Re: [Audyssey] Saving Games

2017-01-31 Thread Danielle Ledet
Thanks. On 1/31/17, Shaun Everiss wrote: > I search for what I want in start menu. > in win 10, if you get to the all apps view you can type the letter of > the game or program you want and it will appear. > > > On 1/02/2017 1:43 a.m., Danielle Ledet wrote: >> Um, I used to have a desktop and it

Re: [Audyssey] Saving Games

2017-01-31 Thread Shaun Everiss
I search for what I want in start menu. in win 10, if you get to the all apps view you can type the letter of the game or program you want and it will appear. On 1/02/2017 1:43 a.m., Danielle Ledet wrote: Um, I used to have a desktop and it was cool cuz I was the only one using it to have all

Re: [Audyssey] Saving Games

2017-01-31 Thread john
If you're running windows 7, just use your start menu search box. If you're on xp, you can use the start menu>all programs listing. -- From: "Danielle Ledet" Sent: Tuesday, January 31, 2017 7:43 To: Subject: [Audyssey] Savi

[Audyssey] Saving Games

2017-01-31 Thread Danielle Ledet
Um, I used to have a desktop and it was cool cuz I was the only one using it to have all my games icons available on the desktop. Now I don't have it and would not like to clutter up my desktop on the laptop. How do I save the games so that they are easily accessible to me, but not have the icons o

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-10-01 Thread hayden presley
I got slaughtered on satisfaction ratings for the next couple of weeks. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, September 30, 2014 11:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] Savi

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread Thomas Ward
Hi Shaun, Poor management on your part. By 20 weeks you should be turning some profit and paying back the lone from the bank. If employees are striking it means you aren't paying them enough, and be careful of those park reports.They are only suggestions, and tend to be a bit low when suggesting

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread shaun everiss
Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Saturday, September 27, 2014 10:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss when you exit the game your progress is saved. On 9/27/2014 11:19 PM, hayd

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread Danielle Antoine
ssage- >> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh >> Kennedy >> Sent: Sunday, September 28, 2014 6:37 AM >> To: Gamers Discussion list >> Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss >> >> currently I charge I th

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread Dallas O'Brien
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh > Kennedy > Sent: Sunday, September 28, 2014 6:37 AM > To: Gamers Discussion list > Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss > > currently I charge I think its around 22 or 23 maybe 24 for t

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread Dallas O'Brien
does one get out of this bind? I'm barely > making 5 > > K a week now, as opposed to the over 20 I was making some fifteen weeks > ago, > > and that's before I yet again had to raise salaries this week. > > > > Best Regards, > > Hayden > > > &g

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread hayden presley
bject: Re: [Audyssey] Saving an Amusement Park in Park Boss currently I charge I think its around 22 or 23 maybe 24 for tickets. On 9/28/2014 3:23 AM, Nick Adamson wrote: > Hi. > I guess you aren't charging enough for tickets. > Thanks. > Nick. > > > > >> On 28 S

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread Josh Kennedy
e I yet again had to raise salaries this week. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Saturday, September 27, 2014 10:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving an Amusement Park in Park

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread Josh Kennedy
ssey.org] On Behalf Of Josh Kennedy Sent: Saturday, September 27, 2014 10:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss when you exit the game your progress is saved. On 9/27/2014 11:19 PM, hayden presley wrote: So I've just recently downloaded Park

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread Josh Kennedy
yes go back to the main menu then hit enter on start a new park. On 9/27/2014 11:41 PM, lenron brown wrote: Is there away to scrap your park and restart On 9/27/14, Josh Kennedy wrote: when you exit the game your progress is saved. On 9/27/2014 11:19 PM, hayden presley wrote: So I've just r

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread hayden presley
...@audyssey.org] On Behalf Of Nick Adamson Sent: Sunday, September 28, 2014 2:23 AM To: Gamers Discussion list Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss Hi. I guess you aren't charging enough for tickets. Thanks. Nick. > On 28 Sep 2014, at 04:41, hayden presley wrote: > &

