Hi,
Yeah, sometimes working with a client can be challenging because often
times the client doesn't really know what he/she wants. They have no
understanding on if their idea is practical from a programming
standpoint, and sometimes when outlining a project they can get pretty
vague. It is, as you
in what way, do the answers go on the 360 controller for you don't know jack?
can't seam to figure it out
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Mr. Kitchen, I believe we are in the same boat. While I have done programming
work for other people, I have never tried to build a game that someone else had
thought up. Working with a client is almost always a nightmare since they
rarely understand what they actually want, and believe you can
Hi Jeremy,
Thank you very much for offering to in the future maybe doing some graphics for
the game that Marci requested that I make. The thing is, I was hoping that
someone else would take up the entire project. I personally have never created
a game by commission. You know all of my games
As I said on the ce forum, I'm never sure if those are worth the ip cost or
not. You'll have to let me know how it goes.
Beware the grue!
Dark.
- Original Message -
From: "Darren Harris"
To: "'Gamers Discussion list'"
Sent: Sunday, October 16, 2011 1:21 PM
Subject: Re: [Audyssey] co
Yeah the ce plotter is a good addition to core exiles. Although am going to
invest in a jumpdrive pretty soon so I can click and jump lol. The advanced
ones tell you where you need to go for mission based jumps.
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Hi Carry.
Yes, the galaxy map is inaccessible. Fortunately, the galaxy plotter works
fine. This lets you put in a start and end system into the list boxes and be
shown all the systems you must go through, so know where your going, it also
gives the fuel cost.
It's available in the jump gate