Re: [Audyssey] Rhythm Game Accessibility

2010-01-07 Thread Scott Chesworth
t; they're so fast. It's a matter of preference whether we strum or not. > > - Original Message - > From: "Orin" > To: "Gamers Discussion list" > Sent: Wednesday, January 06, 2010 7:39 PM > Subject: Re: [Audyssey] Rhythm Game Accessibil

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Yohandy
e whether we strum or not. - Original Message - From: "Orin" To: "Gamers Discussion list" Sent: Wednesday, January 06, 2010 7:39 PM Subject: Re: [Audyssey] Rhythm Game Accessibility You also have to remember that the right hand is used for playing solos with the

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Orin
, and the strumming >> patterns. I'll also send this to Brandon's list and see if anyone has any >> ideas. >> >> >> - Original Message - >> From: "Scott Chesworth" >> To: "Gamers Discussion list" >> Sent: Wednesday,

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Scott Chesworth
inal Message - > From: "Scott Chesworth" > To: "Gamers Discussion list" > Sent: Wednesday, January 06, 2010 4:18 PM > Subject: Re: [Audyssey] Rhythm Game Accessibility > > >>I think the idea here is to get across the most amount of info with >>

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Yohandy
oan* - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Wednesday, January 06, 2010 4:18 PM Subject: Re: [Audyssey] Rhythm Game Accessibility I think the idea here is to get across the most amount of info with the least amount of nois

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Scott Chesworth
ist and see if anyone has any > ideas. > > > - Original Message - > From: "Scott Chesworth" > To: "Gamers Discussion list" > Sent: Wednesday, January 06, 2010 3:13 PM > Subject: Re: [Audyssey] Rhythm Game Accessibility > > >> No pro

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Yohandy
ussion list" Sent: Wednesday, January 06, 2010 3:13 PM Subject: Re: [Audyssey] Rhythm Game Accessibility No probs Eleanor, thanks for letting us know. It's actually a good thing, gives us more time to get the perfect note to them together. Cheers Scott On 1/6/10, Eleanor wrote:

Re: [Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Scott Chesworth
No probs Eleanor, thanks for letting us know. It's actually a good thing, gives us more time to get the perfect note to them together. Cheers Scott On 1/6/10, Eleanor wrote: > Hi Yohandy & Scott - I just found out that the January meeting of the > IGDA - Boston chapter, is on January 13th. Unf

[Audyssey] Rhythm Game Accessibility

2010-01-06 Thread Eleanor
Hi Yohandy & Scott - I just found out that the January meeting of the IGDA - Boston chapter, is on January 13th. Unfortunately, I will not be here on that date and so will have to wait till February to get that message to the Harmonix developer. Sorry about that - they usually have their meet

Re: [Audyssey] rhythm game accessibility was The future ofBlastbayStudios

2009-12-31 Thread clement chou
They used to produce it. I love rhythm games, and I was one of the few people to post on the harmonix forums. I agree with yohandy. Audio cues arent necessary.. especially if one knows music. Colors aren't randomly assigned... it does try and simulate guitar playing, so it isn't as hard as y

Re: [Audyssey] rhythm game accessibility was The future of BlastbayStudios

2009-12-30 Thread Sharon Hooley
Is this the company that produces Guitar Hero? - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Tuesday, December 29, 2009 2:35 PM Subject: Re: [Audyssey] rhythm game accessibility was The future of BlastbayStudios Yohandy,

Re: [Audyssey] rhythm game accessibility

2009-12-30 Thread Scott Chesworth
Eleanor, Thanks so much for the offer, very cool idea! Give us a few days to stew on it and put something informative and not too long together between us. We'll drop you a line with something to pass along soon though. Cheers Scott On 12/30/09, Eleanor wrote: > Hey Yohandy and Scott - you we

[Audyssey] rhythm game accessibility

2009-12-30 Thread Eleanor
Hey Yohandy and Scott - you were asking how to get the attention of folks from Harmonix. If you will write me an Email outlining the problems there are in accessing their games, and what you would like to see added to the games to make them more accessible, I will personally hand it to one of

Re: [Audyssey] rhythm game accessibility was The future of BlastbayStudios

2009-12-29 Thread Yohandy
y be able to do it though. if not I guess I could always use a normal camera and record it the old-fashioned way. better than nothing I suppose. - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Tuesday, December 29, 2009 4:35 PM Su

Re: [Audyssey] rhythm game accessibility was The future of Blastbay Studios

2009-12-29 Thread Scott Chesworth
Yohandy, I'm impressed! Not attempted that song myself, but if the game is even halfway like the coordination I needed to nail the solo on a real guitar it'd be fun. Audio cues as an optional thing wouldn't ruin the track imho, because surely most of us would run through training with them on, it

Re: [Audyssey] rhythm game accessibility was The future of Blastbay Studios

2009-12-29 Thread Yohandy
I really enjoy these music games actually. Even the hardest guitar parts can be figured out. as an example there's a trophy on lego rock band that you need to get 100% on Europe's "the final countdown" solo on expert guitar. my highest is 97% at full speed. I figured the solo out by myse