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-28 Thread Nick Adamson
Best Regards, > Hayden > > -Original Message- > From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy > Sent: Saturday, September 27, 2014 10:32 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss > &g

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread Thomas Ward
Hi Hayden, When you exit a game your park is saved automatically. When you restart the game it resumes where you were playing. Cheers! On 9/27/14, hayden presley wrote: > So I've just recently downloaded Park Boss, and am definitely enjoying it > (hats off to you, Nick). My question is, howeve

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread Lisa Hayes
It looks like your park is svaed, mine was until i went bankrupt. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "hayden presley" To: Sent: Sunday, September 28, 2014 1:19 PM Subject: [Audyssey] Saving an Amusement Park in Park Boss So

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread lenron brown
org] On Behalf Of lenron brown > Sent: Saturday, September 27, 2014 10:41 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss > > Is there away to scrap your park and restart > > On 9/27/14, Josh Kennedy wrote: >> when you exit the

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread hayden presley
Subject: Re: [Audyssey] Saving an Amusement Park in Park Boss Is there away to scrap your park and restart On 9/27/14, Josh Kennedy wrote: > when you exit the game your progress is saved. > > On 9/27/2014 11:19 PM, hayden presley wrote: >> So I've just recently download

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread hayden presley
I was making some fifteen weeks ago, and that's before I yet again had to raise salaries this week. Best Regards, Hayden -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Josh Kennedy Sent: Saturday, September 27, 2014 10:32 PM To: Gamers Discussio

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread lenron brown
Is there away to scrap your park and restart On 9/27/14, Josh Kennedy wrote: > when you exit the game your progress is saved. > > On 9/27/2014 11:19 PM, hayden presley wrote: >> So I've just recently downloaded Park Boss, and am definitely enjoying it >> (hats off to you, Nick). My question is, h

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread Josh Kennedy
when you exit the game your progress is saved. On 9/27/2014 11:19 PM, hayden presley wrote: So I've just recently downloaded Park Boss, and am definitely enjoying it (hats off to you, Nick). My question is, howeve,r is regarding saving a park once it is started. If I were to simply exit the game

[Audyssey] Saving an Amusement Park in Park Boss

2014-09-27 Thread hayden presley
So I've just recently downloaded Park Boss, and am definitely enjoying it (hats off to you, Nick). My question is, howeve,r is regarding saving a park once it is started. If I were to simply exit the game, would my progress be saved, or, upon restarting, would I have to begin from scratch again? T

Re: [Audyssey] Saving games in swamp

2012-05-01 Thread Richard Sherman
Hi, No. And why would you? The custom maps is for training purposes. You cannot buy anything in the safe zone, earn experience points, or go on any missions. At this time, it is a great place to go to try out the new weapons. And go thru the new voices and give them a try. it has been awfully

[Audyssey] Saving games in swamp

2012-05-01 Thread Lori Duncan
Hi is there a way to save games in offline mode when playing Swamp? It would be a great feature to add. Thanks from Lori. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription

Re: [Audyssey] saving a game.

2011-10-18 Thread Lisa Hayes
thanks Thomas. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, October 19, 2011 6:13 AM Subject: Re: [Audyssey] saving a game. Hi Lisa, While in the game press f3 and s

Re: [Audyssey] saving a game.

2011-10-18 Thread Thomas Ward
Hi Lisa, While in the game press f3 and select a slot to save. That's all there is to it. Cheers! On 10/18/11, Lisa Hayes wrote: > Hi How do I save a game in sod please? thanks. > Lisa Hayes > > > > > www.nutrimetics.com.au/lisahayes > --- > Gamers mailing list __ Gamers@audyssey.org > If you

Re: [Audyssey] saving a game.

2011-10-17 Thread Lisa Hayes
Got it thanks Brian. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Bryan Peterson" To: "Gamers Discussion list" Sent: Tuesday, October 18, 2011 5:12 PM Subject: Re: [Audyssey] saving a game. Press F3, then select the save slot y

Re: [Audyssey] saving a game.

