- Original Message -
From: "Miguel Aleman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, June 27, 2002 11:04 PM
Subject: Re: [hlcoders] Particle System
Look Scott, if you don't have the time to enter this argument then simply
don't. That must of been the most arrogant comme
- Original Message -
From: "Josh Coyne" <[EMAIL PROTECTED]>
> or graduation in my case
>
basically, for anyone in education (northern hemisphere at least) it's exam
time
CaptFarrell
ICQ : available on request
"That's it - screw CNN, from now on - I'm going to rely on Porn sites,
for new
d'oh!
so it is...
it's not that I've not played HL before BS...it's just I've not played it
recently...
but, my case still stands...that's the wrong gun ;o)
CaptFarrell
ICQ : available on request
"That's it - screw CNN, from now on - I'm going to rely on Porn sites,
for news" -=[Clawz]=-
> > http://home.attbi.com/~inbeastic/images/airplane2.jpg
> >
> Ok, this may just be me, but why is he holding an MP5A5 (with what looks
> like an underslung M203) when the hud icon shows an MP5K?
> (sorry..I'm a slight gun nut...)
>
> If you look really closely, it is the MP5K (as shown on
> http://home.attbi.com/~inbeastic/images/airplane2.jpg
>
Ok, this may just be me, but why is he holding an MP5A5 (with what looks
like an underslung M203) when the hud icon shows an MP5K?
(sorry..I'm a slight gun nut...)
CaptFarrell
ICQ : available on request
"That's it - screw CNN, from no
> I tried it, I wasnt really able to do much in it and it has an annoying
THIS
> IS A LEARNING EDITION over all the edit screens so I got mad and
uninstalled
> it. It is a little better than gmax if it wasn't for that annoying
message.
>
I could probably cope with the message "NOT FOR COMMERCIAL
> Does anyone know if the protocol has undergone a further modification
since
> the release of SDK2.2, and if so what the change in packet structure is to
> correspond to version 45.
>
post what you're getting...
the protocol should match what HL says it is when you start the game to the
menu
I t
is it actually possible to change the colour of these (well, I guess I could
change the Primary Button Text scheme - but I want it to depend on the
team).
But nothing I've tried actually works... :o/
(I've attempted using setBgColor and setFgColor for example)
CaptFarrell
---
Outgoing mail is
> I've been thinking, what do people suggest as a way to backup all the
> old posts stored in Outlook for future reference.
>
> Really the 4815 emails I have sitting in my HLCoders folder is getting a
bit
> silly, yet I don't want to delete them.
>
> What have other people done regarding this? Spe
> Off topic: what map is that? I really like it.
>
it's a beta map for the mod, just called tf_urban
it's not nearly finished, and is designed to be in scale with 20 foot giant
robots :o)
CaptFarrell
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Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.gris
> http://ww.captfarrell.co.uk/images/whatthehell.jpg
>
obviously, should have been
http://www.captfarrell.co.uk/images/whatthehell.jpg
CaptFarrell
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.320 / Virus Database: 179 - Rele
Ok, I've posted this on the wavelength forums, but no help yet (this is word
for word transcription)
Well, at least, I think it's a spawn problem...
image showing weirdness ->
http://ww.captfarrell.co.uk/images/whatthehell.jpg
that Gordon over there is suppose to be me, in 3rd person
now, I'm a
HEY!
I use MS3D!
I did pay for it though
(and I'm NOT 14 - I happen to think it's a great
program)
CaptFarrellHL Mod Site : http://www.tfhl.net
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Saturday, January 26, 2002 2:55
AM
Subject: Re: [hlcod
- Original Message -
From: "Gollum" <[EMAIL PROTECTED]>
> Is there a spec posted anywhere on the protocol for getting both the brief
> and extended info for servers? Just to clarify, I'm interested in
retrieving
> the same info that is obtained by clicking multiplayer->internet games
> (b
> Which would immediately lead to problems if a lagged player walks around
> corners because entities don't appear immediately. You can see this effect
on
> the TFC map well when you enter the flag room from the lower level of your
> base, even if your ping isn't too high.
>
this effect can alrea
Bah, minty flavoured boiled sweet
;o)
CaptFarrell
---Outgoing mail is certified Virus Free.Checked by AVG
anti-virus system (http://www.grisoft.com).Version: 6.0.309 /
Virus Database: 170 - Release Date: 17/12/01
yup..I am...it failed miserably
/me walks off wishing he could cancel an EMail or
2
- Original Message -
From:
Iain Farrell
To: [EMAIL PROTECTED]
Sent: Thursday, December 20, 2001 10:59
PM
Subject: Re: [hlcoders] VALVe:
GMAX?
did you mean it to happen
did you mean it to happen like this?
(hopefully this works...)
Capt "possibly red faced" Farrell
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Friday, December 21, 2001 12:20
AM
Subject: Re: [hlcoders] VALVe:
GMAX?
that did work tho cuz i got
Basically? The ability to export/import smds, both
reference and skeletal animation.
This would probably require you to create a version of
character studio though...
CaptFarrell
- Original Message -
From:
Eric
Smith
To: '[EMAIL PROTECTED]'
Sent: Tuesday, Decembe
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