On Wed, Feb 09, 2011 at 10:42:45PM -0500, Thomas Ward wrote:
> series was the panoramic scenery and stark panic, like when the T-Rex
> pops it's big head around the cavern wall and comes barrelling down on
> you like a locomotive.
>
> My reply:
>
> Unfortunately, third-person games like Tomb Raid
OK, will look into/for it, but the little bit of testing did with the adrift
interpreter/runner that seemed to come with adrift generator also seemed
mostly alright with jaws cursor, but, haven't done much with it.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body,
Hi Michael,
Michael wrote:
I haven't a clue on how I'd go about playing something like Tomb
Raider, though. A good 90% of what attracted me to the Tomb Raider
series was the panoramic scenery and stark panic, like when the T-Rex
pops it's big head around the cavern wall and comes barrelli
Hi Jacob,
I'm using the Scare interpreter to play ADRIFT games. So far, it's working
perfectly, though you'll still need to use the JAWS cursor to read the text.
Hope this helps.
Yours Sincerely,
Kelly John Sapergia
For information regarding my Internet radio shows, links to my favorite
site
Fair point, Thomas, but the thing is if the fight is being
commentated as it goes on, it can be described fairly. And Yohandy if
you want to go online and do this I'm up for it. So long as you have
a way to record one of the ps3s and both our voices at the same time,
I'm good to go. Just let me
Well said, Dark. And your brother and I should talk :P fighting fans
unite well. lol. But everything you've said is true. Soul Calibur in
particular is well-known for needing strategy and characters having
tons upon tons of moves.
At 09:09 AM 09/02/2011, you wrote:
Hi Chris.
you said: The ga
Well, strategy games for the mainstream market will definitely not
fit those requirements. But fighting games fit the bill perfectly, I
can guarantee you that.
At 08:45 AM 09/02/2011, you wrote:
This is what I expect if I am going to go to the trouble of learning to play
*any* game, whether it
I tried making a recording of playing the Packman table in the first set of
pinball tables that James North produced, describing what I was doing and
what was going on as it was happening. It wasn't easy. Thomas Ward's
message reminded me of that.
---
Laughter is the best medicine, so look a
On Wed, Feb 09, 2011 at 07:57:50AM -0800, Clement Chou wrote:
> No. Shooters are one of the genres blind people would have a bad
> time with.. simply because targetting would be a pain in the a**
[My Reply:]
Can't you just cycle through the targets with the Tab key? You
might not have a
On Wed, Feb 09, 2011 at 09:48:43AM -0600, Charles Rivard wrote:
> Could you play it before it had been modified?
[My Reply:]
Heh. I can barely play it, even WITH the modifications.
Michael
--
Linux User: 177869 # Powered By: Intel # http://rivensigh
On Wed, Feb 09, 2011 at 08:15:41AM -0600, Charles Rivard wrote:
> However, one of the main tools to form that strategy is missing.
> Namely, vision. Hence the very reason they are called video??
> games.
[My Reply:]
On further thought, I've gone back over my memories of Soul
Blade/Calib
wow.
I never knew ag.net was putting this on.
At 07:32 a.m. 10/02/2011, you wrote:
7-128 Software just released a new Web site, www.blindcomputergames.com
It's an information resource that includes:
·A set of guidelines for developers who want to improve blind
accessibility in their games
·An a
well if there are games I can play that are mainstream that are not
out of circulation like silent steel etc I'd still be interested.
I really want more games to play with my friends.
We need more hybred games something with audio for us but that are
graphically active to so the sighted can foll
no.
I used scare a bit but again none of the games i played really got my
interest so I made it all go away again.
At 09:16 p.m. 9/02/2011, you wrote:
Aside from using jaws cursor along with the adrift runner that came
with a version of adrift 3.9 I downloaded recently, is there any
better bit
Clement and I could always get online and try describing it as we fight. we
can have each other block and jump etc and explain what's going on as we do
it. I'm willing to try it if he's up to it.
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Wednesda
Not easily or conveniently. That was the whole point he was trying to make.
We are the Knights who say...Ni!
