application key.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Raul A. Gallegos
Sent: 19 December 2006 07:21 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
Just a slight correction.
You will not be able to
list"
Sent: Tuesday, December 19, 2006 1:05 PM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
> Hi Jamie, no prob, when it does that, simply rename it again, but this
> time, delete the .zip
>
> Or, you can delete the zip the first time through. If it st
NP, see my last note.Thanks to the both of you...
I personally don't use a lot of hot keys being more comfortable with
menus / mouse use, so sorry about that!...
Smiles,
Cara
At 05:10 AM 12/19/2006 -0500, you wrote:
>Hi Cara,
>I'd like to make a couple of technical corrections if I m
my computer just is not doing it i have done it all
>about 10 times and the pack thing in the id1 folder is still pack1
>
>- Original Message -
>From: "Cara Quinn" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Tuesday, De
I believe that method should work regardless of whether extensions are
showing, but thanks for the note.
As far as the right windows key, I certainly don't want to cause any
confusion, but most people I know, call that key the right windows key,
rather than the applications key, and the
Hi Cara,
I'd like to make a couple of technical corrections if I may. First, the
Windows key and the applications key are two different keys. The
Applications key is the applications key regardless of the screen reader
Jaws, Window Eyes, Super Nova, Hal, whatever...
As for renaming a file the ea
CTED]>
To: "Gamers Discussion list"
Sent: Tuesday, December 19, 2006 3:45 AM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
> Hi Jamie,
>
> right click on the file name.
> (or if you're using Jaws, use what they're calling
AIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, December 18, 2006 10:45 PM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
> Hi Jamie,
>
> right click on the file name.
> (or if you're using Jaws, use what they're call
Just a slight correction.
You will not be able to easily rename filenames including their
extensions by doing what you describe below unless you have the show
extensions option enabled in Windows. By default the extensions are
hidden. However, if they are showing then your method which is very
Okay, I'm not understanding you here. If you could, please clarify a
bit? Typing tut has nothing to do with changing the file name. So I'm
sure I'm not getting you here...
Thanks so much and hopefully we'll figure this out so you can have some
fun!...
Smiles,
Cara
At 10:00 PM 12/18/
Hi Jamie,
right click on the file name.
(or if you're using Jaws, use what they're calling the applications key
which is the right windows key)
this will bring up your right click menu
find rename
press enter on it
this will put you in an edit field
edit the file extens
>
To: "Gamers Discussion list"
Sent: Sunday, December 17, 2006 4:56 PM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
> Okay, as I've said already, in order to play the mod, you must press M
> at the main menu to get a list of mods. once you do that,
how can you change a file extention i have tried changing the name but no
good
- Original Message -
From: "Cara Quinn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, December 17, 2006 3:31 PM
Subject: Re: [Audyssey] Jedi Quake was Hello, and
Okay, as I've said already, in order to play the mod, you must press M
at the main menu to get a list of mods. once you do that, you can then run
Jedi Quake from there. When Quake starts, You will need to start the game
manually. this is how Quake itself runs.
Reading the Audio quake m
HI. Ok, when i go to start game now, It says welcome to quake, and nothing
else.
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let me know what you think
>- Original Message -
>From: "Cara Quinn" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Saturday, December 16, 2006 7:22 PM
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>
> > No
Hi, this is not a problem, as its the way Quake itself starts. But yes,
you can change it, and here's how...
Go to your id1 folder, and find the file mod.cfg
Open it with note pad, word pad, or your fav text editor, and find the line
that looks like this:
startdemos demo1 demo2 demo3
ok. Here is another progblem I'm having.
When I go to actually play quake or jq, It keeps going to the demo, any
reason for that and how can I fix it?
