Okay, now i understand, so Beta 14 seems to be a good beginning in
Linux for mota and all the versions which will follow will be better and
better
Dne 8.10.2010 6:19, Thomas Ward napsal(a):
Hi Petr,
As I said it isn't your hardware or your keyboard driver but my first
attempt at a cross-platf
Hi Petr,
As I said it isn't your hardware or your keyboard driver but my first
attempt at a cross-platform input system at fault here. I'm working on
a fix, and I believe running should not only be faster but a bit
smoother in beta 15.
The other issue I'm trying to fix is besides input there are so
Hi,
I would not put so much hope into the tech support of bsc. I sent an email
to their sales department about five times during the last 6 months now
requesting new game keys for my new laptop and never got an answer at all.
I'm quite cross with them right now to be honest.
Just my two cents r
Hi Nicol,
One thng I will say, it is impossible to actually dodge attacks in Night of
Parasite. As for most of the features you've mentioned, none of those exist
in NOP as of now. Also, there is not BETA of Entomebd in which one fought
like that. The combat is still turn-based, however, which makes
And did you even send one?
We are the Knights who say...Ni!
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, October 07, 2010 6:52 PM
Subject: Re: [Audyssey] trouble with troopanum
What was the response from the tech department of BSC Game
What was the response from the tech department of BSC Games?
---
Shepherds are the best beasts!
- Original Message -
From: "Sabrina Markel"
To:
Sent: Thursday, October 07, 2010 10:45 AM
Subject: [Audyssey] trouble with troopanum
I'm having trouble with troopanum 2.0.
When I try to
Hi Nicol,
I'm glad to hear you like it. As it happens I am already fixing
several bugs/issues/problems reported in beta 14 so I expect beta 15
will be even better than beta 14 as far as the stability department
goes. I'm still kind of new to the new APIs myself so might take me a
little while to sm
Oops, strange problem.
But it is not your mystake. You couldn't know that it happens.
Do you thing that there will be any solution of this, maybee some months
later? Or any other keyboard driver?
Dne 8.10.2010 0:24, Thomas Ward napsal(a):
Hi Petr,
No, it is not your hardware. It is do to the
Hi Muhammed,
Well, to answer your question, I'd have to say it takes a lot of skill
to program and produce games. Especially if we are talking about
programming them from scratch as I do. If you have ever tried Philip
Bennefall's BGT Toolkit that's getting off pretty easy to put it
mildly.
First yo
HI Tom
I absolutely love mota beta14!
I am blown away!
The panning is not an issue for me at all.
Here is what I do:
Spoiler
space
If I get near to an item such as a rope, leather, ammo, torch, etc.
I slowly press my right arrow several times instead of holding it down.
Then I move slowly to wher
Hi everyone,
Ok, as promised here are the SFML packages for Ubuntu 10.04 and
higher. I have both i386 and amd64 packages. You can find them at
http://www.usagamesinteractive.com/downloads/requirements/
Basically, libsfml-1.6-i386.tar.gz contains the deb packages for any
x86 Ubuntu release and libsf
Hi Petr,
My apologies but I've been so busy the *.deb packages for Ubuntu never
got uploaded to the server. They are uploading to the USA Games
website as we speak. They should be in the requirements directory
http://www.usagamesinteractive.com/downloads/requirements/
in about 25 minutes or so.
O
Hi Petr,
No, it is not your hardware. It is do to the fact I wrote the SFML
keyboard input system using an event driven system using
sf::Window::Event. I'm in the process of rewriting keyboard input
using sf::Window::Input which hopefully will resolve the problem. If
not I don't know what to tell p
Hello, i adder Ubuntu Mawerick repositories where i have found sfml
components, so now i am able to play mota under the linux - great.
Only thing i have noticed which seems to be bug, is, that mota is quite
slow. When i run by pressing right arrow, it is really slow movement,
not running at all.
Hi, i have just downloaded sfml sdk from official site, but off course,
there is no deb package, just folders like lips, etc, so i don't know
how to compile and install it. Can someone help me, or is there a deb
package made by tomas awaylable?
Sorry for such a trivial questions, but i am a linu
Hm, situation seems to be quite bat.
Maybee only hope for us is, that wine will be better sometimes later,
and it won't be run windows accessible games under it.
Cause when i would know it will work, i won't regred to install all the
things you mentionet, even i had to ask someone not blind for
Hi Thomas,
How much skill does it take to program a game?
My audio games for the blind group.
Discussions off topic are welcome in the holidays. Talking about games is
welcome, talking about computer problems is welcome when their are know
holidays but that's only in easter holidays or know holi
Hi Shaun,
Lol! No, there is no such thing as a 3d side-scroller. You can include
3d graphics and animation, render sounds in 3d, but that in itself
doesn't make it 3d. Side-scrollers are by definition a 2d game where
you start from the leftside of the screen and work your way right to
the rightside
Hi Shaun,
Which was my entire point. OpenAL is for me, a way forward, because it
will help me make 3D FPS games because it already has the ability to
render sounds in a full 3d environment and OpenAL Soft supports modern
5.1 and 7.1 sound cards used by hard core gamers.
In fact, although Sony has a
Hi Ben,
No, its not. Alter Aeon is considered a mud.
On 10/7/10, Ben wrote:
> Would you consider alter aeon rpg?
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I'm having trouble with troopanum 2.0.
When I try to register the game or play it it brings up this message.
Error 1550, license file not valid for this computer.
I've uninstalled the game and reinstalled it but the same message comes up.
I'm able to play both blast chamber and hunter with no probl
No, that follows under the category of hack and slash, not RPG.
On 10/7/10, Ben wrote:
> Would you consider alter aeon rpg?
>
> -Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: 06 October 2010 15:42
> To: Gam
Bowling Scores 10-07-2010 By Jim Kitchen
Today's average = 169.5
total points in the 4 games = 678
Your bowling average now = 167.63
total points in the 93 games = 15590
Today's low game = 153
Today's high game = 179
All time low game = 124
All time high game = 227
70 wins
22 losses
1
Hi Lukáš,
The WII bowling that I am talking about is one of the games on the WII game
system. You know the WII is a game system like the X Box etc. I am playing
WII bowling in our community room with just a bit of help from my neighbors and
friends.
However Ken posted the below message.
--
Hi.
this is a little off topic but the site and service may be
interesting for devs and the like.
Delivered-To: sm.ever...@gmail.com
Authentication-Results: mx.google.com; spf=neutral (google.com:
206.53.239.180 is neither permitted nor denied by best guess record
for domain of nvda-bou...@f
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