Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Ben
First, I want to wish everyone a happy new year and also say, may 2012 be a good one, in every respect! Tom: I understand whats happening here I think. But I wish to offer my opinion out here. I personally believe that you should do what you want. Although MOTA was originally based off a

[Audyssey] hints on kurtwolf shrine of the lynx

2012-01-01 Thread william lomas
hi all any help please with kurt wolf shrine of the lynx 3d adventure game? I know it is in demo form at the moment but i will tell you where i am at now s p o i l e r s p a c e ok, i deactivated the second laser net, walked through the door and am now in the room with the

Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Thomas Ward
Hi Bryan, Yeah, I know what you mean. As for myself I think I've pretty much decided to just go ahead and write MOTA the way I want to and suffer the consiquenses later, because no matter what I do or not do I can't please everyone. As a result I suddenly feel much better, more relaxed about this

Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Thomas Ward
Hi Ben, Thanks. As it happens I've already got most of the sounds and music I need for the game. As you know Mysteries of the Ancients was fairly complete in the sound department already, and at this point all I really need to do is just code the game, write the documentation, and put up a demo.

Re: [Audyssey] SoundRTS help, please.

2012-01-01 Thread Thomas Ward
Hi Lindsay, I don't know what to tell you that I already haven't. The problem here is its a strategy game and certain elements are random enough that you sometimes have to devise a new strategy or plan every game. However, what I do to keep from being over run a lot of the times is try and get a

[Audyssey] Audyssey babble report for December 2011

2012-01-01 Thread Jim Kitchen
120 people posted 1894 messages. 212 From, Thomas Ward. 151 From, dark. 95 From, Charles Rivard. 83 From, michael barnes. 65 From, shaun everiss. 64 From, Dallas O'Brien. 58 From, john. 56 From, Jeremy Kaldobsky. 55 From, Bryan Peterson. 55 From, Christopher Bartlett. 54 From, Clement

[Audyssey] Audyssey thread report for December 2011

2012-01-01 Thread Jim Kitchen
There were 333 thread titles. Here are the top 50. plans for an updated Lone Wolf 97. Blind Gamers Being Taken Seriously? 88. Mysteries of the Ancients News 85. Silversword is not the game for the blind. 70. Shard Workshop Zero Sight released! 62. De Steno releases windows game. 58.

Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Darren Duff
. _ NOD32 EMON 6758 (20120101) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6758 (20120101) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list

[Audyssey] Audyssey babble report for all of 2011 part 2

2012-01-01 Thread Jim Kitchen
285 people posted 18016 messages. 12 From, Dean Masters. 12 From, john. 11 From, Angellko21. 11 From, Gamers List Guidelines Robot. 11 From, Greg Wocher. 11 From, mattias. 10 From, Bryan Mckinnish. 10 From, fatih. 10 From, Kenny Peyatt. 10 From, Mario. 9 From, brian glass. 9 From,

[Audyssey] Audyssey thread report for all of 2011 part 2

2012-01-01 Thread Jim Kitchen
There were 2882 thread titles. Here are the top 451. top speed 3 17. USA Games Mailing Lists or Forums 17. Voice control games. 17. wrecking Ball and air hockey 17. A review of the swamp game by Darren Duff 16. Airic the cleric question 16. bavisoft is alive (i think but am not sure)!

[Audyssey] Audyssey thread report for all of 2011 part 1

2012-01-01 Thread Jim Kitchen
There were 2882 thread titles. Here are the top 451. Happy Star Wars Day 133. battle zone 118. USA Games Halloween Project 115. my frustration with the blind gaming comunity. 111. The importance of patronage 104. Confusion about getting past the first level in MOTA. 97. plans for an

[Audyssey] Audyssey babble report for all of 2011 part 1

2012-01-01 Thread Jim Kitchen
285 people posted 18016 messages. 2480 From, Thomas Ward. 1475 From, dark. 993 From, shaun everiss. 748 From, Jeremy Kaldobsky. 656 From, Hayden Presley. 567 From, Charles Rivard. 540 From, Bryan Peterson. 444 From, Jim Kitchen. 442 From, Clement Chou. 408 From, Shane Lowe. 363 From,

[Audyssey] Happy New Years, and news from PCS games

2012-01-01 Thread Phil Vlasak
Hi Folks, Happy New Year from PCS games. I've been sick these past two weeks so work on the Sarah game update has been delayed. I just updated the games list with some of the new games released during December. http://www.pcsgames.net/game-co.htm Plus I added a new sound from the Sarah game to

Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Shiny protector
Hi Thomas, Personally, in my opinion, do what your heart tells you to do for this game. I do not care whether Mysteries Of The ancients is a side scroler or not, I only care about the replay value in the next release of Mota that you will be giving to us. So if you want to do an FPS

Re: [Audyssey] Adrift interpreter.

2012-01-01 Thread Allen
Hi, Michael and others, Here's a link where you can get Adrift version 5 as well as older versions. I couldn't get Legacy of a Princess to work on version 5 but with version 4 I was able to run the game, though I had to put Jaws in say all mode with insert+s.

Re: [Audyssey] HAPPY NEW YEAR!

2012-01-01 Thread Shiny protector
Hello Michael and everyone on this list, Happy new year as well. I also hope that 2012 is a better year for all. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, January 01, 2012 5:10 AM Subject: [Audyssey] HAPPY NEW YEAR! Hello, All

Re: [Audyssey] HAPPY NEW YEAR!