2011-10-17 Thread Lisa Hayes
Thanks run, man I didn't expect an answer so fast. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Ron Schamerhorn" To: "Gamers Discussion list" Sent: Tuesday, October 18, 2011 5:10 PM Subject: Re: [Audyssey] saving a game. Hi

Re: [Audyssey] saving a game.

2011-10-17 Thread Bryan Peterson
Press F3, then select the save slot you want and it enter. They're coming to take me away, ha-haaa! - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Tuesday, October 18, 2011 12:07 AM Subject: [Audyssey] saving a game. Hi How do I

Re: [Audyssey] saving a game.

2011-10-17 Thread Ron Schamerhorn
Hi Lisa Think it was f3 or f4. Then select 1 of 10 slots to save in. HTH - Original Message - From: "Lisa Hayes" To: "Gamers Discussion list" Sent: Tuesday, October 18, 2011 2:07 AM Subject: [Audyssey] saving a game. Hi How do I save a game in sod please

[Audyssey] saving a game.

2011-10-17 Thread Lisa Hayes
Hi How do I save a game in sod please? thanks. Lisa Hayes www.nutrimetics.com.au/lisahayes --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mai

Re: [Audyssey] Saving feature for MOTA

2011-08-03 Thread Darren Duff
Cool. Yeah I thought it wasn't that uncommon. Thanks. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, August 03, 2011 2:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving feature for MOT

Re: [Audyssey] Saving feature for MOTA

2011-08-03 Thread Thomas Ward
Hi Darren, Well, it wouldn't be that hard to add something like that. In fact, many mainstream games such as Tomb Raider, which Mysteries of the Ancients is loosely based on, has an automatic checkpoint saving feature that updates every so often per level. You might pick up a gem or crystal and th

[Audyssey] Saving feature for MOTA

2011-08-03 Thread Darren Duff
Hi Tom. I know you have the ability to save a game now in MOTA. But lets say you are in to the game and at a good spot and forget to save. You get killed and have to either start the game all over or go through a long portion you have already played to get back to where you are All this to say

Re: [Audyssey] Saving Games in MOTA

2009-12-12 Thread Thomas Ward
Hi Bryan, You have my sympathies. I'm sorry to hear your relationship ended that way. All the best. *Smile* Bryan Peterson wrote: Sometimes you just can't help yourself and it just slips out. I've done that a fair few times. I came close to doing that in my most recent relationship, which

Re: [Audyssey] Saving Games in MOTA

2009-12-12 Thread Bryan Peterson
re was way too much drama. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only Khlav Kalash. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, December 11, 2009 10:26 AM Subject: Re: [A

Re: [Audyssey] Saving Games in MOTA

2009-12-11 Thread Thomas Ward
Hi Nicol, Oh, things are quite alright now. I was, as Liam put it, throwing a bit of a temper tantrum at the time. I was angry frustrated, cross, whatever and I sort of took it out on Mike and the list. Something I shouldn't have really done. Anyway, that's over now. Let's try and get it togeth

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Nicol Oosthuizen
Erven Sent: 10 December 2009 12:18 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Saving Games in MOTA Normally I don't way in here. Usually I sit back and watch. But Thomas I have to disagree. All these projects you took on of your own choice. No offense man, but I&#x

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Nicol Oosthuizen
To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Mike, I don't know how long you have been on this list and other lists where Mysteries of the aintients is discussed, but the same questions and things get brought up over and over. Thomas then has to repeat over and ove

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Liam Erven
game faqs. The critisisms you receive are tame compared to what people post about sighted games. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, December 10, 2009 1:25 PM To: Gamers Discussion list Subject

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread shaun everiss
well you could always put the questions in a faq on your page, you could always have me do support and have all the questions/ suggestions /complaints foreded at me I have time. I know this could be interpreted as a semi sob but I am still looking for some decent things to do, so I could help y

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread shaun everiss
Well I do do some installers, and a few other things. naturally when I get complaints I do try to solve the issues. Ofcause when these become flames I just don't reply anymore. As long as I have assured myself that at least on my end it works then I am satisfied. It becomes an issue when only one

