Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-24 Thread Johan Holmquist
> I simply have no time currently to mainain another platform. Fair enough. Nice to know it should be possible at least. > I started on Windows, because I like it and I thought its the platform with > the most gamers. Most "gamers" probably don't care about Haskell anyway, or even programming.

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-22 Thread Ertugrul Söylemez
Peter Althainz wrote: > you are right all libraries could be compiled at least on Linux > (maybe even Mac OS) and the bindings could be too. I simply have no > time currently to mainain another platform. I started on Windows, > because I like it and I thought its the platform with the most > game

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-22 Thread Peter Althainz
Hi Johan, you are right all libraries could be compiled at least on Linux (maybe even Mac OS) and the bindings could be too. I simply have no time currently to mainain another platform. I started on Windows, because I like it and I thought its the platform with the most gamers. I got in troub

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-20 Thread Johan Holmquist
Looks nice! I am curious as to why this is Windows only. Of the listed libraries (Ogre, CEGUI, SFML, enet, BulletPhysics, Vect, netwire) none seem to be platform specific. Regards /Johan 2013/3/20 Ivan Perez : > This is very cool. I've been keeping an eye on this library for a few > months. > >

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-20 Thread Ivan Perez
This is very cool. I've been keeping an eye on this library for a few months. Keep it on! On 19 March 2013 15:18, Heinrich Apfelmus wrote: > Peter Althainz wrote: > >> Dear All, >> >> I'm happy to announce release 0.2.1 of HGamer3D, the game engine with >> Haskell API, featuring FRP based API a

Re: [Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-19 Thread Heinrich Apfelmus
Peter Althainz wrote: Dear All, I'm happy to announce release 0.2.1 of HGamer3D, the game engine with Haskell API, featuring FRP based API and FRP based GUI. The new FRP API is based on the netwire package. Currently only available on Windows: http://www.hgamer3d.org. Nice work! Of course,

[Haskell-cafe] Announcement - HGamer3D - 0.2.1 - featuring FRP based GUI and more

2013-03-18 Thread Peter Althainz
Dear All, I'm happy to announce release 0.2.1 of HGamer3D, the game engine with Haskell API, featuring FRP based API and FRP based GUI. The new FRP API is based on the netwire package. Currently only available on Windows: http://www.hgamer3d.org. Peter __