[Audyssey] WII Bowling

2010-07-28 Thread Jim Kitchen
Hi, Last night Joe and I bowled three games. I bowled a 124, 164 and 163. I won two of those games. Then Joe, Judy, Terry and I bowled three more games. I bowled a 153, 171 and 186. I won one of those games. Judy won two of them, one of them with a 204 with no open frames. My average

Re: [Audyssey] WII Bowling

2010-07-28 Thread Jim Kitchen
Hi Kevin, It is loud with other people etc when I play down in our community room, but when I get someone to help me play in my apartment I will try to record some game play. However for me in the WII Bowling it is not really much about the sounds of the game. Sometimes you can tell if it

Re: [Audyssey] WII Bowling

2010-07-28 Thread Jim Kitchen
Hi Dakotah, Thank you. I have heard that those games are very fun. I will check them out when I can have someone to help me get to them etc. My Aid says that her kids yell at her all the time when she plays sword play and boxing. She keeps moving in on them or the TV screen. She must be

Re: [Audyssey] WII Bowling

2010-07-28 Thread Jim Kitchen
Hi Charles, I always start my first ball where the game starts me, so don't need help there. But then if they don't tell me, I ask which pins I have left. Apparently the numbers of the pins left are shown on the screen. I also like to chat it up. You know like ask what pins they have

Re: [Audyssey] Terraformas

2010-07-28 Thread Lori Duncan
Hi I think it's gomepage is www.pininteractive.com, not sure if I spelled it right, I do agree with Dark it should have more in the way of actual battles, but at least it's not so repetitive as Bavisofts games. You go through this base and need to find lost computer parts and turn tone wheels

Re: [Audyssey] Terraformas

2010-07-28 Thread Lori Duncan
Me too Sean, I'd like more in the Shades way. Smile - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 27, 2010 10:06 PM Subject: Re: [Audyssey] Terraformas as for a puzzel solver it does it quite well but

Re: [Audyssey] WII Bowling

2010-07-28 Thread Steady Goh
If you know the layout of the 12 games you have no problem getting to the game you want using the d pad. They are in 3 rows and 4 columns. Sword play is at the top left. basketball is at row 2 column 1. Just down once and you are there. on the right of basketball is table tennis. Bowling is at

Re: [Audyssey] RS Monopoly

2010-07-28 Thread Jorge Gonçalves
Hi people. One hour ago, I was trying to create a new account in rs monopoly. I followed the instructions according to the documentation but I didn't recieve any E-mail with my password. I tried this with two of my E-mails. Do you have any idea what can be the problem? Thanks in advance! Jorge

Re: [Audyssey] Miriani Sound Pack?

2010-07-28 Thread dallas
hi, is the soundpack you have the monkeyturm one? or has there been a new one designed. i used to play around on miriani a long long time ago, and would be interested to have a go again if the soundpack is based on something besides monkeyturm.

[Audyssey] vipmud help

2010-07-28 Thread Ryan
Hello I just got vipmud. I play a mud called Miriani up until this time I have been using monkeyterm. when you fly the ship manually you can use the numpad like 8 is north 6 is east and so on. I really like VIP and wanted to find out if there is a way I can get the same numpad to work in

[Audyssey] Trouble with saving and loading with mystery of the ancients

2010-07-28 Thread Xiao Long Nu
Hello everyone, I recently tried Mystery of the ancients beta 13 and is not able to save or load a game with f3 and f4 respectively. I'm using windows xp and Didn't know if I was supposed to install the visual basic runtime since it says for windows vista and windows 7. Also, when I press

Re: [Audyssey] Trouble with saving and loading with mystery of the ancients

2010-07-28 Thread weisi4u
Hello, As far as I know you ahve to have the full version of the game ordered and stuff since it is not allowed in the demo version HTH Kevin - Original Message - From: Xiao Long Nu xiaolon...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Date: Wed, 21 Jul 2010 10:21:33

Re: [Audyssey] Trouble with saving and loading with mystery of theancients

2010-07-28 Thread Bryan Peterson
That would be because those features aren't available yet. We are the Knights who say...Ni! - Original Message - From: Xiao Long Nu xiaolon...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 21, 2010 11:21 AM Subject: [Audyssey] Trouble with saving and

Re: [Audyssey] vipmud help

2010-07-28 Thread weisi4u
Hello there, There is a real good sound pack for miriani. I am uploading it now. It will still take about 5 hours. I will come back with it once it is done uploading - Original Message - From: Ryan r10mcman...@gmail.com To: gamers@audyssey.org Date: Fri, 23 Jul 2010 21:00:27 -0400

