I disagree with making it possible to warp back. Keeping it the way it
is keeps re playability because you will learn to get all your stuff as
you come across it. if you miss out on a key, too bad. That is just my
opinion. As it is, I already feel Tom has made too many ways of adding
too much
You know, I forgot that key was even in the game. lol. 2 things I never use
are the M key, and the map.
- Original Message -
From: Raul a. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 17, 2007 8:20 AM
Subject: [Audyssey] Monty warping
Hi Raul,
I have to agree with you on this one. I can say I have no immediate
plans of allowing a gamer to warp back to a previous area. This is one
of those challenges that needs to remain for the game to remain even
somewhat challenging. Too many gamers I think just want an easy game
with no
Thank you thank you. Now, can you remove the M key? Just kidding. I can
say for certain though, it's not a key I use. In fact, if you could
disable it in hard or insane mode, that would be the best, but maybe
that can be post 1.0.
Thomas Ward said the following on 12/17/2007 11:21 AM:
Hi
I wouldn't want to do that unless I left something, and then I'd get confused
with what portal was witch.
Pluss some portals are on top of monsters so if you warped back you would be
dead anyway, I almost die sometimes to jump the distance.
At 05:21 a.m. 18/12/2007, you wrote:
Hi Raul,
I have to