Re: [hlcoders] CS:S source code?

2008-02-11 Thread Joe Motz
At this point no, but thanks .for asking. I guess coding would be the only option then... I'd just rather have time spend coding new gameplay aspects and building on the look and feel css offers then trying to mimic the core feel of it. Seems like a lot of work just to get to a baseline to build

[hlcoders] Noesis Interactive wants to meet you at GDC 2008!!

2008-02-11 Thread Ben Mears
Are you a member of a successful Mod Team? Are you going to be at the Game Developers Conference in San Francisco this year? If you answered yes to both of these questions then Noesis Interactive wants to meet with you! Noesis Interactive works with industry giants such as Valve, IGN, Softimage,

Re: [hlcoders] Disconnect : Client timed out in debug mode

2008-02-11 Thread Janek
-- [ Picked text/plain from multipart/alternative ] Garry, it works absolutely great. Thank you very much. You make my day. [EMAIL PROTECTED] 2008/2/11, Garry Newman [EMAIL PROTECTED]: Try adding -insecure to the command line garry On Mon, Feb 11, 2008 at 6:19 PM, Janek [EMAIL PROTECTED]

RE: [hlcoders] Get Map Name on Server that works for listen and dedicated!

2008-02-11 Thread Christopher Harris
Sweet thanks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Ritchie Sent: Monday, February 11, 2008 3:29 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Get Map Name on Server that works for listen and dedicated! -- [ Picked

Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Janek
-- [ Picked text/plain from multipart/alternative ] OK Mike. It makes more sense saying it is a bug than saying that OB is absolutely required after saying that 218 is the engine 2 and all what you said about ability for non OB owners to play mode using OB. I won't search anymore till bug is

RE: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Mike Durand
It's a bug. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Janek Sent: Monday, February 11, 2008 8:58 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Re: Beta SourceSDK does not start -- [ Picked text/plain from

[hlcoders] Disconnect : Client timed out in debug mode

2008-02-11 Thread Janek
-- [ Picked text/plain from multipart/alternative ] Hi all, I have this message after 20 seconds making it impossible to debug. Do you know what can cause this problem ? Thank you in advance for your help. -- --- [EMAIL PROTECTED] --

Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Janek
-- [ Picked text/plain from multipart/alternative ] I really don't understand why we need OB to start Source SDK 2007. Sounds really weird to me. 2008/2/11, Tobias Kammersgaard [EMAIL PROTECTED]: -- [ Picked text/plain from multipart/alternative ] Using the AppID 218 gives you a Source SDK

Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Tobias Kammersgaard
-- [ Picked text/plain from multipart/alternative ] Using the AppID 218 gives you a Source SDK Base that uses the Source 2007 binaries. There's no going to be two copies o SrcSDK Base in the Tools tab :) /ProZak On 11/02/2008, Stephen Micheals [EMAIL PROTECTED] wrote: -- [ Picked text/plain

Re: [hlcoders] Disconnect : Client timed out in debug mode

2008-02-11 Thread Garry Newman
Try adding -insecure to the command line garry On Mon, Feb 11, 2008 at 6:19 PM, Janek [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Hi all, I have this message after 20 seconds making it impossible to debug. Do you know what can cause this problem ? Thank

Re: [hlcoders] CS:S source code?

2008-02-11 Thread Emiel Regis
I've been also thinking of implementation of this for my mod's Team Assault gametype. From what I heard from my mappers, most of the objective scripting needs to be done in hammer, I would just have to code a trigger entity that fulfills the objective list. Do you think this is correct? Emiel

Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Stephen Micheals
-- [ Picked text/plain from multipart/alternative ] for now as it is it will not work correctly unless you have a Orange box based game and have your mod use that game as its base.. with some time soon valve is going to update the rest of the valve catalog (hl2 and hl2dm etc) to use the orange

Re: [hlcoders] Re: Beta SourceSDK does not start

2008-02-11 Thread Tom Leighton
But that doesn't currently work :P Tobias Kammersgaard wrote: -- [ Picked text/plain from multipart/alternative ] Using the AppID 218 gives you a Source SDK Base that uses the Source 2007 binaries. There's no going to be two copies o SrcSDK Base in the Tools tab :) /ProZak On 11/02/2008,

Re: [hlcoders] Noesis Interactive wants to meet you at GDC 2008!!

2008-02-11 Thread Maarten De Meyer
Not sure, I'm attending (first time woohoo), but I'm not too sure about this. I feel they're commercialising the experience you should build yourself. The whole point of modding is to learn everything yourself; and while ymmv, I learn better when I have to figure stuff out myself. Not to mention

Re: [hlcoders] Noesis Interactive wants to meet you at GDC 2008!!

2008-02-11 Thread Adam amckern McKern
Even though I wont be attending this year, it sounds interesting. Adam --- Ben Mears [EMAIL PROTECTED] wrote: Are you a member of a successful Mod Team? Are you going to be at the Game Developers Conference in San Francisco this year? If you answered yes to both of these questions then

Re: [hlcoders] Get Map Name on Server that works for listen and dedicated!

2008-02-11 Thread Andrew Ritchie
-- [ Picked text/plain from multipart/alternative ] Is gpGlobals-mapname is what you're looking for? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders