[Audyssey] Secure pdf trouble

2010-07-05 Thread dark
Extreme appologies for the ot message and trouble, but I was wondering if someone could help me with this. i am required to sing a german aria for a singing engagement. I've found a site who sell pdf phonetic pronunciation guides of operatic arias, pluss translation, which was great. They

Re: [Audyssey] Audyssey babble report for June 2010

2010-07-05 Thread Jim Kitchen
Hi Hayden, As Thomas said, it was not that he posted one message that month, but that he posted one message from a different Email address. I wrote my sorter program to sort by the entire From line which includes the Email address. I did that just in case like there was more than one Joe on

Re: [Audyssey] Audyssey babble report for June 2010

2010-07-05 Thread Muhammed Deniz
I could remember something. Once, when the spoofing thing happened, it showed me as 194 messages but how ever, that was the true one. And when I was still reading the report, I stumbeled on 1 message from Muhammed Deniz and that was the spoofing one. My audio games for the blind group.

Re: [Audyssey] Advice on gamepads

2010-07-05 Thread Muhammed Deniz
I never had a game pad. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just

Re: [Audyssey] osx users wanted

2010-07-05 Thread Muhammed Deniz
When it comes to windows, I'd be delited to test your games when it comes for windows xp and 7. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but

Re: [Audyssey] osx users wanted

2010-07-05 Thread Muhammed Deniz
Well, I'll wait. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn, just send a

Re: [Audyssey] Advice on gamepads

2010-07-05 Thread Thomas Ward
Hi Muhammed, Mind telling me how that contributes to the subject? I don't want to sound rude, but honestly if you have nothing to say that adds to or helps us in terms of suggestions for game pads your comment is just taking up space in lister's inboxes with nothing constructive to say on the

[Audyssey] Moderator Important Warnings/Reminders

2010-07-05 Thread Thomas Ward
Hi everyone, Over the past couple of weeks or so I have noticed a number of listers disregarding some of the general list guidelines in one way or another. As some of you might be new to the list or just forgot the guidelines this is to be considered both a reminder and a moderator warning to

[Audyssey] Thanks to Ben and Scott.;

2010-07-05 Thread The Kolesar Brothers
Just wanted to thank Ben and Scott for their advice. Now which ps 3 unit do you two have and which one to pick up. In Maybe in short, what's the top of the line ps3 unit for plugging into a usb port on a pc for hand to ear games? I thank Ben since he said that his ps3 usb handheld unit works with

[Audyssey] one thing that might help - Re: Moderator Important Warnings/Reminders

2010-07-05 Thread Charles Rivard
If we can all make sure that our list setting is to receive Emails in the traditional format rather than in fully featured or whatever that other setting is, we can then more easily locate the point at which we want to delete the rest of a thread when sending a reply. Otherwise, you cannot

[Audyssey] Monday's Out of Sight events

2010-07-05 Thread Charles Rivard
Reminder: Media Madness is at 8:00 PM eastern, instead of 9:00 PM eastern, beginning today. Details below. Another Reminder: New event! Beginning tomorrow, July 6th, at 10:00 PM eastern, Julie P. Will host music night. This will be a weekly event and will be held in the MP3 Player #1 room.

[Audyssey] MOTA (Standard) Beta 13 Released

2010-07-05 Thread Thomas Ward
Hello everyone, USA Games Interactive would like to announce the immediate availability of Tomb Hunter Mysteries of the Ancients beta 13. This all new test release includes a number of bug fixes, keyboard commands, various updates to levels 1 and 2, as well as an all new training mode. For a

Re: [Audyssey] Advice on gamepads

2010-07-05 Thread shaun everiss
Well I had a gamepad and a wingman ffb logitech. I never was able to calibrate it right and as it is I now have no space to use it. sod just kept spinning me in a circle and I gave up. I've probably had a bad experience though. Though I learned from a friend that tried ffb that the prosition

Re: [Audyssey] Moderator Important Warnings/Reminders

2010-07-05 Thread shaun everiss
well I noticed that a lot of one liners were posted today alone. However I'm sure we all know who does that and other things. Due to the fact people are going on about this or that person being rood and since there are issues with said person I wasn't going to bother commenting. Reading mail

Re: [Audyssey] MOTA (Standard) Beta 13 Released

2010-07-05 Thread shaun everiss
wow I can't wait. At 11:03 a.m. 6/07/2010, you wrote: Hello everyone, USA Games Interactive would like to announce the immediate availability of Tomb Hunter Mysteries of the Ancients beta 13. This all new test release includes a number of bug fixes, keyboard commands, various updates to levels 1

[Audyssey] MOTA Comments

2010-07-05 Thread Hayden Presley
Hi Thomas, Wrll, someone's gotta start this one, right? Grin I figured I'll be the one to do it. So, to start with, I like the changing of keystrokes. I run a lot more than I walk in the tomb, so the right and left arrow used as running works great. I also like your new centaur sounds, as well as

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Charles Rivard
Hayden: Now, I'm sure that you're just trying to get us killed, right? I have stopped moving when the warning of the fire pit is spoken, then taken a few steps to my left, then walked, step by slow step to my right just one step beyond the warning. Things get very hot just before the game

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Hayden Presley
Hi Charles, Lol, don't take my advice as to how to do those. Like I said I had no idea exactly how his system worked. Thanks for the tip. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent:

Re: [Audyssey] Audyssey babble report for June 2010

2010-07-05 Thread Hayden Presley
Hi Muhammed, Hmmm...bizarre. I'd think if he had your email address, it would put that with your other 194 messages. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Muhammed Deniz Sent: Monday, July 05, 2010

Re: [Audyssey] osx users wanted

2010-07-05 Thread Hayden Presley
Hi Travice, I'll say the same as Shaun. I have no experience with oSX, so that's out. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of mike Reiser Sent: Sunday, July 04, 2010 8:09 PM To: Gamers Discussion list

Re: [Audyssey] MOTA Comments

2010-07-05 Thread karl belanger
One thing I found is that there is currently no way to target the enemy when it is on the same location as you. You have to move to one side, but then the enemy follows you and it is quite hard to line up a shot. Also, it would be very nice to have a sound effect to hear when you are poisoned.

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Charles Rivard
slight s p o i l e r s p a c e . Actually, it is something for you to figure. There is a sound to know that you have poisoned. You're getting weaker. How come? I think it is realistic, as, let's say that a snake bites you but either does, or does not, inject poison into you. The

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Thomas Ward
Hi Hayden, Yeah, I often run more than I walk so that is one primary reason why I made the change. Not only that, but it is a feature often found in the Tomb Raider games themselves. Up arrow runs shift+up arrow walks. This is totally different than is usually found in most accessible games, but a

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Thomas Ward
Hi Karl, Well, if you think about it realisticly you have to have a little space to perform any kind of attack. If you have a big weapon like a shotgun you have to have enough room between you and the target to point the barrel of the shotgun at the enemy. That's why every weapon has a minimum and

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Bryan Peterson
I notice that the bug with the torch sound seems to be back. Last time I played I had a torch that I'd lit, then it went out. Then I found another torch and relit it immediately. The sound played twice, creating a sort of echo effect sort of like on those old getto blaster stereos where you

Re: [Audyssey] MOTA Comments

2010-07-05 Thread Thomas Ward
Hi Bryan, I know. That bug has been driving me crazy. I've experienced it first-hand, one of my beta testers, and now you. Unfortunately, despite an extensive search through the code I haven't nailed down the cause of that particular bug yet. It wasn't serious so I didn't bother spending days

Re: [Audyssey] WII Bowling

2010-07-05 Thread Ken
I've heard of throwing the ball backward and making people scream and stuff, but never dropping it on someone's foot. How do you do that? Also, has anyone tried any of the full-featured bowling games for the Wii? Do you live near Sandusky Ohio, or are you planning a trip to Cedar Point?

Re: [Audyssey] WII Bowling

2010-07-05 Thread Ken
There isn't a way to fowl--it's a very generic bowling. The baseball-s generic too, only three innings, nothing spectacular. Biggs 2k9 is the answer to that problem--it's a bit inaccessible, especially the fielding, but it's still fun. Sometimes, when I get frustrated at my lack of fielding

Re: [Audyssey] WII Bowling

2010-07-05 Thread Ken
You don't need help starting the game. All you do is point the sensor till you feel the Wiimote vibrate. Get as close to the top left as you can. When you click a, you'll hear the sports music. Then go down about two inches and right a bit more than two--you'll feel the vibration again.

Re: [Audyssey] MOTA (Standard) Beta 13 Released

2010-07-05 Thread shaun everiss
just played it for a bit. there are a couple things. All through the game I got strength message things so assume powerups. However if these are powerups I'd like to use them when needed. unless running and jumping need strength to. When I get to use the sword my strength is always critical.

Re: [Audyssey] MOTA Comments

2010-07-05 Thread shaun everiss
I found myself using view more than warnings a lot. this time through I may try without the training mode. I may die but oh well. At 01:24 p.m. 6/07/2010, you wrote: Hayden: Now, I'm sure that you're just trying to get us killed, right? I have stopped moving when the warning of the fire pit is

Re: [Audyssey] MOTA Comments

2010-07-05 Thread shaun everiss
I didn't realise things were like that in the mainstream. true I knew about the bars but the blind always had the percentage thing. well now I think we are getting up there. At 02:24 p.m. 6/07/2010, you wrote: Hi Hayden, Yeah, I often run more than I walk so that is one primary reason why I made