Re: [Audyssey] sfml and cross-platform game

2010-07-28 Thread Travis Siegel
On Jul 27, 2010, at 8:14 PM, Thomas Ward wrote: Hi travis, Hmmm...That's what I was afraid of. Back during the winter when I was thinking about a cross-platform engine I tried both SFML and SDL extensively and was able to do what you did witht the sound objects by using the

Re: [Audyssey] Trouble with saving and loading with mystery of the ancients

2010-07-28 Thread Thomas Ward
Hi Xiao, Mysteries of the Ancients does not need the Visual Basic 6 runtime as it is not written in Visual Basic, but it is a good idea to have the latest Visual C++ runtime libraries for Windows XP if you do not have them installed already. The Visual C++ runtime is basically just a collection of

Re: [Audyssey] sfml and cross-platform game

2010-07-28 Thread Thomas Ward
Hi Travis, Cool. I'd be interested to know what you find out on the SFML dev forums. SFML is a pretty decent API all things considered as it wraps OpenGL, OpenAL, and some other Mac and Linux higher end gaming libraries, but the way in which it was done I think certainly could be improved upon. So

[Audyssey] railracer

2010-07-28 Thread william lomas
hi all why is railracer please not loading up nowadays? If it is abandonware or unsupported now shouldn't this please be stated? and a refund be given? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] railracer

2010-07-28 Thread Thomas Ward
Hi William, The issue is that Che has recently changed servers and has not yet got all of the Rail Racer stuff setup on the new servers. I don't know when he will get the Rail Racer stuff setup again, but I don't think it is a case of Rail Racer being abandonware or unsupported by the developer.

Re: [Audyssey] sfml and cross-platform game

2010-07-28 Thread Thomas Ward
Hi Travis, Thanks. I'll give it a try. If given a choice I'd rather use SFML over SDL for OpenAL support alone. However, I've been playing with the latest SFML build for Linux here and the keyboard input is much better than SDL. The event handling for keyboard events is much more like what I am

Re: [Audyssey] Terraformas

2010-07-28 Thread Thomas Ward
Hi, Just a slight correction. The game is actually a 2d first-person game as it only offers two axis of movement and not 3. Smile. On 7/27/10, dark d...@xgam.org wrote: it's a 3D first person game, closer to a puzle adventure style than action though you do have the odd robot to shoot at.

Re: [Audyssey] Terraformas

2010-07-28 Thread dark
True. i suppose I'm too used to thinking of first person as 3D automatically. Beware the Grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 28, 2010 6:58 PM Subject: Re: [Audyssey]

Re: [Audyssey] vipmud help

2010-07-28 Thread Greg
Hello, Just turn your num lock on and you should be able to use your numpad for directional movement.. Hope this helps, Greg - Original Message - From: Ryan r10mcman...@gmail.com To: gamers@audyssey.org Sent: Friday, July 23, 2010 9:00 PM Subject: [Audyssey] vipmud help Hello I

Re: [Audyssey] railracer

2010-07-28 Thread Hayden Presley
Hi Thomas and Wiliam, I can shed at least a thin ray of light on the future of Rail Racer. As far as I recall, Che is actually going to resurrect it, but at the moment the card room has taken up most of his time, programmingwise. Best Regards, Hayden -Original Message- From:

Re: [Audyssey] railracer

2010-07-28 Thread Ryan Strunk
You don't get a refund for abandonware. If that's the case, I want to take back all of my old NES games. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Wednesday, July 28, 2010 12:20 PM To: Gamers Discussion list

Re: [Audyssey] RS Monopoly

2010-07-28 Thread Ryan Smith
Hi Jorge, We are in the process of switching the Monopoly code to comply with a protocol we have created. This re-write in the code has required us to shut off user registration until we are finished, and at that time, we will release a new client capable of playing Monopoly, Uno, and future

Re: [Audyssey] railracer

2010-07-28 Thread william lomas
well if it doesn't work then i paid for nothing On Jul 29, 2010, at 12:29 AM, Ryan Strunk wrote: You don't get a refund for abandonware. If that's the case, I want to take back all of my old NES games. -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] railracer

2010-07-28 Thread william lomas
that's cool smile but would ahve been nice to have been informed as can't play it not even offline, smile On Jul 28, 2010, at 10:04 PM, Hayden Presley wrote: Hi Thomas and Wiliam, I can shed at least a thin ray of light on the future of Rail Racer. As far as I recall, Che is actually going