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi William, The issue here isn't weather or not I want to do the projects. I did want to do them, and will continue to do so as I agreed to do that. Plus I paid for those games and feel I should get what I paid for just as anyone else does. The issue is the attitude or the way certain features

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi Matheus, That is in large part why I was thinking of discontinuing the public beta program. Rather than dealing with lots of questions, suggestions, complaints, etc I'lljust work on the game, get it close to done as I can, and put out a final test release for registered users to test. Once

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi Liam, Understood. I'll freely admit that I did over react when Mike sent his message. Yet, I'm also pretty frustrated and upset too at some of the e-mails I receive. When I became a game developer and took over James North's projects I didn't count on some of the negative e-mails that come

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread shaun everiss
tom why don't you put those in a faq somewhere. on that note I thik this list should have a faq if it doesn't have one already most news groups do have a faq. At 07:57 a.m. 11/12/2009, you wrote: >Hi Willem, >Yeah, unfortunately it does seam like I have to answer the same questions over >and over

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi William, Since I am pretty close to the release candidate stage what I'll probably do is work on finishing the game levels, add the product registration, and release a release candidate for the registered users. It won't be 1.0, but will allow the registered users to test the game for me us

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi, Also it is a beta release, that means test release in plane English, and is not intended to be a fully playable or stable game yet. It is considered test software, and as the license states it offers no guarantees that it will operate correctly and be fit for a particular use. In English i

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi Mike, That's ok. My suggestion is to wait for 1.0 to be released. You'll be able to buy the game, you'll be happier, I'll be happier, and we won't be having this conversation any more. *Smile* Mike Breedlove wrote: See, I wouldn't have a problem with it if you didn't start all the way back

Re: [Audyssey] Saving Games in MOTA

2009-12-10 Thread Thomas Ward
Hi Willem, Yeah, unfortunately it does seam like I have to answer the same questions over and over again. Between too lists, a general FAQ on the web site, some times the question or questions are bound to come up time after time for one reason or another. That's just one of the things all dev

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread william lomas
as liam said though on audyssey you chose to take on the projects and the responsibilities that came with them I do support you tom but if you didn't want to do the projects they should have just been left On 9 Dec 2009, at 21:14, Thomas Ward wrote: Hi Mike, But you didn't make a simple req

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Mauricio Almeida
agree with tom), i do agree with some of what you said as well, when it comes to choice, and having the option to quit -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 2009 17:09 Assunto: Re: [Audyssey] Sa

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Liam Erven
y.org Subject: Re: [Audyssey] Saving Games in MOTA he does that with sll threads anyway, tom, don't bother. i agree with you totally on that one. -Mensagem original- De: "Matheus" Para: Data: 9 de Dezembro de 2009 20:29 Assunto: Re: [Audyssey] Saving Games in MOTA completelya

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Mauricio Almeida
he does that with sll threads anyway, tom, don't bother. i agree with you totally on that one. -Mensagem original- De: "Matheus" Para: Data: 9 de Dezembro de 2009 20:29 Assunto: Re: [Audyssey] Saving Games in MOTA completelya gree here. if a user makes a suggestion that

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Matheus
s after each beta take a lot of time, if you prefer to finish the game, and release a final version, it whould be faster and good too. you decide :) HTH. -Mensagem original- De: "Liam Erven" Para: "'Gamers Discussion list'" Data: Quarta, 9 de Dezembro de 200

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Liam Erven
options they want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Wednesday, December 09, 2009 3:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] Saving Games in MOTA Hi Mike, But you didn't make a

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread william lomas
actually tom I wouldln't release more betas at all that way you get to finish the game in your own time On 9 Dec 2009, at 20:05, Thomas Ward wrote: Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Willem
Nobody is forcing you to replay it. Buy the game when it comes out and you can continue from where ever you like. Thomas said he won't put in the multiple lives system or saving for the demo and that's that! On 2009/12/09 11:04 PM, Mike Breedlove wrote: See, I wouldn't have a problem with it if

