Re: Difference's in Client Bundle behavior? (much slower? produces lots of jpg's as well on compile?)

2010-10-02 Thread Thomas Wrobel
Ok, thanks this clears up a lot of my confusion. I'm actually learning a lot here. Till I tried playing with ClientBundle, I wasn't even aware of the data method of injecting images inline into html. But it does sound like I want to turn on that flag to disable the data method for now though. I jus

Re: Difference's in Client Bundle behavior? (much slower? produces lots of jpg's as well on compile?)

2010-10-02 Thread Thomas Broyer
On Oct 2, 7:19 pm, darkflame wrote: > I recently tried switching over from Image Bundle to client bundle, > and am not sure if the behavior I'm seeing is intentional or not, so > some confirmation would be nice; > > a) Is ClientBundle significantly slower then ImageBundle? Specifically > at chan

Re: Difference's in Client Bundle behavior? (much slower? produces lots of jpg's as well on compile?)

2010-10-02 Thread darkflame
oh, and for a visual example of how my switch to ClientBundle is now behaving you can see the online adventure I'm working on; http://lostagain.nl/Jarg%20Demo/AMemorableDay/AMemorableDay.html Note the rollover for the backpack icon. Compare to this previous, finished, game using the same code, b

Difference's in Client Bundle behavior? (much slower? produces lots of jpg's as well on compile?)

2010-10-02 Thread darkflame
I recently tried switching over from Image Bundle to client bundle, and am not sure if the behavior I'm seeing is intentional or not, so some confirmation would be nice; a) Is ClientBundle significantly slower then ImageBundle? Specifically at changing images (applyto). Whereas before I was gettin