Re: Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-02 Thread Joe Jones
Yep, that works well. Thanx! On 12/1/06, Deborah Goldsmith [EMAIL PROTECTED] wrote: I can get this to work if I compile it with ghc, rather than try to run it with ghci or hugs. ghc --make Alpha3D.hs ./Alpha3D works fine with no hangs. Deborah On Dec 1, 2006, at 6:49 PM, Deborah Goldsmith

Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Sven Panne
Am Mittwoch, 29. November 2006 19:29 schrieb Joe Jones: [...] Anyone know of any issues with the current HOpenGL on Intel? [...] The Haskell versions of the NeHe tutorials work for me on x86_64 openSUSE 10.1 (GHC 6.6 and bleeding edge GHC from darcs repo, perhaps a few weeks old), so I guess

Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Wolfgang Thaller
The NeHe tutorials work for me with both GHC 6.6 and HEAD on my Intel Mac; however, I'm not using MacPorts. Is anyone else here who uses MacPorts on an Intel Mac, to confirm or deny the bug? Cheers, Wolfgang ___ Glasgow-haskell-users mailing list

Re: Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Joe Jones
Well, it doesn't lock the whole machine but loading Alpha3D.hs int GHCi and typing main causes a window to be displayed with no content and ghc 6.6 locked up, requiring a hard kill. On 12/1/06, Sven Panne [EMAIL PROTECTED] wrote: Am Mittwoch, 29. November 2006 19:29 schrieb Joe Jones: [...]

Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Deborah Goldsmith
I can reproduce this with ghc-6.6 built from source as well. I sampled ghc while it was stuck like this, and it looks like it's trying to open a GUI event loop (not surprising if it's opening a window). It looks like something about that is not working. Unfortunately, the Intel binary

Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Deborah Goldsmith
This also fails in Hugs (crashes rather than hangs), so it looks like it's a problem with the GLUT binding on Mac OS X Intel rather than something specific to GHC. I'll see if I can find a PPC machine to try it on also. Deborah On Dec 1, 2006, at 5:13 PM, Deborah Goldsmith wrote: I can

Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Deborah Goldsmith
It fails on PowerPC too, using the standard PPC distribution. Deborah On Dec 1, 2006, at 6:41 PM, Deborah Goldsmith wrote: This also fails in Hugs (crashes rather than hangs), so it looks like it's a problem with the GLUT binding on Mac OS X Intel rather than something specific to GHC.

Re: OpengGL lockup using GHC 6.6 on Intel Mac

2006-12-01 Thread Deborah Goldsmith
I can get this to work if I compile it with ghc, rather than try to run it with ghci or hugs. ghc --make Alpha3D.hs ./Alpha3D works fine with no hangs. Deborah On Dec 1, 2006, at 6:49 PM, Deborah Goldsmith wrote: It fails on PowerPC too, using the standard PPC distribution. Deborah On