Or change the playerinfomanager to return a valid pointer before the player
enters the game.
Why would there be a IsConnected() function in playerinfomanager anyway, if
it will only return a valid pointer, if the player has already enterd the
game ?
Just some other thoughts on that. :)
Punisher
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi,
does anyone know if its still possible to hook the UserMessages like in Hl1
?
At the moment I can only hook the game events through the IGameEventManager
class. But the UserMessages offer some a
There is a working example on hl2coders.com how to create a IRecipientFilter
class :)
http://www.hl2coding.com/forums/viewtopic.php?t=31
--
Punisher
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list
If you figure out howto access the CBasePlayer, do tell :)
I have been trying to for the last two days .. Anyone knows if its possible
at all ?
--
Punisher
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman"
Broome
Sent: Tuesday, December 07
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi,
Is there any way to get a pointer to the gpGlobals variable from a server
plugin ?
I looked over it for quite a while now, but couldn't find it yet..
--
Punisher
--
_
Basicly same deal hear. Got 6, .net 2002, .net 2003 :)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Guy
Sent: Thursday, October 21, 2004 9:48 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] What MSVC version do you use/have?
I'm lucky, being a
6 matches
Mail list logo