Re: [Audyssey] tutorials?

2012-05-01 Thread Paulette Vickery
3:38 PM To: gamers@audyssey.org Subject: [Audyssey] tutorials? Hi, does anyone know if there are tutorials on how to do mudding, scripting from the ground up which explains in non-technical language the meaning of the following terms: alias, trigger, key, class, etc. Also, how to write such stuff

Re: [Audyssey] tutorials?

2012-04-30 Thread Thomas Ward
Hi Kim, As with everything else in life this would largely depend on what mud client you were using. There are a bunch of different scripting languages such as Lua which is one of the more common languages used by mud clients, but certainly not the only one. In order to help you more we'd

[Audyssey] tutorials?

2012-04-29 Thread Kim Friedman
Hi, does anyone know if there are tutorials on how to do mudding, scripting from the ground up which explains in non-technical language the meaning of the following terms: alias, trigger, key, class, etc. Also, how to write such stuff when one has never programmed in one's life and is sure one

Re: [Audyssey] tutorials?

2012-04-29 Thread Dennis Towne
Kim, How much mudding experience do you have? I don't know how helpful this would be, but for defining the various terms, try the Alter Aeon glossary: http://www.alteraeon.com/articles/mudding_glossary.html There's also the Muds and Mudding FAQ:

Re: [Audyssey] tutorials?

2012-04-29 Thread john
@audyssey.org Date sent: Sun, 29 Apr 2012 12:37:36 -0700 Subject: [Audyssey] tutorials? Hi, does anyone know if there are tutorials on how to do mudding, scripting from the ground up which explains in non-technical language the meaning of the following terms: alias, trigger, key, class, etc. Also, how

[Audyssey] tutorials ofr multiverse

2011-12-16 Thread william lomas
hi all, can someone resend me the links to daren duffs tutorials for the multiverse? i ehard part 1 i like the sound of the game but don't quite see how we'd use it in every day life you have to keep using the phone to get the beam working which can't really do when walking --- Gamers