Double-buffering with GTK

2003-03-31 Thread Zigus Software Inc
Hi, I have to create a game in Linux using c++ and gtk v2.0. I'll have a lot of small images (around 100) in the screen that will need to move fast. I was wondering how redrawing can happen fast without flickering. How can I implement double-buffering to make everything smoother? Thank you, ZigusDo

Re: Double-buffering with GTK

2003-03-31 Thread Sven Neumann
Hi, Zigus Software Inc <[EMAIL PROTECTED]> writes: > I have to create a game in Linux using c++ and gtk v2.0. > > I'll have a lot of small images (around 100) in the screen that will > need to move fast. I was wondering how redrawing can happen fast > without flickering. How can I implement doub