- Original Message -
From: "Shiny protector"
To: "Gamers Discussion list"
Sent: Wednesday, February 09, 2011 12:12 PM
Subject: Re: [Audyssey] A question for Clement and Yoha
You could do it.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 09, 2011 7:08 PM
Subject: Re: [Audyssey] A question for Clement and Yohandy re: play value of
mainstream fighting games.
Hi Charles,
That's kind of hard to do. For one
Hi Charles,
That's kind of hard to do. For one thing the kinds of fighting games
Yohandy, Clement, etc are talking about are extremely fast pased
gqames. We are talking somewhere between 50 to 60 frames per second.
It can be so fast that there isn't time to breath let alone talk
between moves. So
Hi Charles,
That was basically my point. An accessible example of the kind of
thing I'm talking about is ESP Whoop Ass. Obviously, that game is far
simplar than the mainstream fighting games, but a similar concept
applies here. In Whoop Ass you hear the punch coming from the left,
right, or center
7-128 Software just released a new Web site, www.blindcomputergames.com
It's an information resource that includes:
·A set of guidelines for developers who want to improve blind
accessibility in their games
·An article for gamers who are blind to help them show developers how to
make their game
Thanks. You made sense. A game designed for the blind came immediately to
mind as I heard your description. Some of the mainstream games would sound
like a more realistic, very much more advanced version of the fight in the
bar in the original ESP Pinball Classic. You block a punch when you
Hi all, catching up on the flood of stuff about this as best I can, don't
have too much to add here other than well said, Thomas! I couldn't've put it
any better. If the mainstream gaming thing isn't your thing that's
perfectly fine, map based strategy games, card games and turn based games
aren'
I would like, and it might be a big help to others who haven't tried this
sort of approach, to hear a recording of blind person playing such games,
slowed down to a point to where you can hear the audible cues, have them
explained during a short pause, then have the action continue. Sort of lik
I agreed with you completely. I played video game since I was 6 years old.
The sound of it is help me to know where and when to punch. I even play
Resident evil games. I realize on the sounds and the music. A lot of people
ask me how can I do it. I told them it's hard to explain all the details.
Hi Chris.
you said: The game needs to have sufficient complexity, changeability and
depth
that
it is an intellectual challenge to me, more than just a memorization of
sequences, environments and the like, but constantly evolving tactical
and/or strategic choices that are different every time I
Hi,
I actually have a piano. I also have a violin, but I never ever got trained
to use one. In year 3, I got trained to use a drum. Probably for a turm, I
couldn't aford it.
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sent: Wednesday, February 09, 2011 12:38 A
This is what I expect if I am going to go to the trouble of learning to play
*any* game, whether it is specifically created or adapted for the blind or
not.
The game needs to have sufficient complexity, changeability and depth that
it is an intellectual challenge to me, more than just a memoriza
Hi Dark,
Lol! That must have been great. I'm surprised Darth Usher didn't whip
out his own Sith light saber and battle the Jedi Knights to a stand
still. Grin.
On 2/8/11, dark wrote:
> Well Tom, through some wangling on the part of my friend jay, I did end up
> at the first midnight showing of
All very wel said, Tom. Having read that, I know that fighting games
aren't for everyone. But for the curious, it is a good place to
start, and once you do start, you might find that fighting games have
a lot more depth and replayability that you don't imagine would be
there when you first star
No. Shooters are one of the genres blind people would have a bad time
with.. simply because targetting would be a pain in the a** and level
layouts are huge.
At 07:48 AM 09/02/2011, you wrote:
Could you play it before it had been modified?
---
Laughter is the best medicine, so look around, fi
Thomas, you rule
On 2/9/11, Thomas Ward wrote:
> Hi everyone,
>
> As moderator and an interested party I've read almost everything
> written on the "frustrated with the blind gaming community" topic and
> it seams to me one of the biggest issues here is clear cut
> communication between those who
Could you play it before it had been modified?
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Ken the Crazy"
To: "Gamers Discussion list"
Sent: Wednesday, February 09, 2011 9:19 AM
Subject: Re: [Audyssey] my frustratio
Hi everyone,
As moderator and an interested party I've read almost everything
written on the "frustrated with the blind gaming community" topic and
it seams to me one of the biggest issues here is clear cut
communication between those who are in the know and those who aren't.
There are a lot of my
That is true. However, Quake's been adapted and modified to suit
us... whereas the games we're talking about have not.
