Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-26 Thread Sven Panne
Am Donnerstag, 24. November 2005 03:06 schrieb Jens Petersen: > [...] > "loaded textures/egyptians/leaf.tga" > "loaded textures/egyptians/gold_trim02.tga" > "missing texture: models/mapobjects/Skull/skull.tga" > "missing texture: textures/common/trigger.tga" > "loaded textures/egyptians/oldstone_ra

Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-23 Thread Jens Petersen
Mun Hon Cheong wrote: > Frag is a 3D First Person Shooting game. Thanks for releasing this! It built fine for me with ghc-6.4.1 on Fedora Core 4 x86_64, but when I run it I get: frag% ./a.out leveleg : : "loaded textures/egyptians/sand_egy.tga" "loaded textures/egyptians/leaf.tga" "loaded textur

Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-22 Thread Sven Panne
Am Dienstag, 22. November 2005 15:36 schrieb Sebastian Sylvan: > This is really cool. Yes, I am really impressed, too! Finally Haskell enters the world we the real big bucks are made, e.g. Electronic Arts alone made a $3.1 billion annual revenue last year. :-) > I too would like to read a post-

Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-22 Thread Sebastian Sylvan
On 11/22/05, Mun Hon Cheong <[EMAIL PROTECTED]> wrote: > Frag is a 3D First Person Shooting game. > > Features: > > *Yampa, a domain-specific embedded language > for the programming of hybrid systems that > using the concepts of Functional Reactive > Programming (FRP) was used to program the

Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-22 Thread Kenneth Hoste
Mun Hon Cheong wrote: Frag is a 3D First Person Shooting game. Features: * This is a real cool Haskell project, and I think a lot of people will agree with me. Also, many people will wonder what problems you were faced with, how you solved them, which features you used, and so on... (see

Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-21 Thread Donald Bruce Stewart
tomasz.zielonka: > On Tue, Nov 22, 2005 at 05:05:17PM +1100, Mun Hon Cheong wrote: > > Frag is a 3D First Person Shooting game. > I would be nice if you could put some screenshots somewhere. A wiki page has been put up on haskell.org, with screenshots: http://haskell.org/hawiki/Frag -- Don _

Re: [Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-21 Thread Tomasz Zielonka
On Tue, Nov 22, 2005 at 05:05:17PM +1100, Mun Hon Cheong wrote: > Frag is a 3D First Person Shooting game. I would be nice if you could put some screenshots somewhere. Best regards Tomasz ___ Haskell mailing list Haskell@haskell.org http://www.haskell.o

[Haskell] ANNOUNCE: Frag: a First Person Shooting game

2005-11-21 Thread Mun Hon Cheong
Frag is a 3D First Person Shooting game. Features: *Yampa, a domain-specific embedded language for the programming of hybrid systems that using the concepts of Functional Reactive Programming (FRP) was used to program the game entities. *The Quake 3 BSP level format, Q3Map2, and the MD3 fo