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Thomas Ward
Hi Mike, But you didn't make a simple request for the beta, nor did you ask if it was technically feasable. Like so many others you just assumed I didn't have my own reasons for doing things the way I do them. Instead of asking nicely you said it in a very negative and offensive way. Now, if y

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Mike Breedlove
See, I wouldn't have a problem with it if you didn't start all the way back at the menu for dying. I'm not replaying level 1 everytime I die in level 2. _ Get gifts for them and cashback fo

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Willem
9 Dec 2009 15:05:29 -0500 From: thomasward1...@gmail.com To: gamers@audyssey.org Subject: [Audyssey] Saving Games in MOTA Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons why not. For st

Re: [Audyssey] Saving Games in MOTA

2009-12-09 Thread Mike Breedlove
> Date: Wed, 9 Dec 2009 15:05:29 -0500 > From: thomasward1...@gmail.com > To: gamers@audyssey.org > Subject: [Audyssey] Saving Games in MOTA > > Hi Mike and all, > I'm sorry but I simply can't or won't do that for a couple of reasons. > As I said the other d

[Audyssey] Saving Games in MOTA

2009-12-09 Thread Thomas Ward
Hi Mike and all, I'm sorry but I simply can't or won't do that for a couple of reasons. As I said the other day there are two very good reasons why not. For starts the game is still under constant development. As a result every time I upgrade the engine the previous save game files are incompa

Re: [Audyssey] saving in q 9

2009-11-20 Thread ian mcnamara
it saves autamaticly after every level. Mich wrote: Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you wan

Re: [Audyssey] saving in q 9

2009-11-20 Thread Bryan Peterson
"'Gamers Discussion list'" Sent: Friday, November 20, 2009 7:14 PM Subject: Re: [Audyssey] saving in q 9 I just went to the web site and I am unable to locate the update. What section do I need to go to in order to download the update? -Original Message- From: gamers-

Re: [Audyssey] saving in q 9

2009-11-20 Thread Reinhard Stebner
AM To: Gamers Discussion list Subject: Re: [Audyssey] saving in q 9 Hi Mich, The game saves itself automatically whenever you get to a new world. In version 1.0.1 which you can now download from the website, there is a section about saved games in the manual. Kind regards, Philip Bennefall

Re: [Audyssey] saving in q 9

2009-11-20 Thread Philip Bennefall
o: "gamers @audyssey.org" Sent: Friday, November 20, 2009 12:15 PM Subject: [Audyssey] saving in q 9 Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. ---

Re: [Audyssey] saving in q 9

2009-11-20 Thread Charles Rivard
It's listed in the user's manual of the newest release. --- In God we trust! - Original Message - From: "Mich" To: "gamers @audyssey.org" Sent: Friday, November 20, 2009 1:15 AM Subject: [Audyssey] saving in q 9 Hi all. I am just wondering is there a w

Re: [Audyssey] saving in q 9

2009-11-20 Thread Bryan Peterson
2009 4:15 AM Subject: [Audyssey] saving in q 9 Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave t

Re: [Audyssey] saving in q 9

2009-11-20 Thread Philip Bennefall
o: "gamers @audyssey.org" Sent: Friday, November 20, 2009 12:15 PM Subject: [Audyssey] saving in q 9 Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. ---

[Audyssey] saving in q 9

2009-11-20 Thread Mich
Hi all. I am just wondering is there a way to save your game in q 9? I got to the cave world and wanted to save it but i just am not shure if this is a option? many thanks. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@a

Re: [Audyssey] Saving.

2009-11-16 Thread Philip Bennefall
2009 11:42 PM Subject: Re: [Audyssey] Saving. To add to Sarah's answer, I thought it's worth pointing out that with this system you really can only have one saved game at a time. It's no good thinking to yourself "hmmm, I'll just start a fresh because I've got a spare 15

Re: [Audyssey] Saving.

2009-11-16 Thread Scott Chesworth
To add to Sarah's answer, I thought it's worth pointing out that with this system you really can only have one saved game at a time. It's no good thinking to yourself "hmmm, I'll just start a fresh because I've got a spare 15 minutes to kill, I can always go back to the boss fight later" because i

Re: [Audyssey] Saving.

