Re: Interactive Scheming...

1999-07-06 Thread Rob Browning
[EMAIL PROTECTED] writes: > This may not be quite as "pretty" as what I was thinking of, but > certainly sounds fine for now. It certainly passes the UNIX > Philosophy "80% rule" of providing 80% of the functionality that I > was hoping for. Furthermore, it looks to be more widely reusable, > w

Re: Interactive Scheming...

1999-07-06 Thread cbbrowne
Rob Browning wrote: > If you were willing to change the design so that the selections was > just a list of buttons with potentially long names (like "Rent: exact > match"), then one function could probably handle both this dialog and > a category-list sub-dialog: > > (gnc:choose-from-list-dialo

Re: Interactive Scheming...

1999-07-06 Thread Rob Browning
[EMAIL PROTECTED] writes: > Next step involves mapping through the list of accounts, and asking the > user to pick a favorite account. This probably mandates creating a > GTK dialogue looking something like: > > == > Category Translation Selec

Re: Interactive Scheming...

1999-07-05 Thread cbbrowne
Rob Browning wrote: > [EMAIL PROTECTED] writes: > > > I'm having a bit of a time figuring out the "parsing" of account > > lists (e.g. - the care and feeding of gnc:group-map-accounts, and so > > forth), and figure that interacting directly with a Scheme reader is > > liable to be more useful tha

Re: Interactive Scheming...

1999-07-05 Thread Rob Browning
[EMAIL PROTECTED] writes: > I'm having a bit of a time figuring out the "parsing" of account > lists (e.g. - the care and feeding of gnc:group-map-accounts, and so > forth), and figure that interacting directly with a Scheme reader is > liable to be more useful than the much more batch-like > "ed

Interactive Scheming...

1999-07-05 Thread cbbrowne
Killer question: How is it that I get a gnucash session started that attaches on an interactive Scheme session? I'm now at the ugly point of doing the "system integration" work to get the Guile code that has loaded in lists of transactions to start interacting with the Engine. I'm having a bit