Hallo Michael,
>Write a GIMP plug-in, have it use the PhysX SDK API and make sure that
>it can be compiled an linked.
Well when I found the glue in which form GIMP is connected with XML
/python I will start
writing a plug-in
(www. collada.org )
> 5)Any suggestion welcomed how to impro
Hallo to all,
First the requested more details about the AGEIA PhysX chip ( SDK )
Unfortunately the first two links are in german
1)http://www.heise.de/newsticker/result.xhtml?url=/newsticker/meldung/57232
2)http://www.heise.de/newsticker/result.xhtml?url=/newsticker/meldung/62391
But for all
Hallo to all,
Maybe a bit a off topic question.
But is anybody aware if there is somebody working on a project to bring
Gimp to run with the AGEIA PhysX chip ( is there any documentation about
how to use the NovodeX v2.2 SDK in combination with a Gimp plugin
Thanks for any feedback
Rgds
Gottfr
least with a similar interface it would also help to make the
steep learning curve a bit lower for blender.So that it is also a chance for
any sort of 3D programming for everybody
Cheers
Gottfried
> On Tuesday 28 December 2004 18:14, Gottfried Zojer wrote:
> > Hello all,
> >
>
Hello all,
I m new to gimp in some aspect.Is there anybody working on a integration
of blender and gimp to use it it also for scientific visualizations like
in astronomy etc. Thanks for any feedback.(The most welcomed language would
be python)
Cheers
Gottfried
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