2009-11-16 Thread Sarah Haake
Hi, the game automatically saves after each completed level. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mail

[Audyssey] Saving.

2009-11-16 Thread Ryan Conroy
Hi all, How do you save a game in Q9? I don't remember seeing it in the manual. Ryan C. Passion for Animation? Earn an animation degree and advance your career! Free info. http://thirdpartyoffers.juno.com/TGL2131/c?cp=vZVoL4suMYphY4-m1j

Re: [Audyssey] Saving game penalty

2009-10-01 Thread Thomas Ward
Hi Phil, that would cause more problems than it is worth. for one thing I use the save game feature a lot for testing the game. I often restore a saved checkpoint so I can test something I've fixed, updated, whatever. if I added penalties on myself I couldn't test it as well as I should. Beside

Re: [Audyssey] Saving game penalty

2009-10-01 Thread James Dietz
I'm in favor of a Monkey Business-style system, where you start at the beginning of the last level you reached. After listening to someone's recording I think this is most appropriate. On 10/1/09, shaun everiss wrote: > thats to much phill. > I don't save often I try to only save if I pass a har

Re: [Audyssey] Saving game penalty

2009-09-30 Thread shaun everiss
thats to much phill. I don't save often I try to only save if I pass a hard obsticle. At 05:19 p.m. 1/10/2009, you wrote: >Hi folks, >How about having a penalty to saving the MOTA game. >Each time you save the game 1 percent is taken away from your health. >So even with a healing potion, you would

[Audyssey] Saving game penalty

2009-09-30 Thread Phil Vlasak
Hi folks, How about having a penalty to saving the MOTA game. Each time you save the game 1 percent is taken away from your health. So even with a healing potion, you would only go back to 99 percent if you saved the game once. For example if you saved the game 20 times your maximum health would

Re: [Audyssey] saving game set-up files on CD?

2009-08-04 Thread Charles Rivard
All you're doing is basically backing them up, so i would think they would be OK as long as you're burning a data CD. --- Shepherds are the best beasts. - Original Message - From: "Chastity MORSE" To: Sent: Tuesday, August 04, 2009 4:39 PM Subject: [Audyssey] savi

Re: [Audyssey] saving game set-up files on CD?

2009-08-04 Thread Munawar Bijani
From: "Chastity MORSE" To: Sent: Tuesday, August 04, 2009 7:39 PM Subject: [Audyssey] saving game set-up files on CD? Hello everyone. I just learnt how to save things to a CD-rom. Someone told me to save my game set-up files to one and I've been doing that. When I save

[Audyssey] saving game set-up files on CD?

2009-08-04 Thread Chastity MORSE
Hello everyone. I just learnt how to save things to a CD-rom. Someone told me to save my game set-up files to one and I've been doing that. When I save the installation files, I get a, "confirm stream loss", message. The message also says that there will be no information lost and no changes to

Re: [Audyssey] saving in Sryth

2008-12-18 Thread Bryan Peterson
I don't even think Charisma ever bought that one. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, December 18, 2008 10:35 AM Subject: Re: [Audyssey] saving in Sryth Hi Bryan, As a matter of fact I did a long time ago,

Re: [Audyssey] saving in Sryth

2008-12-18 Thread Thomas Ward
Hi Bryan, As a matter of fact I did a long time ago, but I have restarted that character as I wasn't happy with her. So I have been rebuilding her up from the ground up. Now, that you speak of it I do remember getting the home in Trithick, but I don't think I ever used it. I always use the dernsig

Re: [Audyssey] saving in Sryth

2008-12-18 Thread Bryan Peterson
Didn't you complete Stoneback Hill and then visit Thane Pyrond afterward? - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, December 18, 2008 9:29 AM Subject: Re: [Audyssey] saving in Sryth Hi Bryan, I didn't know th

Re: [Audyssey] saving in Sryth

2008-12-18 Thread Thomas Ward
Hi Bryan, I didn't know that. Thanks for the tip. How do I obtain the residence in Trithik? On 12/18/08, Bryan Peterson wrote: > Or your residence in Trithik once you obtain it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyss

Re: [Audyssey] saving in Sryth

2008-12-18 Thread Bryan Peterson
Or your residence in Trithik once you obtain it. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, December 18, 2008 7:50 AM Subject: Re: [Audyssey] saving in Sryth Hi Yvonne, You can rest everywhere that is marked safe, an

Re: [Audyssey] saving in Sryth

2008-12-18 Thread Thomas Ward
Hi Yvonne, You can rest everywhere that is marked safe, and save your games at the same spots. As far as saving items that you don't want to carry around on your person the only way to do that is take them to your house in Dernsig and store them there. Smile. On 12/17/08, Patricia Neubert wrote:

Re: [Audyssey] saving in Sryth

2008-12-17 Thread Allison Mervis
In any safe location. Allison http://www.allisonmervis.com/ - Original Message - From: "Patricia Neubert" To: Sent: Wednesday, December 17, 2008 11:01 PM Subject: [Audyssey] saving in Sryth Hi dark, sryth is cool but one problem. Where can I save? I know I can buy a

Re: [Audyssey] saving in Sryth

2008-12-17 Thread Bryan Peterson
save there. - Original Message - From: "Patricia Neubert" To: Sent: Wednesday, December 17, 2008 9:01 PM Subject: [Audyssey] saving in Sryth Hi dark, sryth is cool but one problem. Where can I save? I know I can buy a house but where else can I save and rest? Happy Ga

Re: [Audyssey] saving in Sryth

2008-12-17 Thread dark
At the top of each screen is a section number. When you see that that section number has the word "safe" before it, then you can save and rest there, it's that symple. Go and check at the gates of Trythic, the main square in hawklor, (and most other towns and villages), and at the start

[Audyssey] saving in Sryth

2008-12-17 Thread Patricia Neubert
Hi dark, sryth is cool but one problem. Where can I save? I know I can buy a house but where else can I save and rest? Happy Gaming! Yvonne --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] saving guide for psp was: psp gaming

2008-05-04 Thread Tom Randall
Hey thanks for this Tyler. I agree it is all in how you use this stuff, sure some will use it to more or less cheat on the games but it can be used perhaps to get past parts of a game that cannot be done without sight, or it could be used for other things I am sure but I cannot think of them at th

Re: [Audyssey] saving guide for psp was: psp gaming

2008-05-04 Thread constantine (on laptop)
Hi This is the guide to transfering files to your psp from the pc. Here is the link: http://www.psp-vault.com/module-pnForum-viewtopic-topic-10.psp Hopefully this helps someone. I really like this idea- I mean sure, some people might think of it as cheating, but...well, for example, some games

Re: [Audyssey] Saving AGM Games was behavior property

2007-08-03 Thread Che
: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, August 03, 2007 4:11 PM Subject: Re: [Audyssey] Saving AGM Games was behavior property > Hi Che, > That is true, but I think you missed the point of what I was trying to > say. What I was at

Re: [Audyssey] Saving AGM Games was behavior property

2007-08-03 Thread Thomas Ward
Hi Che, That is true, but I think you missed the point of what I was trying to say. What I was attempting to say in my previous post is if you serialize an object to binary, xml, etc it should be done with in the game.exe's source code itself. It shouldn't be done using some external third-par

Re: [Audyssey] Saving AGM Games was behavior property

2007-08-03 Thread Josh
ers Discussion list" Sent: Friday, August 03, 2007 2:38 PM Subject: Re: [Audyssey] Saving AGM Games was behavior property > I don't se why you think there is very little possibility for this > Thomas. > It seems to me it would be fairly elementary, just serialize and > de

Re: [Audyssey] Saving AGM Games was behavior property

2007-08-03 Thread Che
s Ward" <[EMAIL PROTECTED]> To: "Josh" <[EMAIL PROTECTED]>; "Gamers Discussion list" Sent: Friday, August 03, 2007 8:31 AM Subject: [Audyssey] Saving AGM Games was behavior property > Hi Josh, > > quote > Also could a utility be written which will mo

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