[Audyssey] new swamp version?

2013-07-21 Thread Johnny Tai
Tried to log in, running 2.9, yet server says I am not running same version as server...did a new one come out? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the

[Audyssey] Looking for wrestling games.

2013-07-21 Thread michael barnes
Hello, All. I would like to get a copy of the wrestling games that are accessible for the blind. Can someone please send me a link to be able to download the wrestling games? Thanks for the help! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] new swamp version?

2013-07-21 Thread Dallas O'Brien
high johnny, yes. here is the post. While I am officially done developing for Swamp, the recent security problem forced me to work on the client code to get it fixed.  Well it is probably too soon to actually say fixed, since I don't know for sure that it worked, but we'll see.  While working on

[Audyssey] To Thomas.

2013-07-21 Thread michael barnes
Hello, Thomas. Can I get a copy of the two dos wrestling games that you have? My copy of the games has gotten deleted awhile ago, and I would going to play them last night when I discover that they was gone. Thanks for the help! --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] Kintchens Inc Game Request

2013-07-21 Thread Thomas Ward
Hi James, The sad part is BGT is relatively simple compared to writing a game completely from scratch in C++ or another advanced programming language. The interfaces to things such as DirectSound are very very difficult without a wrapper library like Streemway to provide high level access. I only

Re: [Audyssey] Are there any programmers out there that can help with c++ questions?

2013-07-21 Thread Thomas Ward
Hi James, I should be able to help you with your C++ questions. I am a C++ developer, and have been for over 14 years. All of my current projects such as Mysteries of the Ancients, Raceway, etc are written in pure C++. Cheers! On 7/21/13, James Bartlett jab8...@gmail.com wrote: Hello all I've

Re: [Audyssey] Kintchens Inc Game Request

2013-07-21 Thread Dakotah Rickard
I can attest to that. I'm looking at writing games in c# with xna, and it's gonna be rough. That's why I try to at least put implementation details in with requests. Also, as Jim has made several successful local multiplayer games, I didn't find it too awkward to write out my requests. By the

Re: [Audyssey] Kintchens Inc Game Request

2013-07-21 Thread Thomas Ward
Hi Dakotah, Well, even there C# is much easier to work with than C++. While XNA would not be my first choice for a .NET game programming API its nothing like trying to access those libraries such as dinput, xaudio2, xinput, etc directly through C++ primarily because libraries like xaudio2 does

[Audyssey] mapping in muds

2013-07-21 Thread Keith
Hi, wondering if anyone has any tips or suggestions on how to map an area in a mud? I play alter aeon and cyberassault, and have no clue as to an easy and effective way of mapping areas (like the time tower in the wastelands in cyberassault regarding the portals. Thanks Keith ---

Re: [Audyssey] mapping in muds

2013-07-21 Thread Bogdan Muresan
Hello. I am also a fan of alteraeon. I play it with mush Z and the sounds are great. The mapping is a little problem. When I want to find something, I use scan command and it helps me. -Original Message- From: Keith Sent: Sunday, July 21, 2013 8:35 PM To: Gamers Discussion list

Re: [Audyssey] Are there any programmers out there that can help with c++ questions?

2013-07-21 Thread James Bartlett
Hi First let me say thank you for replying. I've tried to research the c++ code but I can't make heads or tails of it. All the stuff that I do find is all visual and makes no sense. is there a place that I can go to research where to get started from a blind persons point? thank you

Re: [Audyssey] Kintchens Inc Game Request

2013-07-21 Thread Dakotah Rickard
In researching the various languages I could utilize, I found that C++ doesn't seem to offer much in the way of advantage over C# in terms of what you can actually do with it, especially when you weigh it against the difficulties inherent in programming in that language. On 7/21/13, Thomas Ward

[Audyssey] a suggestion for Jim Kitchen's golf game

2013-07-21 Thread Charles Rivard
Jim: If this already exists, where can it be found? If not, how about an option in the next update that marks, in the list of golf courses to choose from, whether a course has been played? Using this feature, you could play all of the courses available without replaying any. Then you could

Re: [Audyssey] a suggestion for Jim Kitchen's golf game

2013-07-21 Thread James Bartlett
hI there That sounds like a good plan for a game setup. bfn James -- From: Charles Rivard wee1s...@fidnet.com Sent: Sunday, July 21, 2013 3:46 PM To: audyssey gamers list gamers@audyssey.org Subject: [Audyssey] a suggestion for Jim Kitchen's

Re: [Audyssey] Are there any programmers out there that can help with c++ questions?

2013-07-21 Thread James Bartlett
Hello Thank you for the info. I'll be shore to check it out. again thank you for the help. bfn James -- From: Thomas Ward thomasward1...@gmail.com Sent: Sunday, July 21, 2013 4:30 PM To: Gamers Discussion list gamers@audyssey.org Subject:

Re: [Audyssey] Kintchens Inc Game Request

2013-07-21 Thread Jim Kitchen
Hi Dakotah, I did not write the original golf or trucker game. I had found the source code, added sounds and made sure that they worked correctly with dos screen readers. And later converted them to sapi5 windows versions. But neither game can really be made into a multiple player game.

[Audyssey] Press Your Luck

2013-07-21 Thread Jim Kitchen
Hi, I have put a new file up on my web site; File name winpres3.exe File size 2.4 meg My rendition of the TV game show Press Your Luck. Version 3 fixes a bug with the select voice and there is now a big bank, but 4 whammies puts you out of the game. The presslog.txt file will now be in your

Re: [Audyssey] a suggestion for Jim Kitchen's golf game

2013-07-21 Thread Jim Kitchen
Hi Charles, Truthfully I did not have plans to work on my golf game. You can look at the golfrecords.txt file to see which courses you have played and which you have not. I will keep your suggestions in mind, but really did not plan on working on the golf game again. BFN Jim If there

Re: [Audyssey] Kintchens Inc Game Request

2013-07-21 Thread shaun everiss
well I have been spending a lot of time with the deathmatch series. in particular the deathmatch2 sounds. and its easy to commit a game to crap when you are a user. I found it extremely complex to find the sound, the right sound, the right licenced sound, and to put it together. Then there were

Re: [Audyssey] mapping in muds

2013-07-21 Thread Dennis Towne
The thing to remember about mapping is that it all fits on a grid, or very nearly fits on a grid. If you think about north and south as being one direction on a grid and east and west being in the other direction, you should be able to keep better track of where things area. Unfortunately,