Re: [Geotools-devel] Thinking about support for randomized fills with repeated symbols

2013-10-08 Thread Andrea Aime
On Wed, Oct 9, 2013 at 1:57 AM, Martin Davis wrote: > I'm a bit late to the party here, but you might be interested in the idea > of using Halton sequences as a way of producing "nicer than random" point > distributions. See this post for some more details: > > http://lin-ear-th-inking.blogspot.

Re: [Geotools-devel] Thinking about support for randomized fills with repeated symbols

2013-08-21 Thread Andrea Aime
On Wed, Aug 21, 2013 at 11:43 PM, Phil Scadden wrote: > > How do you do 601 with two micro-symbols? >> > > You do two PolygonSymbolizers, superimposed (and yes, in this case it's > unavoidable > that the two sets of micro symbols end up overlapping with each other, > which is > what is actually

Re: [Geotools-devel] Thinking about support for randomized fills with repeated symbols

2013-08-21 Thread Phil Scadden
>* Paint the symbols also when crossing the tile borders, but in this case, make sure the other half of the symbol is painted on >the opposed side of the image (tricky, but doable) okay, I am impressed With the above approach I don't believe I need to do this. Or am I missing something? If yo

Re: [Geotools-devel] Thinking about support for randomized fills with repeated symbols

2013-08-21 Thread Andrea Aime
On Tue, Aug 20, 2013 at 11:35 PM, Phil Scadden wrote: > Since I work heavily with geological maps, I am going to be cheering > this one. However, what happens to fill when a polygon crosses a tile > boundary? Somehow you are going to need your micro pattern component to > be placed so drawing it

Re: [Geotools-devel] Thinking about support for randomized fills with repeated symbols

2013-08-20 Thread Phil Scadden
Since I work heavily with geological maps, I am going to be cheering this one. However, what happens to fill when a polygon crosses a tile boundary? Somehow you are going to need your micro pattern component to be placed so drawing it will not cross the boundary. Some of those patterns would no

Re: [Geotools-devel] Thinking about support for randomized fills with repeated symbols

2013-08-20 Thread Andrea Aime
On Tue, Aug 20, 2013 at 1:56 PM, Jody Garnett wrote: > To trade performance for pretty - you could also use a geometry > transformation to generate random points within a polygon at a specific > density, and then style the points with a PointSymbolizer. > I believe that would not generate consist