On 18.09.2022 13:11, Jan Wielkiewicz wrote:
Okay, I believe I covered all your objections and my changes are good to
go now.
I sent a patch series to the guix-patches mailing list, unfortunately I
forgot to send subsequent patches to n...@debbugs.gnu.org (It's almost 2
years since the last t
On 17.09.2022 11:43, Maxime Devos wrote:
On 17-09-2022 02:10, Jan Wielkiewicz wrote:
Done. See the patches (I can't really find "git send-email" on Guix
for some odd reason). The hacks in the Exile package are quite ugly,
but I don't know a better way, see below.
Try "guix show git", i
On 17-09-2022 02:13, Jan Wielkiewicz wrote:
Forgot the patches...
Some problems
(1) a single package per patch (minetest-naturalslopeslib can be done in
a commit before minetest-exile)
(2) no superfluous version prefixes -- remove the "v" from
(version "v0.3.8") and replace (commit ver
On 17-09-2022 02:10, Jan Wielkiewicz wrote:
Done. See the patches (I can't really find "git send-email" on Guix for
some odd reason). The hacks in the Exile package are quite ugly, but I
don't know a better way, see below.
Try "guix show git", it will mention a 'send-email' output that you
Forgot the patches...From 0ec48989fd8cf47c20c2c7181f05469335753514 Mon Sep 17 00:00:00 2001
From: Jan Wielkiewicz
Date: Sat, 17 Sep 2022 01:10:58 +0200
Subject: [PATCH 2/2] gnu: Add minetest-exile, minetest-naturalslopeslib.
* gnu/packages/minetest.scm (minetest-exile,
minetest-naturalslopeslib)
On 16.09.2022 20:18, Maxime Devos wrote:
How about modifying minetest-exile's phases to add a symlink in
#$output /share/minetest/games/exile/mods/naturalslopeslib
pointing to #$(this-package-input "minetest-naturalslopeslib")?
(I don't know how to do that with copy-build-system though, does
On 16-09-2022 19:57, Jan Wielkiewicz wrote:
Last one question before sending the patches: I'm adding a minetest game
called Exile and it uses a mod called naturalslopeslib. I packaged both
of them but Exile expects the lib to be installed in
"/.guix-profile/share/minetest/games/exile/mods/natur
On 16.09.2022 10:59, Maxime Devos wrote:
On 16-09-2022 00:45, Jan wrote:
The minetest-mod-build-system has some (very basic) tests for testing
that the mods at least load with the new Minetest.
About that, I can never see mods installed with Guix in Minetest. Is
the build system really wor
On 16-09-2022 00:45, Jan wrote:
The minetest-mod-build-system has some (very basic) tests for testing
that the mods at least load with the new Minetest.
About that, I can never see mods installed with Guix in Minetest. Is the build
system really working as intended? I'm running the latest Gui
he mods, place blocks of various mods, testing things
> out.
>> Should I also update games and mods?
> If you want to, but I would say it's only required if otherwise the
> mods
> fail to load or are otherwise broken by the update.
> Greetings,
> Maxime.
Jan Wielki
I'm also working on a VR version of minetest, I'll plan to package that
one too.
On 15-09-2022 19:59, Jan wrote:
Hello,
I almost effortlessly updated the minetest package to 5.6.0 so I wonder if
there's a person who is in charge of updating minetest-related stuff or should
I just send the patch?
No, Guix does collective maintenance, and AFAIK nobody has made a patch
y
Hello,
I almost effortlessly updated the minetest package to 5.6.0 so I wonder if
there's a person who is in charge of updating minetest-related stuff or should
I just send the patch? Is there any test procedure for minetest mods and games?
Should I also update games and mods?
I ask because las
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