Re: [Audyssey] Monty suggestion

2007-12-17 Thread Thomas Ward
Hi Che, Thanks for the advice. I will email you off list for the technical specifics in how I can solve this nagging issue. I noticed that Rail Racer had this issue fixed, and I had thought about contacting you before on this matter, but hadn't do to just plane being busy. Che wrote: > Thomas

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Raul A. Gallegos
ot; > Sent: Sunday, December 16, 2007 3:37 PM > Subject: Re: [Audyssey] Monty suggestion > > >> Hi Robin, >> >> Quote >> Now the problem is that the game continues after I press any >> key which is really annoying, because, for example, when I type >> so

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Che
- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, December 16, 2007 3:37 PM Subject: Re: [Audyssey] Monty suggestion > Hi Robin, > > Quote > Now the problem is that the game continues after I press any > key which is really an

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Thomas Ward
Hi Karl, Your suggestion of using f8 sounds good. It will require that I completely rewrite the pause game function from scratch, but I think doing this will seriously get around allot of this issue of not being able to use your screen reader and game at the same time. Karl wrote: > Draconis' g

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Karl
Draconis' games have the same problem, but they got around it by doing just this thing, setting the f8 key as the pause key. Original message: > Hi Robin, > Quote > Now the problem is that the game continues after I press any > key which is really annoying, because, for example, when I type > som

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Thomas Ward
Hi Robin, Quote Now the problem is that the game continues after I press any key which is really annoying, because, for example, when I type something and hit the letter "w" uncle Sam tells me the number of swords I have. End quote Well, two thoughts here. One the game was never designed to be ru

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Robin Kipp
Yes, good idea Karl. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Karl > Sent: Sunday, December 16, 2007 7:57 PM > To: gamers@audyssey.org > Subject: Re: [Audyssey] Monty suggestion > > > I totally agree with this.

Re: [Audyssey] Monty suggestion

2007-12-16 Thread Karl
I totally agree with this. Also, I would ask that the pause key be moved to something that is rarely used, like f8 or f12. Original message: > Hello all! > I just downloaded Monty beta 8 and I think it's really cool! But I have > a suggestion for the pause function (u): sometimes when I'm playing

[Audyssey] Monty suggestion

2007-12-16 Thread Robin Kipp
Hello all! I just downloaded Monty beta 8 and I think it's really cool! But I have a suggestion for the pause function (u): sometimes when I'm playing a game, I pause somewhere in the middle to check something else, reply to a message I received on MSN or something else I have to do on the computer