Re: [Audyssey] mud sound

2015-05-07 Thread shaun everiss
Well to be honest while I do find at times the music a bit distracting volume wize the ffact I need to rely less on my speech and more on the sounds is good. However I have never been a windows text gamer. The only reason I havn't touched alter is because for one thing I have gone so far and ha

Re: [Audyssey] mud sound

2015-05-05 Thread Thomas Ward
Hi Ron, Telnet is a telecommunications protocol used by computers which has a number of purposes including muds and similar programs. There is also a program on most Linux and other Unix derivatives called Telnet which provides basic telnet access to the internet. Most mud clients are basically ju

Re: [Audyssey] mud sound

2015-05-05 Thread Ron hopkins
Hello. This is Ron. what is tellnet? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messa

Re: [Audyssey] mud sound

2015-05-05 Thread dark
Hi jeremy. Yes, the problem of people expecting all sounds in muds is an issue, though i disagree that some introductory text, or at least a disclaimer on the MushZ page to the effect that "this isn't really what playing most muds is like" wouldn't be of use (I for one read the text and! list

Re: [Audyssey] mud sound

2015-05-05 Thread Jeremy Brown
Dark, You're not the only person to notice or be bothered by this trend either. As a regular player of Alter, I find the mush-z user's assumption that everyone is a. using mush-z or b. wishes to have the numerous sounds included in the game's sound pack disturbing. I began playing Alter on Telne

[Audyssey] Mud sound was: Re: linux mud clients for alter aeon

2015-05-05 Thread dark
Alteraeon is fantastic, and what Oriol has done with the MushZ soundpack is nothing short of brilliant. however, I have noticed far too many people who believe the alteraeonand MushZ experience is representative of all muds, and thus refuse to play even very good and unique muds like Clok, sim

Re: [Audyssey] mud sound packs, how do I know?

2013-03-14 Thread Valiant8086
Hi. Generally the best way to do this sort of thing would be to find out through the mud in question which soundpacks for which clients you can use. There are at least 3 more soundpacks for Alter Aeon, two for Vip Mud and one for Monkey Term that is part of MTScripts which is my own project. I

Re: [Audyssey] mud sound packs, how do I know?

2013-03-14 Thread Keith
sigh, thanks anyway Keith - Original Message - From: "Shadow Dragon" To: "Gamers Discussion list" Sent: Thursday, March 14, 2013 3:59 AM Subject: Re: [Audyssey] mud sound packs, how do I know? It's fairly rare since sound packs have to be manually config

Re: [Audyssey] mud sound packs, how do I know?

2013-03-14 Thread Shadow Dragon
packs, but as I said it's rare enough that there probably doesn't need to be. -- From: "Keith" Sent: Thursday, March 14, 2013 02:51 AM To: "Gamers Discussion list" Subject: [Audyssey] mud sound packs, how do I know? H

[Audyssey] mud sound packs, how do I know?

2013-03-14 Thread Keith
Hi, is there any way to find out if there are sound packs for various muds out there, and for what mud client they are used on? I am using Mush z and have been told that mush z was pretty much made for the alter aeon mud, so I'm trying to find out if there are any other mud clients that have so

Re: [Audyssey] MUD sound packs for MushZ

2013-02-27 Thread john
It is possible to use tsome of the plugins, but without knowing how to build triggers there's not much you can do. The sounds do lend themselves nicely to other muds, but you have to know how to get them working. The actual alteraeon.xml file is very specific to alter aeon. - Original Mes

Re: [Audyssey] MUD sound packs for MushZ

2013-02-27 Thread Dennis Towne
Keith, I'm pretty sure MushZ was really only designed with Alter Aeon in mind. Other things might work, but probably not nearly as well or the same way. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Tue, Feb 26, 2013 at 7:16 PM, Keith wrote: > Hi, is there an easy way to find out if

[Audyssey] Mud Sound Packs

2009-03-30 Thread Kai
Greetings, Nick. Developing a sound pack for a mud is highly dependant on your client's own abilities. Most clients allow you to add a trigger and attach a sound file to said trigger (GMUD32), while more sophisticated clients will allow you to script responses to a trigger, and thus provide co