Re: [hlcoders] Reloadable RPG last round wont guide

2007-03-16 Thread Adam \"amckern\" Mckern
Hey Nate! Thanks about the laser spot - however, when i comment out the two instances of SetThink( NULL ); the last round is still dumb. Adam --- Nate Nichols <[EMAIL PROTECTED]> wrote: > I haven't looked at it too closely, but the problem > is probably one of > the SetThink(NULL). > > After fi

Re: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread LiX
Ondřej Hošek wrote: Until I alerted Valve, steampowered.co.uk was offering Source aimbots. Your impersonation plan backfired and your credibility is gone. Imbecile. Next time, don't forget to clean up after your sorry ass. Assuming there is going to be a next time, since Valve's dogs are probabl

Re: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread Ondřej Hošek
Until I alerted Valve, steampowered.co.uk was offering Source aimbots. Your impersonation plan backfired and your credibility is gone. Imbecile. Next time, don't forget to clean up after your sorry ass. Assuming there is going to be a next time, since Valve's dogs are probably tearing you apart b

Re: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread Minh
-- [ Picked text/plain from multipart/alternative ] > when I was impersonating some guy and havent really been > bothered to change it since. uhmm.. I think that pretty much killed any credibility you might have had... -- ___ To unsubscribe, edit your

Re: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread LiX
It's not really my email, it's just one I entered into Outlook express ages ago when I was impersonating some guy and havent really been bothered to change it since. I usually use my hotmail account; but I was in a hurry and just hit outlook express. [EMAIL PROTECTED] wrote: If I'm not mistaken

RE: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread Spencer 'voogru' MacDonald
Ignore who? I didn't see anything. -Original Message- From: Jorge Rodriguez [mailto:[EMAIL PROTECTED] Sent: Friday, March 16, 2007 9:47 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Making a Score Keeping system. -- [ Picked text/plain from multipart/alternative ] http:/

Re: [hlcoders] Reloadable RPG last round wont guide

2007-03-16 Thread Nate Nichols
I haven't looked at it too closely, but the problem is probably one of the SetThink(NULL). After firing the last rocket, does the light turn off? Nate On 16/03/07, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: Hey! I have a RPG with a 6 round clip - however when the last round is fired the r

Re: [hlcoders] RE: hlcoders digest, Vol 1 #2991 - 6 msgs

2007-03-16 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] Someone pointed me to this link recently. It should help clarify the timeline you can expect: http://developer.valvesoftware.com/wiki/Valve_Time :) :) :) On 3/15/07, Jeremy <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/

Re: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread Jorge Rodriguez
-- [ Picked text/plain from multipart/alternative ] http://www.mail-archive.com/hlcoders@list.valvesoftware.com/msg17437.html Just ignore him. -- Jorge "Vino" Rodriguez -- ___ To unsubscribe, edit your list preferences, or view the list archives, pleas

[hlcoders] Reloadable RPG last round wont guide

2007-03-16 Thread Adam \"amckern\" Mckern
Hey! I have a RPG with a 6 round clip - however when the last round is fired the rocket wont guide. I dont know what part of the code block to remove so that i can keep npcs happy with the changes. The code source can be found at: http://nigredostudios.com/temp/weapon_rpg.cpp Any help is accept

Re: [hlcoders] Making a Score Keeping system.

2007-03-16 Thread maarten
If I'm not mistaken here, your email address does not really invite people to help you on pretty much anything. > Greetings > > I am attempting to make a score keeping system for Half-Life 2 DM using > the SDK. > > The scoring system holds your "Deaths and Kills" possibly Score as well > but I can

[hlcoders] Making a Score Keeping system.

2007-03-16 Thread LiX
Greetings I am attempting to make a score keeping system for Half-Life 2 DM using the SDK. The scoring system holds your "Deaths and Kills" possibly Score as well but I can just subtract deaths from kills to do that. The only problem is that I am not too sure where to start; I throught of writi