There's a difference between clientside and serverside aliases, and that's what
you're hitting here. In mushclient, aliases use wildcard characters to
represent blocks of unknown text, and reference those wildcards with %x. For
example:
alias: k *
send: kill %1
when you type k your client will
Hi, I'm currently playing Toril mud with Mushz and there seems to be a
conflict when I try and make aliases inside my client (mush z). I do not
know what the variable should be to make a spell or what not be cast on a
specific target I enter. In alteraeon and cyberassault, the alias command
l