gamers@audyssey.org
Sent: Thursday, August 06, 2009 6:58 AM
Subject: [Audyssey] Side-scrollers was super liam versus danger city
Hi Charles,
Interesting you bring that issue up. One of the big questions I get asked
from time to time is will I be making any more side-scrollers. While I've
gamers@audyssey.org
Sent: Thursday, August 06, 2009 1:13 AM
Subject: Re: [Audyssey] Side-scrollers was super liam versus danger city
yeah especially now that there are so many fps's. what I like about side
scrollers is that you don't have to worry about being lost or anything
like
well I must say you are right on that one.
However there are not many 3d fps type games either.
At 04:58 p.m. 6/08/2009, you wrote:
Hi Charles,
Interesting you bring that issue up. One of the big questions I get asked from
time to time is will I be making any more side-scrollers. While I've
Hi Peter,
Yeah, side-scrollers are easier to navigate, but at the expense of more
elaborate level designs. Since side-scrollers are only 2 dimmensional in
nature there is only four directions to choose from: left, right, up,
and down. As a developer I find that pretty limiting when it comes