Re: [Audyssey] finally mota in linux

2010-10-07 Thread Petr Bláha
Okay, now i understand, so Beta 14 seems to be a good beginning in Linux for mota and all the versions which will follow will be better and better Dne 8.10.2010 6:19, Thomas Ward napsal(a): Hi Petr, As I said it isn't your hardware or your keyboard driver but my first attempt at a cross-platf

Re: [Audyssey] finally mota in linux

2010-10-07 Thread Thomas Ward
Hi Petr, As I said it isn't your hardware or your keyboard driver but my first attempt at a cross-platform input system at fault here. I'm working on a fix, and I believe running should not only be faster but a bit smoother in beta 15. The other issue I'm trying to fix is besides input there are so

Re: [Audyssey] trouble with troopanum

2010-10-07 Thread Sarah Haake
Hi, I would not put so much hope into the tech support of bsc. I sent an email to their sales department about five times during the last 6 months now requesting new game keys for my new laptop and never got an answer at all. I'm quite cross with them right now to be honest. Just my two cents r

Re: [Audyssey] night of parasite and entombed questions

2010-10-07 Thread Hayden Presley
Hi Nicol, One thng I will say, it is impossible to actually dodge attacks in Night of Parasite. As for most of the features you've mentioned, none of those exist in NOP as of now. Also, there is not BETA of Entomebd in which one fought like that. The combat is still turn-based, however, which makes

Re: [Audyssey] trouble with troopanum

2010-10-07 Thread Bryan Peterson
And did you even send one? We are the Knights who say...Ni! - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Thursday, October 07, 2010 6:52 PM Subject: Re: [Audyssey] trouble with troopanum What was the response from the tech department of BSC Game

Re: [Audyssey] trouble with troopanum

2010-10-07 Thread Charles Rivard
What was the response from the tech department of BSC Games? --- Shepherds are the best beasts! - Original Message - From: "Sabrina Markel" To: Sent: Thursday, October 07, 2010 10:45 AM Subject: [Audyssey] trouble with troopanum I'm having trouble with troopanum 2.0. When I try to

Re: [Audyssey] mota beta14 absolutely rocks!

2010-10-07 Thread Thomas Ward
Hi Nicol, I'm glad to hear you like it. As it happens I am already fixing several bugs/issues/problems reported in beta 14 so I expect beta 15 will be even better than beta 14 as far as the stability department goes. I'm still kind of new to the new APIs myself so might take me a little while to sm

Re: [Audyssey] finally mota in linux

2010-10-07 Thread Petr Bláha
Oops, strange problem. But it is not your mystake. You couldn't know that it happens. Do you thing that there will be any solution of this, maybee some months later? Or any other keyboard driver? Dne 8.10.2010 0:24, Thomas Ward napsal(a): Hi Petr, No, it is not your hardware. It is do to the

[Audyssey] Programming Games was MOTA Beta 14

2010-10-07 Thread Thomas Ward
Hi Muhammed, Well, to answer your question, I'd have to say it takes a lot of skill to program and produce games. Especially if we are talking about programming them from scratch as I do. If you have ever tried Philip Bennefall's BGT Toolkit that's getting off pretty easy to put it mildly. First yo

[Audyssey] mota beta14 absolutely rocks!

2010-10-07 Thread NIcol
HI Tom I absolutely love mota beta14! I am blown away! The panning is not an issue for me at all. Here is what I do: Spoiler space If I get near to an item such as a rope, leather, ammo, torch, etc. I slowly press my right arrow several times instead of holding it down. Then I move slowly to wher

[Audyssey] SFML 1.6 Packagees for Ubuntu

2010-10-07 Thread Thomas Ward
Hi everyone, Ok, as promised here are the SFML packages for Ubuntu 10.04 and higher. I have both i386 and amd64 packages. You can find them at http://www.usagamesinteractive.com/downloads/requirements/ Basically, libsfml-1.6-i386.tar.gz contains the deb packages for any x86 Ubuntu release and libsf

Re: [Audyssey] how to install sfml libraries

2010-10-07 Thread Thomas Ward
Hi Petr, My apologies but I've been so busy the *.deb packages for Ubuntu never got uploaded to the server. They are uploading to the USA Games website as we speak. They should be in the requirements directory http://www.usagamesinteractive.com/downloads/requirements/ in about 25 minutes or so. O

