Re: [Audyssey] using dosbox

2015-01-04 Thread Jacob Kruger
Think actually works a bit better, in terms of screen reading in the dos prompt if just launch windows, open it's rendition of terminal window, make sure am in root of C: drive, and run ASAP from within there before running game. Stay well Jacob Kruger Blind Biker Skype: BlindZA "Roger Wilco

Re: [Audyssey] sound in dos

2015-01-04 Thread Jacob Kruger
Actually just arrowed up and down, to select audio device, and sound blaster isn't listed there - just things like default, windows, sound card, and no sound, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA "Roger Wilco wants to welcome you...to the space janitor's closet..." - Ori

Re: [Audyssey] using dosbox

2015-01-04 Thread Thomas Ward
Hi Jacob, The problem with the windows command prompt , particularly on 64-bit Windows, is that it can not execute and run older 8-bit and 16-bit applications and games. There is the reason Josh is trying to run them under true dos such as inside a virtual machine or a Dos emulator like Dosbox. Ce

Re: [Audyssey] using dosbox

2015-01-04 Thread Jacob Kruger
Thomas, sorry, but, am actually talking about launching that VMWare instance of dos, firing up windows 3.1 inside it, and then actually launching the dos terminal window from inside windows 3.1, and then launch ASAP inside that terminal window, while window eyes is still running in windows 3.1 i

Re: [Audyssey] A rare one from me: an idea for a game based onCastaways and Lone Wolf

2015-01-04 Thread Thomas Ward
Hi Dark, I agree that kind of individualized crew command would work for a starship game as well as for a standard ship game. Both would require specialized crewmen for things like communications, engineering, weapons, etc. However, my concern is the mechanics of such a game in terms of actual gam

[Audyssey] Blindfold Racer

2015-01-04 Thread Appleman
Hi all, I am experiencing difficulty with level 29 of Blindfold Racer on my iPhone 6. I am playing the game in practice mode. I can sound the horn by tapping with 2 fingers just fine. I am aware you have to make wind by blowing into the iPhone’s microphone. No matter what I try, this doesn’t w

Re: [Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf

2015-01-04 Thread Thomas Ward
Hi Milos, I get that. I guess my last message wasn't clear as to what I'm looking for. What I'm looking for is very detailed specifics on game mechanics of how it works rather than just a generic outline of the game. For example, each crewmen on the ship has to have a job or a number of jobs that

Re: [Audyssey] A rare one from me: an idea for a game based onCastaways and Lone Wolf

2015-01-04 Thread dark
Hi Tom. It would all depend upon the mechanics of how your game worked over all, what sort of timings were involved and what the crew were needed for. In a game like Lone wolf, or for that matter most starship games we have, you do something, it happens pretty instantly, ie, on the next turn f

Re: [Audyssey] A rare one from me: an idea for a game based on Castaways and Lone Wolf

2015-01-04 Thread Milos Przic
Hi Tom, As for the time, it would depend on the developer's research and his way of programming. You would have supplies that gradually burn away: food, fresh water, fuel etc. You have the automatic professions as cooks like in Castaways, may be even signalmen and sonar crew, then you have part

Re: [Audyssey] Blindfold Racer

2015-01-04 Thread joseph weakland
Wow I had no idea blind racer had a horn in it must not have been told of that yet:) got to level 9 starting -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Appleman Sent: Sunday, January 04, 2015 6:00 AM To: Gamers Discussion list Subject: [Audyssey] Bli

Re: [Audyssey] Blindfold Racer

2015-01-04 Thread Charles Rivard
Have you allowed the game to have access to the microphone? --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: "Appleman" To: "Gamers Discussion list" Sent: Sunday, January 04, 2015 6:00 AM Subject:

Re: [Audyssey] Blindfold Racer

2015-01-04 Thread joseph weakland
Yes I have :-) I couldn't figure out why yet Sent from my iPod > On Jan 4, 2015, at 11:51 AM, Charles Rivard wrote: > > Have you allowed the game to have access to the microphone? > > --- > Be positive! When it comes to being defeated, if you think you're finished, > you! really! are! finish

Re: [Audyssey] using dosbox

2015-01-04 Thread shaun everiss
well I had a look at this josh. I had issues finding com0com and a few of the oter utilities to use the vm pluss on at least this system I have issues speed wize while running a vm with this 32 bit box. I can run native dos games in 32 bit mode and I'd mmuch prefur dosbox or an emlator to messi

Re: [Audyssey] using dosbox

2015-01-04 Thread shaun everiss
I agree tom its why I have a 32 bit os with 4gb ram but this may be my last 32 bit os. Sadly while I have a linux machine pulling out another unit to play dos games when I have only the space for 1 unit is just not going to work till I get something like a vm machine which doesn't run vms slowl

Re: [Audyssey] using dosbox

2015-01-04 Thread shaun everiss
how hard would it be to just intigrate espeak its already a dll its not good quality but its on linux distros and nvda and sapi so it can't be that hard. At 09:15 p.m. 3/01/2015, you wrote: Hi Josh, I wouldn't go as far to say Dosbox is a lost cause, but I will say the manner in which you are

Re: [Audyssey] using dosbox

2015-01-04 Thread shaun everiss
the issue jakob is 64 bit windows will not run 16 bit dos games or 16 bit anything because 64 bit cpus can't process 16 bit data! Ms took dos emulation out of windows 64 bit which is why at least on the systems with 4gb or less the maximum the 32 bit standard can handle that I am running a 32 bi

