Re: [Audyssey] Swamp

2012-06-12 Thread Paul Lemm
Hi, I've not heard of a pistol mouse before, but that sounds truly awesome I think I may have to try and get me one of those too. Happy zombie shooting! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: 12 June 2012 22

Re: [Audyssey] Swamp

2012-06-12 Thread Johnny Tai
heh, I loved swamp so much I bought me a pistol mouse just for this game, and that just made the game all that much more enjoyable cause now I get the feel of a real...well, almost real...pistol in my hand. I wish this thing recoils when I fire though rofl. --- Gamers mailing list __ Gamers@au

Re: [Audyssey] Swamp

2012-06-12 Thread Paul Lemm
Hi simon, Yep, the mouse definitely makes the game for me. I know you can set the mouse wheel as a button I've used it to replace the button that says which way your facing. I think and I very might be wrong but I think Jeremy said in a post that he may add more functionality for additional

Re: [Audyssey] Swamp

2012-06-12 Thread simon dowling
hi paul i agree with you on the mouse, i like it that much, i got me a laser mouse and threw my old mouse away as it hardly worked, and this logitec ls1 is just brilliant, wonder if jeremy is planning anything for the mouse wheel but i found a use for it it lowers the volume when in winamp. On 12/

Re: [Audyssey] Swamp

2012-06-12 Thread Paul Lemm
Hi, I use swamp without any graphics and I find one of the things that makes swamp so emersive is using the mouse to control movement rather than a keyboard, at first I was unsure how this would work for the blind but it actually works brilliantly To me this makes it feel much more of a mainstr

[Audyssey] entombed

2012-06-12 Thread Jess Varnell
hi list. Can someone please tell me the combos of people to unlock the cards? Thanks. Jess --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.aud

Re: [Audyssey] a friend having trouble opening swamp

2012-06-12 Thread john
Have her alt tab around a bit, make sure it didn't come up and not get focus. Also, run both of the batch files to make sure you register the correct files for the correct platform. If this is already done redoing it won't hurt anything. - Original Message - From: Olivia Shaw I'm new t

[Audyssey] Entombed googlegroup has changed

2012-06-12 Thread Keith "Stormcloud" Steinbach
Hi, anyone with a membership to a googlegroup might want to try and figure out what google did to "streamline" their groups site. When I first joined the entombed group, I could just click on the favorite I created for that googlegroup page and I could start searching for help in the entombed

Re: [Audyssey] games we always come back too?

2012-06-12 Thread Darren Harris
right. i thought that in theory that was possible but being that am not a programmer or anything like that it was only a guess on my part to be honest. i would guess though, that depending on how the initial framework was coded and what languages were used, that would then dictate as to how muc

[Audyssey] a friend having trouble opening swamp

2012-06-12 Thread Olivia Shaw
Hi All, I'm new to this list, and have a few questions. My friend installed swamp along with all the correct files, but when she presses enter to open the swamp file, nothing happens. She's running windows 7. Any help would be greatly appreciated. Thanks! Olivia Sent from my iPod --- Gamers ma

Re: [Audyssey] games we always come back too?

2012-06-12 Thread Thomas Ward
Hi Darren, That is always possible. That is in fact something I mentioned to Lisa as thanks to having played games like Galaxy Civilization I can see areas where Facing the Enemy can be improved and once the framework is in place there is no reason I couldn't expand the game to have four battle gr

Re: [Audyssey] games we always come back too?

2012-06-12 Thread Darren Harris
hi tom, just a question. i see what you're saying and i like the sound of the game that you're writing or re-writing. my question is, can the initial framework be used as a template that can be expanded on to make more complex and larger games? Sent from my iPad On 12 Jun 2012, at 16:47

Re: [Audyssey] games we always come back too?

2012-06-12 Thread Thomas Ward
Hi Darren, I hear you there. I definitely understand your frustration. Perhaps better than most, because I was sighted for a large part of my life and after I went blind a lot of the games I enjoyed are no longer accessible and now that I'm a programmer I have the skills but not the time and manpo

[Audyssey] Fwd: Release of BG Battleship 1.0

2012-06-12 Thread shaun everiss
spoonbill has a new game. Delivered-To: sm.ever...@gmail.com Authentication-Results: mx.google.com; spf=neutral (google.com: 202.181.80.234 is neither permitted nor denied by best guess record for domain of ga...@spoonbillsoftware.com.au) smtp.mail=ga...@spoonbillsoftware.com.au From: ga...

Re: [Audyssey] games we always come back too?

2012-06-12 Thread Darren Harris
hi thomas, yes i can see that totally. it's just frustrating that's all to be honest. it's certainly not an easy thing to create i can go with that for sure. Sent from my iPad On 12 Jun 2012, at 00:22, Thomas Ward wrote: > Hi Darren, > > Hmmm...Well, the biggest problem audio game developer