Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations

2013-05-05 Thread James Bartlett
gamers@audyssey.org Subject: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations Hey there, thank you! I should ask though, had you ever used the sniper rifle I developed for Jedi Quake? I specifically created it so that it did three things to address all

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations

2013-05-04 Thread Clement Chou
mechanic, given the fact that in most contemporary fiction zombies die the fastest when shot in the head. - Original Message - From: Cara Quinn caraqu...@caraquinn.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 04, 2013 12:38 PM Subject: [Audyssey] Quake / 3D FPS

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations

2013-05-04 Thread Jeremy Kaldobsky
. In those early days I was still fighting tooth and nail to even get people to accept the mouse, so I limited the game to a single horizontal axis. From: Clement Chou chou.clem...@gmail.com Subject: Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations To: Gamers

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations

2013-05-04 Thread Cara Quinn
, 2013 12:38 PM Subject: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries of the AncientsConsiderations Hey there, thank you! I should ask though, had you ever used the sniper rifle I developed for Jedi Quake? I specifically created it so that it did three things to address all of your