The behavior you're experiencing seems the expected one:
- You have pixels covering a very large area, they are rendered as
square blocks
- If you enable interporpolation, say bilinear, it's just acting on a
2x2 pixel block, giving the blurry effect
Looks like you'd like to have a ful
Hello,
Can you please elaborate on what you mean by scale based rules?
Dominique Bessette
Senior Software Engineer
T 619.881.2478
From: Alexandre Gacon
Sent: Wednesday, February 16, 2022 10:44 PM
To: Bessette-Halsema, Dominique E
Cc: GeoServer Users
Subject: Re: [Geoserver-users] SLD is prod
Hello
I understand the styles are behaving as expected. I was hoping someone could
give me an idea on how to style it better to give me the output I would like.
I’ll look at chaining the polygon extraction process and someone else mentioned
using scale based rules. Thanks!
Dominique Bessett
Just an FYI I think I figured it out by doing something like this (not fully
tested)
The jiffle script:
data = src[0];
dest = (data > 80.0 ) ? data : data*0 ;
//if it breaks the rule make that point 0 else leave it as the original data