Steady, thanks for catching that bug for me. Lumberjacks are Supposed! to act
the same as stone masons once the resources are gone on the map. I've put that
on my list of things to fix.
I believe you have the right idea about raiding the enemy in mission 3. While
their total army is still re
ile up early. haha!
锦发/Steady Goh
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Saturday, August 13, 2011 10:59 PM
Subject: Re: [Audyssey] discoveries in castaways
> That's a really good idea for mission 2! I'll have t
textile up early. haha!
锦发/Steady Goh
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Saturday, August 13, 2011 10:59 PM
Subject: Re: [Audyssey] discoveries in castaways
That's a really good idea for mission 2! I'll have to t
Hmm.
Maybe higher morale? Maybe they work faster for a bit?
Christina
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Monday, August 15, 2011 9:42 AM
Subject: Re: [Audyssey] discoveries in castaways
Well I'm not sure about
> Subject: Re: [Audyssey] discoveries in castaways
> To: "Gamers Discussion list"
> Date: Monday, August 15, 2011, 10:04 AM
> Hi Jeremy,
> The advantages of wine:
> Less sickness, as wine has germ killing properties.
> More speed as moderate drinking makes people cheer
ssage -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Monday, August 15, 2011 9:42 AM
Subject: Re: [Audyssey] discoveries in castaways
Well I'm not sure about exponentially increasing the efficiency, though
that might actually be the right thing to do, I
Well I'm not sure about exponentially increasing the efficiency, though that
might actually be the right thing to do, I do! realize that I must boost the
wine in some way. Hardly anyone bothers to produce it, and I know I don't even
bother with it when I play. I needs to extra benefit besides
Discussion list"
Sent: Sunday, August 14, 2011 11:13 PM
Subject: Re: [Audyssey] discoveries in castaways
Hi Dark,
I think that multiple food sources should increase your efficiency
exponentially instead of just doubling it.
so with 2 you get double but with three you get four times, and w
o: "Gamers Discussion list"
Sent: Sunday, August 14, 2011 3:04 PM
Subject: Re: [Audyssey] discoveries in castaways
Hi Kelvin.
I admit I thought the same when I began playing castaways, however try
contrasting the amount of work done by your people and the speed at which
jobs get comp
vin Tan"
To: "Gamers Discussion list"
Sent: Friday, August 12, 2011 3:57 PM
Subject: Re: [Audyssey] discoveries in castaways
oh really!!! because i didn't find much differences especially in terms of
the disease rate. as for the working efficiency, i did not pay attention
t
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Saturday, August 13, 2011 10:59 PM
Subject: Re: [Audyssey] discoveries in castaways
That's a really good idea for mission 2! I'll have to try that myself
next time I play it. It se
That's a really good idea for mission 2! I'll have to try that myself next
time I play it. It seems like a great way to attack early and destroy them
before they have time to even build their settlement! lol.
> Oh...I think that explains why at the
> beginning, my doctor and cook is just doin
does work on
hard difficulty.
锦发/Steady Goh
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Friday, August 12, 2011 11:22 PM
Subject: Re: [Audyssey] discoveries in castaways
I've gone through and made those differences a bit mo
I've gone through and made those differences a bit more noticeable. Thanks for
the suggestion Kelvin.
> oh really!!! because i didn't find
> much differences especially in terms of
> the disease rate. as for the working efficiency, i did not
> pay attention to
> much to it. but i think the dif
0:10 PM
Subject: Re: [Audyssey] discoveries in castaways
Kelvin, actually the disease rate Does! increase when your people are fed
only 1 type of food. Their work efficiency is also much lower than if you
were feeding them multiple food types. The things you've suggested are
already in
Kelvin, actually the disease rate Does! increase when your people are fed only
1 type of food. Their work efficiency is also much lower than if you were
feeding them multiple food types. The things you've suggested are already in
the game, lol.
> hi jeremy and all.
>
> made a few discoveries
hi jeremy and all.
made a few discoveries in castaways, and got a few suggestions to make the
game better.
i realise that the whole settlement can just survive on meat alone. i don't
have to produce anything else as long as i have sufficient hunters and
boother to keep up the meat supplies. i
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