Uninstalling (trashing GoogleAppEngineLauncher from /Applications) and
reinstalling resolved my problem.
Thank you.
ilia.
On Oct 6, 1:13 pm, Josh Heitzman [EMAIL PROTECTED] wrote:
Can't speak for Mac or this specific SDK, but on Windows when I
upgraded to an earlier SDK release, I couldn't
oh and this is on mac os x 10.5.5
On Oct 4, 12:43 pm, Ilia Lobsanov [EMAIL PROTECTED] wrote:
As of the 1.1.5 upgrade, I am getting this error when I try to access
my app using the dev server:
type 'exceptions.ImportError': No module named os
args = ('No module named os',)
Hi Ilia,
What python installation have you set in your preferences for the
MacLauncher? Are you using the standard Mac python? Is this a fresh install
of the launcher or did you just download the SDK?
Sorry for the lame advice but have you tried uninstalling and
re-installing? On 10.5.3 I'm
Can't speak for Mac or this specific SDK, but on Windows when I
upgraded to an earlier SDK release, I couldn't get my app working
again on the new release until I re-imaged my hard disk to GAE SDK
free image. This was after having uninstalled the older SDK before
installing the new one.
The
Not sure about the Mac OS bug, but on Windows with 1.1.4 there was a
problem with os.unlink not being defined for another library I was using
(it didn't use it, just referenced it).
Would it be possible for the Sandboxer to wrap the functions in things
that raise exceptions rather than remove
I don't know but there is a creepy bug that some basic api functions stoped
working after this update.
On Sat, Oct 4, 2008 at 2:00 PM, David Koblas [EMAIL PROTECTED] wrote:
Not sure about the Mac OS bug, but on Windows with 1.1.4 there was a
problem with os.unlink not being defined for