projects are good things and I will continue to do them however these are not usually earning me cash. Yes free games are all well and good but its

Re: [Audyssey] The beta team

2010-01-03 Thread shaun everiss
oh and by the way, like everyone else I read what I want and enter it if I can. I am in the line just like everyone else. I'd have liked to get in the test team for q9 but i at first didn't want to bother and then the team filled up. You should also know that testing is not the be all, end all.

Re: [Audyssey] Netbooks and games

2010-01-03 Thread shaun everiss
I heard about that. apple made a bit of fuss a bit late in the game to say they were not happy about it but it didn't stay up there for long, and my guess is they were annoyed enough to put up a small objection but not to much really. At 01:35 a.m. 4/01/2010, you wrote: Just to clear a few

[Audyssey] question playstation

2010-01-03 Thread Michael Amaro
Hello Listers, I bought the MLB baseball game for playstation 2. How do you set it up and play it? it is the 2009 version. I remember when EA made the baseball game I still have the instructions some ware. Do you set it up the same way? Any help would be appreciated. Thanks Michael Skype

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread shaun everiss
true. I do have my games I test but don't run them all the time. Actually right now its mid summer here. running games? I can test if I need to but it does not cool right down these days. At 04:06 a.m. 4/01/2010, you wrote: Hi David and Dark, I also think that the final price of the product has

Re: [Audyssey] successful downloading

2010-01-03 Thread Charles Rivard
Not able to be unzipped is not a reason for not being able to be downloaded that I'm aware of. --- In God we trust! - Original Message - From: Shirley Starblanket dyna.hender...@sasktel.net To: gamers@audyssey.org Sent: Sunday, January 03, 2010 6:51 AM Subject: [Audyssey] successful

Re: [Audyssey] Question on Monopoly from RS games.

2010-01-03 Thread Dallas O'Brien
i myself have had problems like this, and i am running windows xp, have 3 gb cpu, 2 gb ram, and running jaws 10. i am not sure however if its jaws or the game beeing laggy, as i noticed it most when there were more people on lastnight. best regards dallas - Original Message - From:

Re: [Audyssey] Netbooks and games

2010-01-03 Thread Trouble
There objection to the hackintosh is We won't support it, or update it. you will also be black listed for apple products. if you even ask them to go near it.. So they rest easy on that note. Now for windows running under or on mac hardware. It runs better then under pc proven fact. At 01:41

Re: [Audyssey] Question on Monopoly from RS games.

2010-01-03 Thread Ryan Conroy
I have both ten and eleven. I've tried them both with the same result. Nutrition Improve your career health. Click now to study nutrition!

Re: [Audyssey] Netbooks and games

2010-01-03 Thread shaun everiss
well I have no issue with hackentosh stuff being unsupported its not exactly using apple hardware really. At 11:03 a.m. 4/01/2010, you wrote: There objection to the hackintosh is We won't support it, or update it. you will also be black listed for apple products. if you even ask them to go near

Re: [Audyssey] Public betas vs private testing

2010-01-03 Thread David Chittenden
Hello, The business, productivity, and AT programs which I have alpha and beta tested were typically in the multi-hundred to few thousand dollar range. For these products, beta testing has always been quite intensive; usually lasting at least six months and requiring considerable time

Re: [Audyssey] Windows 7 and compatibility

2010-01-03 Thread Jacob Kruger
__ Information from ESET NOD32 Antivirus, version of virus signature database 4740 (20100103) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org