Re: [Audyssey] sound in dos

2015-01-04 Thread shaun everiss
well windows card should be ok in most cases josh you need to set a blaster variable, if you look round for soundblaster16 configs for autoexec dot bat files you may find it. you will also need a sound setting for the path to your drivers and you may have to search for and install soundblaster d

Re: [Audyssey] using dosbox

2015-01-04 Thread shaun everiss
well fact is on old xp I had 2 synths a keynote gold and a dectalk the keynote worked fine when accessing com ports but the dectalk did stupid things it would access but not relyably and if it did there was a 50% chance it would refuse to even work fully at all with mixed results. In most cases

Re: [Audyssey] using dosbox

2015-01-04 Thread Thomas Ward
Hi Shaun, Well, integrating Espeak itself wouldn't be hard. The problem is that all you have is TTS support, but still no way to review the screen. Thus there needs to still be a screen reader component to make it work. On 1/3/15, shaun everiss wrote: > how hard would it be to just intigrate es

Re: [Audyssey] Blindfold Racer

2015-01-04 Thread Appleman
Hi Charles, Yes, I have. Perhaps it's a bug in the game for those of us who use the z6. Sent from my iPad > On 5 Jan 2015, at 4:51 am, Charles Rivard wrote: > > Have you allowed the game to have access to the microphone? > > --- > Be positive! When it comes to being defeated, if you think

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
com0com http://code.google.com/p/powersdr-iq/downloads/detail?name=setup_com0com_W7_x64_signed.exe&can=2&q= pyserial https://pypi.python.org/packages/any/p/pyserial/pyserial-2.7.win32.exe#md5=21555387937eeb79126cde25abee4b35 and vmware player 4.0 is on filehippo and you can also google python

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
I really miss the keynote gold. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/3/2015 4:34 PM, shaun everiss wrote: well fact is on old xp I had 2 synths a keynote gold and a dectalk the keynote worked fine when accessing com ports but

Re: [Audyssey] sound in dos

2015-01-04 Thread Josh k
that's in tenpin96 right? because when I start tenpin it asks if I want to change the sound device I say yes hit a for sound blaster and then nothing. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 4:31 AM, Jacob Kruger wrote: A

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
is your easier solution dosemu under linux? the one you told me about before? follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 6:32 AM, Thomas Ward wrote: Hi Jacob, The problem with the windows command prompt , particularly on 6

Re: [Audyssey] sound in dos

2015-01-04 Thread Josh k
I am using a laptop. also the vm is set for sb16. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 12:46 PM, shaun everiss wrote: well windows card should be ok in most cases josh you need to set a blaster variable, if you look rou

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
we already have software speech emulator. its the braille n speak speech server. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 12:52 PM, shaun everiss wrote: I agree tom its why I have a 32 bit os with 4gb ram but this may be my

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
braille n speak server you set up your dos screen reader for a braille n speak on com1 set up dosbox for a realPort and direct-port as com8 both com8 run your screen reader all com1 traffic gets piped to the braille n speak speech server running in a windows7 or windows8 command prompt and voil

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
here you all go here is the virtual braille n speak server. https://www.sendspace.com/file/cfn7wz follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 2:33 PM, Thomas Ward wrote: Hi Shaun, Well, integrating Espeak itself wouldn't be

Re: [Audyssey] using dosbox

2015-01-04 Thread Josh k
oh yes virtual braille n speak server is open source python. follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 2:33 PM, Thomas Ward wrote: Hi Shaun, Well, integrating Espeak itself wouldn't be hard. The problem is that all you hav

Re: [Audyssey] sound in dos

2015-01-04 Thread Phil Vlasak
Hi Josh, Here is the instructions to get the sounds to work in my Ten Pin bowling game for DOS: Sound Settings: You can pick or change your sound setting when starting the game. The Up and down arrow keys move you through the choices. Hitting the enter key selects a choice. The choices are: DEF

Re: [Audyssey] sound in dos

2015-01-04 Thread Josh k
oh this game is the tenpin96 version. is there an updated one I don't have? follow me on twitter @joshknnd1982 or facebook email joshknnd1...@gmail.com will find facebook site On 1/4/2015 4:51 PM, Phil Vlasak wrote: Hi Josh, Here is the instructions to get the sounds to work in my Ten Pin bow

[Audyssey] Anybody playing Traders of Known Space still?

2015-01-04 Thread valiant8086
Hi. Mostly this message is just a test, I need to check if my server side filter on our ValiantGalaxy email address to put this list's messages in our Audyssey folder is working. I did make a couple of local changes to TKS recently. Some work we did to Interceptor was to moduler code that we

Re: [Audyssey] sound in dos

2015-01-04 Thread Jacob Kruger
Well, it asks me to select sound, or something, but no real mention of sound blaster, but, if look at windows 3.1's driver listing, creative is mentioned in there, so windows 3.1 seems to think it's working with a sound blaster. Also, just again tested tenpin, and while it started off playing m

Re: [Audyssey] Anybody playing Traders of Known Space still?

2015-01-04 Thread dark
Cool glad to here work is still oing on and fixes are good if only miner ones compared to what's happening with interceptor, which I'm very much looking forward to). I need to sit down with tks again and run a slightly longer game, though at the moment I'm a little busy play some of the choice

[Audyssey] braille n speak server for ms-dos

2015-01-04 Thread Josh k
hi You know how espeak.dll is compiled for NVDA? I found a good combination of speed and variant and espeak version to use in my ms-dos virtual machine. I plan to do podcasts about it. Could someone on here please either compile the latest espeak found at espeak.sf.net/test/latest.html into a