Re: [Audyssey] Realism in military stratogy games

2012-06-24 Thread Dakotah Rickard
I think that it could become part of the game, but frankly it's not easy in that particular game to monitor the entire map like that, so you have the commputer with a tremendous advantage. In another game, it makes a little more sense, but in that game, specifically, it does not. Also, that is the

Re: [Audyssey] Realism in military stratogy games

2012-06-21 Thread Dakotah Rickard
activity has tired out the soldiers. Beware the grue! Dark. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 20, 2012 8:48 PM Subject: Re: [Audyssey] Realism in military stratogy games Hi Dark

Re: [Audyssey] Realism in military stratogy games

2012-06-21 Thread Jacob Kruger
: [Audyssey] Realism in military stratogy games Hi Milo. That is a good point, though I confess this isn't someone I've heard of in military terms. however I'm not sure about the replication of the mechanic as a simple cumulative chance, sinse it's equally possible for an army unit to be sat

Re: [Audyssey] Realism in military stratogy games

2012-06-21 Thread Milos Przic
-hs - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2012 12:10 AM Subject: Re: [Audyssey] Realism in military stratogy games Hi Milo. That is a good point, though I confess this isn't someone I've heard

Re: [Audyssey] Realism in military stratogy games

2012-06-21 Thread dark
factors. Beware the Grue! Dark. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2012 12:40 AM Subject: Re: [Audyssey] Realism in military stratogy games I think that formation is important

Re: [Audyssey] Realism in military stratogy games

2012-06-21 Thread dark
. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 21, 2012 4:31 PM Subject: Re: [Audyssey] Realism in military stratogy games Hi Dark, That's more or less what I thaught. A certain number of turns would encreas

Re: [Audyssey] Realism in military stratogy games

2012-06-21 Thread Thomas Ward
Hi Dark, Exactly. Every successful campaign has to have good supply lines. Cut off those supply lines and no matter who the enemy is they will grow hungry, run out of ammunition, run low on fuel, etc and either have to conserve their supplies weakening their effectiveness or withdrawl. For

[Audyssey] Realism in military stratogy games

2012-06-20 Thread dark
Hi. At the moment I've just started reading the sharpe series of books by Bernard cornwell, a set of books about a British rifleman set before and during the early 1800's, who starts off as a private and rises to become an officer, fighting first in the battles in India then in the napoleonic

Re: [Audyssey] Realism in military stratogy games

2012-06-20 Thread Charles Rivard
: Wednesday, June 20, 2012 4:32 AM Subject: [Audyssey] Realism in military stratogy games Hi. At the moment I've just started reading the sharpe series of books by Bernard cornwell, a set of books about a British rifleman set before and during the early 1800's, who starts off as a private and rises

Re: [Audyssey] Realism in military stratogy games

2012-06-20 Thread Milos Przic
, 2012 11:32 AM Subject: [Audyssey] Realism in military stratogy games Hi. At the moment I've just started reading the sharpe series of books by Bernard cornwell, a set of books about a British rifleman set before and during the early 1800's, who starts off as a private and rises to become

Re: [Audyssey] Realism in military stratogy games

2012-06-20 Thread dark
tired out the soldiers. Beware the grue! Dark. - Original Message - From: Milos Przic milos.pr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 20, 2012 8:48 PM Subject: Re: [Audyssey] Realism in military stratogy games Hi Dark, Good point. I would add

Re: [Audyssey] Realism in military stratogy games

2012-06-20 Thread Thomas Ward
Hi Milos, I think that is a good idea. I don't know how many times an enemy infantry marched right up to one of my cities where my troops were stationed and killed two maybe three of my units before dying. That clearly doesn't make sense from a realistic point of view because my troops were