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rong smile
>>- Original Message -
>>From: "Cara Quinn" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list"
>>Sent: Saturday, December 16, 2006 7:50 PM
>>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>>
>>
&g
;so sorry about this
>>
>>- Original Message -
>>From: "Cara Quinn" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list"
>>Sent: Saturday, December 16, 2006 9:20 AM
>>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
L PROTECTED] On
>Behalf Of Cara Quinn
>Sent: Saturday, December 16, 2006 8:26 PM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
> First off, do you
>have Audio Quake installed? If you do, and this is still happening, let me
PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
First off, do you
have Audio Quake installed? If you do, and this is still happening, let me
know off list and I'll talk you through it another way.
Not sure why this would be happ
Original Message -
>From: "Cara Quinn" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Saturday, December 16, 2006 7:50 PM
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>
>> yes it sure is!...
>>
&g
scussion list"
>Sent: Saturday, December 16, 2006 7:50 PM
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>
> > yes it sure is!...
> >
> > Smiles,
> >
> > Cara
> >
> > At 09:04 AM 12/16/2006 -0600, you wrote:
&g
Original Message -
>>From: "Cara Quinn" <[EMAIL PROTECTED]>
>>To: "Gamers Discussion list"
>>Sent: Saturday, December 16, 2006 3:20 AM
>>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>>
>>
>> >
gt;
>
>-Original Message-
>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
>Behalf Of Cara Quinn
>Sent: Saturday, December 16, 2006 1:14 PM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>It's talkin
;Gamers Discussion list"
>Sent: Saturday, December 16, 2006 3:20 AM
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>
> > Hi, well, first you'll need to install Audio Quake, and then, you'd
> > simply download the latest version of JQ (which
006 1:14 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
It's talking about the MindGrid audio which is enhanced audio for Quake,
and I believe the proper pak file is pak1.pak which is located in your
Audio Quake folder in the id1 folder. No
t;Gamers Discussion list"
>Sent: Saturday, December 16, 2006 9:20 AM
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>
> > Hi, well, first you'll need to install Audio Quake, and then, you'd
> > simply download the latest version of JQ (w
OTECTED]>
>To: "Gamers Discussion list"
>Sent: Saturday, December 16, 2006 9:20 AM
>Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>
>
> > Hi, well, first you'll need to install Audio Quake, and then, you'd
> > simply download th
Isn't that the one with the light saber and the new kaminoan saberdart and
that ray shield?
- Original Message -
From: "Cara Quinn" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, December 16, 2006 3:20 AM
Subject: Re: [Audyssey] Jedi Qua
Sent: Saturday, December 16, 2006 9:20 AM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
> Hi, well, first you'll need to install Audio Quake, and then, you'd
> simply download the latest version of JQ (which is v 4) and then all you
> need do, is simply p
uot;Gamers Discussion list"
Sent: Saturday, December 16, 2006 9:20 AM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
> Hi, well, first you'll need to install Audio Quake, and then, you'd
> simply download the latest version of JQ (which is v 4) and then
Hi, well, first you'll need to install Audio Quake, and then, you'd
simply download the latest version of JQ (which is v 4) and then all you
need do, is simply press enter on the qmod file you download, and it will
install automatically into your copy of Audio Quake.
This version of JQ is on
i have quake now but not the star wars bit
- Original Message -
From: <[EMAIL PROTECTED]>
To:
Sent: Saturday, December 16, 2006 6:11 AM
Subject: Re: [Audyssey] Jedi Quake was Hello, and a quick intro...
>I have the jq but don't know how to make it work. What all do I a
I have the jq but don't know how to make it work. What all do I actually
need?
I would like to try it, if I can ever get it right.
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Hi Phil / list! Thanks so much for the warm welcome!
Jedi Quake, Episode 4, A New Mod (The definitive edition) is the current
release of JQ and it's also at the link you provided, Phil. Thanks so much
for putting the link up there! you rock! :)
I'm wondering how large Sarah and t
Hi Cara,
Welcome to the list.
I've had information about your Jedi Quake on my Fantastic games list since
November 19, 2006,
Cara Quinn's Audio Quake Star Wars Mod . Home of Jedi Quake 3.8 - Revenge of
the Bots. Uses the agrip AudioQuake system.
Thanks for your help with the sounds in my Sarah a
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