Re: [Audyssey] reaction sounds

2007-08-05 Thread Robjoy
: [Audyssey] reaction sounds Date: Sat, 4 Aug 2007 18:56:53 -0600 From: Bryan Peterson [EMAIL PROTECTED] In answer to your first question, yes that does refer to walking. As for the second choice I don't know. Haven't really experimented with it. It ain't pretty when the pretty leaves you

Re: [Audyssey] reaction sounds

2007-08-04 Thread Bryan Peterson
] To: gamers discussion list gamers@audyssey.org Sent: Saturday, August 04, 2007 6:45 PM Subject: [Audyssey] reaction sounds Hi, What happens if you assign reaction sounds to x plus, x minus, y plus, and y minus? Is that for walking? Also does the accelleration sound make the frequency

Re: [Audyssey] reaction sounds

2007-08-04 Thread Che
on each axis, so you get a varied feel as you move around instead of the same sound over and over. Out. Che - Original Message - From: Josh [EMAIL PROTECTED] To: gamers discussion list gamers@audyssey.org Sent: Saturday, August 04, 2007 7:45 PM Subject: [Audyssey] reaction sounds Hi

Re: [Audyssey] reaction sounds

2007-08-04 Thread Thomas Ward
Hi Josh, Quote What happens if you assign reaction sounds to x plus, x minus, y plus, and y minus? End quote Keep in mind AGM games can be setup to have two different types of keyboard controles. If it is set to directional the X+, X-, Y+, and Y- sounds are for walking left, right,