le
> machine, even if they're running different mods.
>
> James Smith wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I was just wondering if there's any easy ways to run multiple instances
> of
> > you HL2mod on one machine? Als
--
[ Picked text/plain from multipart/alternative ]
I was just wondering if there's any easy ways to run multiple instances of
you HL2mod on one machine? Also I just want to know what kind of techniques
people use to test their game thoroughly.
--
___
To
> Use the free Visual Studio Express 2005 if you want a cost free way of
> compiling.
>
> Assuming thats why your using MINGW
>
> - Jed
>
> On 10/01/07, James Smith <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
--
[ Picked text/plain from multipart/alternative ]
Thanks for the quick reply. Hmm. So what's the alternative? Write the client
and server dll's from scratch? Can that even be done?
On 1/9/07, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote:
>
> James Smith wrote:
> >
--
[ Picked text/plain from multipart/alternative ]
I've been playing around with the source sdk and have been trying to compile
it with MinGW and MSYS. Most of the compile errors I encounter are from the
pre-processor directives identifying that _WIN32 must mean I'm compiling
with an MS compiler,
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