Re: [Audyssey] finally mota in linux

2010-10-07 Thread Thomas Ward
Hi Petr, No, it is not your hardware. It is do to the fact I wrote the SFML keyboard input system using an event driven system using sf::Window::Event. I'm in the process of rewriting keyboard input using sf::Window::Input which hopefully will resolve the problem. If not I don't know what to tell p

[Audyssey] finally mota in linux

2010-10-07 Thread Petr Bláha
Hello, i adder Ubuntu Mawerick repositories where i have found sfml components, so now i am able to play mota under the linux - great. Only thing i have noticed which seems to be bug, is, that mota is quite slow. When i run by pressing right arrow, it is really slow movement, not running at all.

[Audyssey] how to install sfml libraries

2010-10-07 Thread Petr Bláha
Hi, i have just downloaded sfml sdk from official site, but off course, there is no deb package, just folders like lips, etc, so i don't know how to compile and install it. Can someone help me, or is there a deb package made by tomas awaylable? Sorry for such a trivial questions, but i am a linu

Re: [Audyssey] MOTA Beta 14 Released!

2010-10-07 Thread Petr Bláha
Hm, situation seems to be quite bat. Maybee only hope for us is, that wine will be better sometimes later, and it won't be run windows accessible games under it. Cause when i would know it will work, i won't regred to install all the things you mentionet, even i had to ask someone not blind for

Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions

2010-10-07 Thread Muhammed Deniz
Hi Thomas, How much skill does it take to program a game? My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holi

Re: [Audyssey] MOTA Beta 14 for Linux: Initial impressions

2010-10-07 Thread Thomas Ward
Hi Shaun, Lol! No, there is no such thing as a 3d side-scroller. You can include 3d graphics and animation, render sounds in 3d, but that in itself doesn't make it 3d. Side-scrollers are by definition a 2d game where you start from the leftside of the screen and work your way right to the rightside

Re: [Audyssey] MOTA Panning Issues

2010-10-07 Thread Thomas Ward
Hi Shaun, Which was my entire point. OpenAL is for me, a way forward, because it will help me make 3D FPS games because it already has the ability to render sounds in a full 3d environment and OpenAL Soft supports modern 5.1 and 7.1 sound cards used by hard core gamers. In fact, although Sony has a

Re: [Audyssey] rpg question

2010-10-07 Thread Thomas Ward
Hi Ben, No, its not. Alter Aeon is considered a mud. On 10/7/10, Ben wrote: > Would you consider alter aeon rpg? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

[Audyssey] trouble with troopanum

2010-10-07 Thread Sabrina Markel
I'm having trouble with troopanum 2.0. When I try to register the game or play it it brings up this message. Error 1550, license file not valid for this computer. I've uninstalled the game and reinstalled it but the same message comes up. I'm able to play both blast chamber and hunter with no probl

Re: [Audyssey] rpg question

2010-10-07 Thread James Howard
No, that follows under the category of hack and slash, not RPG. On 10/7/10, Ben wrote: > Would you consider alter aeon rpg? > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Bryan Peterson > Sent: 06 October 2010 15:42 > To: Gam

[Audyssey] WII Bowling

2010-10-07 Thread Jim Kitchen
Bowling Scores 10-07-2010 By Jim Kitchen Today's average = 169.5 total points in the 4 games = 678 Your bowling average now = 167.63 total points in the 93 games = 15590 Today's low game = 153 Today's high game = 179 All time low game = 124 All time high game = 227 70 wins 22 losses 1

Re: [Audyssey] WII Bowling

2010-10-07 Thread Jim Kitchen
Hi Lukáš, The WII bowling that I am talking about is one of the games on the WII game system. You know the WII is a game system like the X Box etc. I am playing WII bowling in our community room with just a bit of help from my neighbors and friends. However Ken posted the below message. --

[Audyssey] Fwd: [nvda] Visual Studio 2010 Professional Edition

2010-10-07 Thread shaun everiss
Hi. this is a little off topic but the site and service may be interesting for devs and the like. Delivered-To: sm.ever...@gmail.com Authentication-Results: mx.google.com; spf=neutral (google.com: 206.53.239.180 is neither permitted nor denied by best guess record for domain of nvda-bou...@f