2012-01-01 Thread Loravara
Happy New Year! I hope that 2012 brings us many good games, and many good times in the rest of life as well. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Shiny protector Sent: Sunday, January 01, 2012 7:51 AM To: Gamers Discussion

Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Thomas Ward
Hi, Well, not as far as MOTA is concerned. My wife and I have been discussing the issue and I think we've pretty much come up with something of a compromise for both parties. To begin with I'm pretty dead set on making Mysteries of the Ancients a full 3d FPS game. I can tell there are certainly

[Audyssey] Oriol Gaming zone is launching!

2012-01-01 Thread Oriol Gómez
Hello all, I am happy to announce a new audio games company, called Oriol Gaming Zone. We're starting by offering three game titles! At first, roadsplat, a game where you're a blind guy trying to cross the road as many imes as possible without getting killed, then quicktap, a reaction speed test,

Re: [Audyssey] Oriol Gaming zone is launching!

2012-01-01 Thread Jeremy Kaldobsky
I'm checking out the games right now. Nicely done Oriol. Hello all, I am happy to announce a new audio games company, called Oriol Gaming Zone. We're starting by offering three game titles! At first, roadsplat, a game where you're a blind guy trying to cross the road as many imes as

Re: [Audyssey] Mysteries of the Ancients News

2012-01-01 Thread Michael Gauler
Hi Thomas, as I said once, I'd like to look at a 3D game from you, but I am not discounting the idea of getting it before I have seen the product. If you are really creating two games, then it is likely that I would like to get them both, but we'll have to wait and see. --- Gamers mailing

Re: [Audyssey] Oriol Gaming zone is launching!

2012-01-01 Thread Oriol Gómez
Thanks, Jeremy. Your games are wonderful as well, btw On 1/1/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote: I'm checking out the games right now. Nicely done Oriol. Hello all, I am happy to announce a new audio games company, called Oriol Gaming Zone. We're starting by offering three

Re: [Audyssey] Oriol Gaming zone is launching!

2012-01-01 Thread Ian McNamara
Hello, I will take a look at these games, sound like games i could play smiley. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Oriol Gaming zone is launching!

2012-01-01 Thread QuentinC
Ahahha roadsplat is just funny ! That's the perfect game to waste 5 minutes. A bug and an improvement to give to that game : Bug: go to learn game sounds, then press escape. You are back to the main menu but the music stops Improvement: in learn game sounds, don't systematically go back to the

[Audyssey] swamp-gun sound question

2012-01-01 Thread Johnny Tai
While I know the shotgun is loud and booming, and attracts lots of zombies, some of the other gun sounds don't really follow that logic. The sniper and hunting rifles for example, both are so loud that they make my ear rings, yet they don't seem to catch zombie attention as well as the much

Re: [Audyssey] Here is a present from me to the gamers list!

2012-01-01 Thread beverly
Has the game been removed? - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, December 25, 2011 10:14 PM Subject: [Audyssey] Here is a present from me to the gamers list! Hello, All. I hope everyone is having a wonderful holiday today.

[Audyssey] Off Topic: iPhone Discussion

2012-01-01 Thread beverly
I noticed that a lot of you own an iPhone and seem to be pretty knowledgeable. My hats go off to you! Now, the reason for my writing this message is that I host an iPhone discussion/conference call every Wednesday night at 7:00 PM Eastern, and would love your participation. If interested, the

Re: [Audyssey] Playroom christmas update !

2012-01-01 Thread beverly
I have been playing your games since inception, and they are fantastic! Keep up the good work. - Original Message - From: QuentinC quent...@cfardel.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 24, 2011 5:50 AM Subject: [Audyssey] Playroom christmas

Re: [Audyssey] swamp-gun sound question

2012-01-01 Thread Jeremy Kaldobsky
The reason for these differences is because the game's sounds have been changed around a few times but code determines how much each gun will attract the zombies. I just haven't updated the code to match the true volume of the current sound effects. While I know the shotgun is loud and

[Audyssey] message for orieol regarding field game error

2012-01-01 Thread joseph weakland
hello orieol i ran field for the first time and i get following error Call stack size: 1 File: Z:\software\programming\BGT\projects\field\field.bgt Line: 58 (1) Function: void main() why --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Laser Tag

2012-01-01 Thread Dakotah Rickard
Laser CHallenge would be most like Light Strike, then. Pistols, Rifles, attachments, vests, neat sounds, etc. Signed: Dakotah Rickard On 1/1/12, Bryan Peterson bpeterson2...@cableone.net wrote: I was more interested in the Lazer Challenge version. That one had cooler sound effects and you

[Audyssey] field error still happening

2012-01-01 Thread joseph weakland
hello i got the field error mentioned earlier again when I downloaded the zip file from the site for the game. is the game corrupt? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Oriol Gaming zone is launching!

2012-01-01 Thread QuentinC
Quicktap has several bugs... 1. Start a new game and quit it when a buzzer is active: it wont stop 2. In learn game sounds, try the timer: it wont stop after exiting the menu 3. I started a game in hard mode, exited it in the middle and then went to the speed mode: the game was normal again 4.

[Audyssey] finding old pc games

2012-01-01 Thread Richard Sherman
HI gamers, Came across this, and wanted to pass it along. Some of the info might be outdated since the article was wwritten 2 years ago. This Fred's Head article is called Download Old PC Games for Free http://www.fredshead.info/2009/09/download-old-pc-games-for-free.html --- Gamers mailing

Re: [Audyssey] swamp-gun sound question

2012-01-01 Thread Kelvin Tan
so which are the most zombies attracting guns for the time being? can u give us a list in descending order or something? or unless in the next version it will become more obvious? lol. i would sure want to know as it may affect the gun i use when in an embush. - Original Message -