list gamers@audyssey.org
Subject: Re: [Audyssey] looking for some advice and a reference:
Hi John,
Its generally good practice to create a player class for the player
character. That way you can keep all your variables and player methods
stored in one location plus you can use that class
I'm just wondering if it's generally considered good practice in game
programming to create a separate class for the player, as it is for enemies, or
just to store information about the player globally. Also, if somebody could
help me figure out how to subscribe to the developers mailing list
Bennefall
- Original Message -
From: john jpcarnemo...@comcast.net
To: gamers@audyssey.org
Sent: Sunday, August 04, 2013 9:57 PM
Subject: [Audyssey] looking for some advice and a reference:
I'm just wondering if it's generally considered good practice in game
programming to create a separate
Hi John,
Its generally good practice to create a player class for the player
character. That way you can keep all your variables and player methods
stored in one location plus you can use that class for serialization
and deserialization etc when it comes to saving and restoring games.
However,