At 07:19 AM 09/02/2011, you wrote:
Remember that Quake is a mainstream game. Lots of folks still play it too.
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
Th
Remember that Quake is a mainstream game. Lots of folks still play it too.
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
- Original Message -
From: "Yohandy"
To: "Gamers Discussion list"
Sen
Hey Phil, you forgot one:
their guide dogs give them good competition.
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent
Couldn't've put it better myself... but I didn't want to be the one
to say it. lol.
At 06:53 AM 09/02/2011, you wrote:
Hi Shaun,
That's absolute non-sense. The mouse is not just a device for sighted
people. There are screen readers, for example, working towards
intigrating real mouse support i
Hi Shaun,
That's absolute non-sense. The mouse is not just a device for sighted
people. There are screen readers, for example, working towards
intigrating real mouse support into the screen reader. Plus there are
a number of aaccessible games like Rail Racer, Judgment Day, Mysteries
of the Ancient
Guitar hero and rock band have no such thing as improvization...
because there are no notes to improvize with. Just five buttons
arranged horrizontally.
Solos that I would have no problem with in real life give me trouble
in rock band.. because playing guitar is too much like piano. I'm not
a g
Nope. Vision is not necessary.. and the word video in video game
simply means that it has video, or graphics in it. Let me ask you
this. Say a person was interested in fighting games... and there was
an audio fighting game made. What kind of substitutes for audio would
you need, other than the
In your examples, Bop It is a game played using sound rather than vision.
How many chess programs or versions in a video format can a totally blind
person play? The majority of mainstream games rely on sight to be played as
they are intended.
---
Laughter is the best medicine, so look around,
You explained it in a minute whereas I would've probably taken 5
minutes to write that out... I can do it, but I can't explain it that
well. Thanks Scott. This is precisely what we have to be aware of...
and would you believe it? This helps us to be aware in every day life
as well. I'm an aspir
It does indeed mean that the punch has already landed, but that'd be
the same in an accessible version of the same game, or even in real
life would it not? Given that you've missed the chance to defend by
that point, it'd be time to either retreat or counter, and being able
to tell which attacks yo
However, one of the main tools to form that strategy is missing. Namely,
vision. Hence the very reason they are called video?? games.
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussio
Nope. Because there's two sounds. There's one for the sound of the
blow moving, and then there's the sound when it connects. Two
different things, but the point of case then is to stay out of
punching range. Prevent it from happening in the first place. If the
opponent is jumping towards you, w
My Strat plays and sounds better than any Guitar Hero instrument, and is
more fun to not only play, but to feel the power of a healthy E chord
through even my little 2-channel Sears Silvertone amp with 2 12-inch
woofers. An old piggy-back tube amp out of the middle sixties. And, as
mentioned
When you hear a punch, doesn't that indicate that it has already hit the
mark, in which case you're too late to defend against it?
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion lis
You'd have to combine a few games to come up with something like "Grand
Theft Tank" because I don't have a driver's license, even though, so far,
I've never had an auto accident. (grin)
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message
Just catching up on the deluge, and there's very little I can add from
the point of view of the mainstream players that hasn't already been
said in one way or another. thought someone should chime in though to
point out that, even though it's clearly not the case on Planet
Everiss, considerations o
But where does it ever say that blind people can't use the mouse?
Especially for gaming? I myself play judgement day with the mouse all
the time... I find it a lot more streamlined and easier to control, actually.
At 10:44 PM 08/02/2011, you wrote:
it is a device for sighted people.
Yes I have
Hi Raul,
Right, not designed specifically for the blind. Audyssey issues read;
Welcome to the twelfth issue of Audyssey. This magazine is
dedicated to the discussion of games which, either by accident or
design, are accessible to the blind.
So I guess that it is somewhat up to each of us to
Aside from using jaws cursor along with the adrift runner that came with a
version of adrift 3.9 I downloaded recently, is there any better bit of client
software for running/playing adrift games?
TIA
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
-
hi i agree. i use to play fifa 2001 for the p s 2 and yes it is a main stream
game but i was able to learn the menus how to set up the formations and also
most of the players on each team including subs and resurves so i could set my
team up how i wanted it. Although now fifa has got to hard now
53 matches
Mail list logo